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Morrowind defiling continues - Skywind

Cancer

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There's AIDS here...
This makes no god damn sense at all. Wouldn't the RPG-compliant idea be to bring Skyrim into the Morrowind engine? They got this ass backwa...

...oh. It's the graphics, isn't it?
 

Lemming42

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Morrowind's systems are terrible. Using Skyrim as a base brings a couple of advantages, most obviously NPC reactivty (which is borderline nonexistent in MW), functional stealth, and better archery. Plus they seem to be using scripted dialogue and scenes in their quests, which again Morrowind essentially can't handle. Moving over to Skyrim is more than worth the tradeoff of losing the spellmaker and levitation IMO, and while Skyrim's skill/perk system is shit and disappointingly simplistic, Morrowind's skill system is the most inane thing ever created, so it's more of a sidegrade than a downgrade.
 

Funposter

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Morrowind's skill system is the most inane thing ever created
JgIjnmM.jpeg
 

Sigourn

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Seeing Skyrim gameplay makes me puke. I don't see a Morrowind remake, I see Skyrim wearing Morrowind clothes.
 

Talby

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Looks like soulless trash made for NPCs who cannot into games older than 10 years or so. Removing spellmaking is a dealbreaker, half the fun of playing a mage in Morrowind is making your own crazy custom spells for different encounters.
 

VerSacrum

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Morrowind's systems are terrible. Using Skyrim as a base brings a couple of advantages, most obviously NPC reactivty (which is borderline nonexistent in MW), functional stealth, and better archery. Plus they seem to be using scripted dialogue and scenes in their quests, which again Morrowind essentially can't handle. Moving over to Skyrim is more than worth the tradeoff of losing the spellmaker and levitation IMO, and while Skyrim's skill/perk system is shit and disappointingly simplistic, Morrowind's skill system is the most inane thing ever created, so it's more of a sidegrade than a downgrade.
I don't think getting asked if I get to the cloud district very often for the 1000th time is more immersive/reactive than the different MW greetings based on faction rep/personality stat.
As for the spellmaker and perks, if it's compatible with the EnaiRim magic overhauls for Skyrim it could potentially be much more fun to play a mage than in Morrowind. Really wasn't a viable playstyle unless you cheesed enchantments.
 

Lemming42

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I don't think getting asked if I get to the cloud district very often for the 1000th time is more immersive/reactive than the different MW greetings based on faction rep/personality stat.
No but having people not stand in the same space 24 hours a day while you steal their entire shop's stock one inch behind their back is a bonus.
 

Sigourn

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I don't think getting asked if I get to the cloud district very often for the 1000th time is more immersive/reactive than the different MW greetings based on faction rep/personality stat.
No but having people not stand in the same space 24 hours a day while you steal their entire shop's stock one inch behind their back is a bonus.
I guarantee any and all work gone into Skywind could have been put to better use by improving Morrowind, or OpenMW, instead.

Hell even if we ignore the difference in modding Morrowind vs Skyrim when it comes to coding, at the very least the artists could have worked on improving Morrowind mesh and texture models instead...
 

Talby

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Even if it weren't for cut features, just the lack of any real atmosphere in that demo video is the death of a project like this. It reminds me a lot of ESO in a way. Competently done well enough at a technical level, but missing soul. That's also the reason I don't use any of those awful HD texture/mesh mods for Morrowind, it just takes away from the original feel too much. Zoomers with ADD will probably eat it up though, I'll grant.
 
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Zoomers with ADD will probably eat it up though, I'll grant.
I want to see actual stats, because I see so many people claiming this but I don't think the older people here understand how rare it is for a zoomer to care about any RPGs, even streamlined AAA ones, those are still too boring for them. To Gen Z, especially since COVID, gaming is a social activity akin to going to the mall together and just shooting the shit. Just like the gaming, the main attraction isn't what you're doing/where you're at but the social interaction that comes with it.

Finding a zoomer into something like Skyrim is rare, I've only met a couple in my life, like 1% of those who told me they play games. The numbers have grown for sure since COVID because everyone and their mom got a PC over COVID so I'm sure a chunk of them have found their way from multiplayer to shit AAA RPGs but not many.

The people who eat this shit up, the biggest consumers out there, are the geek culture millennials.


