- Joined
- May 29, 2010
- Messages
- 36,888
Combat draws from survival horror to emphasize combat avoidance and stealth.
You know what this thread is missing? 1eyedking and cherry blossom yelling at Monty over his idea of "stealth."
Combat draws from survival horror to emphasize combat avoidance and stealth.
Combat draws from survival horror to emphasize combat avoidance and stealth.
You know what this thread is missing? 1eyedking and cherry blossom yelling at Monty over his idea of "stealth."
What does Sawyer a vegan SJW fag know about Viet Fucking Nam?
Still, he became the face of PoE in time, since he was the lead and is the dev that interacts with fans the most. He's the Obsidian dev that's most widely known outside these places. A casual or new cRPG player might have heard of him and played PoE, but most have not heard of Tim Cain and have no clue he was instrumental in designing the original Fallout. Same for the others devs.JS was not the face of PEO during the crowd funding. That's why it got funded. He was one of the faces.
WrongTranny was based on his design philosophy, btw.
Model based on Star Citizen?..
Good luck to everyone involved.
1. No female player character yet. .
French Indochina
well he did say there'd be the French PlantationIt needs "places of relaxation" badly, where you can sort out your loot and enjoy something non-threatening.
This is the most absurd Kickstarter I've ever seen. Wha t the fuck are they thinking, 900k goal???
I honestly hope for a pandering USO sequence mid-game to relax the tension for a few minutes. Then for even that scene to get weird and stressful.Settings like this can suffer from overt seriousness in RPG. It needs "places of relaxation" badly, where you can sort out your loot and enjoy something non-threatening.
Well, this is something else. I pledged generously because this is exactly the kind of off-kilter project I feel crowd funding is for. And hey, it's Apocalypse Now man.
I honestly hope for a pandering USO sequence mid-game to relax the tension for a few minutes. Then for even that scene to get weird and stressful.Settings like this can suffer from overt seriousness in RPG. It needs "places of relaxation" badly, where you can sort out your loot and enjoy something non-threatening.
Settings like this can suffer from overt seriousness in RPG. It needs "places of relaxation" badly, where you can sort out your loot and enjoy something non-threatening. Its harder to go on just to survive in RPGs than in simple survival horrors or FPSes, because not only setting presses you, but its lore too.
Also, dear dev, whether this fails or succeeds - please consider Waterworld RPG next. That is my childhood wet dream)
900k
About as much as he knows about making good oldschool RPGs.What does Sawyer a vegan SJW fag know about Viet Fucking Nam?