Been playing some MH Portable 3rd HD lately and enjoying it a lot. Seems to be be a more well-rounded single player experience than Tri. If someone told me I would enjoy this type of "grindy" experience before, I wouldn't have believed them. Monster Hunter makes it work, and makes it work well.
same. The description make it sounds like shitty jrpg grindfest, but while the core gameplay and quest design is same, the variety is what makes the game fun.
Lots of equipment, monsters, skills, etc. With equipment based skills and progression, it is rrally easy to Change playstyle when you are bored, or rotate between several playstyle.
With level based progression, you either stuck with one type, or make class not matter as you can max everything "aka modern """RPG"""
Bored of sword? Switch to bowgun,! Sure your equipment will probably one tier below your current main, but with 1 to 3 hunts, you will be ae to craft a new bowgun that has the same tier as your old weapons.
Tjere are still dreadful mushroom gathering/egg quests, but most of them are optional, and those quest that come fron NPCs usually give reward that makes it worth it.
Excellent game design if you tell me, for a game that focus on repetition, there need to be flexibility and variety so players dont get bored.