^^In the west at least. I've met more female eastern euro females who have played Gothic than any western zoomer who plays any RPGS
 

Funposter

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Zoomers with ADD will probably eat it up though, I'll grant.
Finding a zoomer into something like Skyrim is rare, I've only met a couple in my life, like 1% of those who told me they play games. The numbers have grown for sure since COVID because everyone and their mom got a PC over COVID so I'm sure a chunk of them have found their way from multiplayer to shit AAA RPGs but not many.
It depends on how we define the word "zoomer". Older ones (born 97-99) were within the target audience for Skyrim upon its initial release, as were a few more years' worth with the Special Edition release in 2016. A lot of our stereotypes about zoomers now primarily apply to those born in the late 2000s that are currently at high school age, but the term was really coined by older millennials about 7-8 years ago to describe high schoolers that are now in their early-mid 20s.
 
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Zoomers with ADD will probably eat it up though, I'll grant.
Finding a zoomer into something like Skyrim is rare, I've only met a couple in my life, like 1% of those who told me they play games. The numbers have grown for sure since COVID because everyone and their mom got a PC over COVID so I'm sure a chunk of them have found their way from multiplayer to shit AAA RPGs but not many.
It depends on how we define the word "zoomer". Older ones (born 97-99) were within the target audience for Skyrim upon its initial release, as were a few more years' worth with the Special Edition release in 2016. A lot of our stereotypes about zoomers now primarily apply to those born in the late 2000s that are currently at high school age, but the term was really coined by older millennials about 7-8 years ago to describe high schoolers that are now in their early-mid 20s.
The zoomers I am referring to in my post are in their early-mid 20s. I just wish there was data for this, because of low sample size (~1000 people I would've talked to about games in this demographic, only 2 have mentioned Skyrim and one of them is a close friend who only talks about it because of how much he despises that game compared to Morrowind), it's entirely possible I somehow avoided every Skyrim player in existence.
 

Funposter

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Zoomers with ADD will probably eat it up though, I'll grant.
Finding a zoomer into something like Skyrim is rare, I've only met a couple in my life, like 1% of those who told me they play games. The numbers have grown for sure since COVID because everyone and their mom got a PC over COVID so I'm sure a chunk of them have found their way from multiplayer to shit AAA RPGs but not many.
It depends on how we define the word "zoomer". Older ones (born 97-99) were within the target audience for Skyrim upon its initial release, as were a few more years' worth with the Special Edition release in 2016. A lot of our stereotypes about zoomers now primarily apply to those born in the late 2000s that are currently at high school age, but the term was really coined by older millennials about 7-8 years ago to describe high schoolers that are now in their early-mid 20s.
The zoomers I am referring to in my post are in their early-mid 20s. I just wish there was data for this, because of low sample size (~1000 people I would've talked to about games in this demographic, only 2 have mentioned Skyrim and one of them is a close friend who only talks about it because of how much he despises that game compared to Morrowind), it's entirely possible I somehow avoided every Skyrim player in existence.
My impression is that most of the zoomers in their early 20s have played Skyrim or know a fair amount about it via. meme/gamer culture. No metrics/data as you said, just my impression. I see people on youtube or whatever talk about it and they'll be younger than me (29).
 
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My impression is that most of the zoomers in their early 20s have played Skyrim or know a fair amount about it via. meme/gamer culture. No metrics/data as you said, just my impression. I see people on youtube or whatever talk about it and they'll be younger than me (29).
Yup, unfortunately no demographics information, that's something I'd be very interested in. The only talk of Skyrim I've seen is online which leads me to believe talking to people irl leads to a more social/multiplayer bias in terms of gaming.

Either way, I still maintain millennials are still the largest demographic by far purchasing these shit games, on top of "definitive editions", merchandise, etc. Geek culture + old enough to have more disposable income compared to zoomers seems to me they're the harbingers of decline.
 

Zed Duke of Banville

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Finding a zoomer into something like Skyrim is rare, I've only met a couple in my life, like 1% of those who told me they play games. The numbers have grown for sure since COVID because everyone and their mom got a PC over COVID so I'm sure a chunk of them have found their way from multiplayer to shit AAA RPGs but not many.
It depends on how we define the word "zoomer". Older ones (born 97-99) were within the target audience for Skyrim upon its initial release, as were a few more years' worth with the Special Edition release in 2016. A lot of our stereotypes about zoomers now primarily apply to those born in the late 2000s that are currently at high school age, but the term was really coined by older millennials about 7-8 years ago to describe high schoolers that are now in their early-mid 20s.
The most common definition of Generation Z indicates those born from 1995 through 2009, meaning the oldest turned 16 years old in 2011 and were certainly old enough to have played Skyrim at release, as high-schoolers. Of course, that also means the youngest of Generation Z turned 14 years old last year and would be unlikely to have ever played Skyrim; this conception of 'generations' was developed by American marketeers in the post-WWII era and generally doesn't mean much of substance. The 'Baby Boom' is the only generation based on some objective reality, since there actually was a sharp rise in American fertility rates starting at the end of WWII which eventually terminated about 20 years later. There's no valid rationale for dividing people into these generational cohorts, which misleadingly presents each generation as a monolithic bloc, exaggerates differences between these groups, and presents changes as occurring abruptly at the arbitrarily-chosen generational dividing lines.
 

Theodora

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My impression is that most of the zoomers in their early 20s have played Skyrim or know a fair amount about it via. meme/gamer culture. No metrics/data as you said, just my impression. I see people on youtube or whatever talk about it and they'll be younger than me (29).
It is certainly extremely common, and anecdotally, quite a few have played Oblivion too (not as many, of course, but a lot more common than you might expect).

Either way, I still maintain millennials are still the largest demographic by far purchasing these shit games, on top of "definitive editions", merchandise, etc. Geek culture + old enough to have more disposable income compared to zoomers seems to me they're the harbingers of decline.
There's not really a clear enough delineation for that to matter; youngest millennials are far closer to zoomers, while the oldest are in their early 40s. If you're suggesting that borderline zoomers and 40-somethings have more in common than 29 year olds and 25 year olds, you'd be attaching way too much to what is ultimately a reductive, simplistic term.

And while older millennials are somewhat receptive in the silly nostalgia baiting that has become so popular and bad for all sorts of media, it seems most common among middle aged people who have kids etc. People who have a reason to want low-hanging escapism.

edit: basically ninja'd by Zed Duke of Banville, who is much more eloquent about it lol
 
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The most common definition of Generation Z indicates those born from 1995 through 2009, meaning the oldest turned 16 years old in 2011 and were certainly old enough to have played Skyrim at release, as high-schoolers. Of course, that also means the youngest of Generation Z turned 14 years old last year and would be unlikely to have ever played Skyrim; this conception of 'generations' was developed by American marketeers in the post-WWII era and generally doesn't mean much of substance. The 'Baby Boom' is the only generation based on some objective reality, since there actually was a sharp rise in American fertility rates starting at the end of WWII which eventually terminated about 20 years later. There's no valid rationale for dividing people into these generational cohorts, which misleadingly presents each generation as a monolithic bloc, exaggerates differences between these groups, and presents changes as occurring abruptly at the arbitrarily-chosen generational dividing lines.

There's not really a clear enough delineation for that to matter; youngest millennials are far closer to zoomers, while the oldest are in their early 40s. If you're suggesting that borderline zoomers and 40-somethings have more in common than 29 year olds and 25 year olds, you'd be attaching way too much to what is ultimately a reductive, simplistic term.

And while older millennials are somewhat receptive in the silly nostalgia baiting that has become so popular and bad for all sorts of media, it seems most common among middle aged people who have kids etc. People who have a reason to want low-hanging escapism.

I should have been more clear and prefaced my statements - I was not going off of the literal definition of the generations, but my own.

I.e. I completely disregard those "young" zoomers when it comes to RPGs because they just don't play them. Separate from the "older" zoomers who were the last generation to have a real childhood, not raised by social media/ipad/smart phones. (Ex. I'm 8 years older than my little cousin and we both got smart phones around the same time)

Whatever the defining line, I still believe that Skyrim and all those AAA decline "RPGs" are propped up and succeed due to that "millennial" group, although I don't know how else I can describe it. Whether they're "younger millennials" in their 30s, or the older/middle aged ones, the best way I can describe them is: Those people you find on subreddits on BioWare/Insert Whatever very popular RPG. The one's that, even if zoomers have a majority in player base, the millennials still have the purchasing power. The ones who keep the game alive and funded through any purchasable item, etc.

Either way, I just wish there was data for this kind of thing. I've been dying to prove this to myself because all the anecdotal evidence in my life (and a large personal sample size, from different continents even) points towards what I'm saying. Anyone falling in that late teens-mid 20s age range, despite being old enough for Skyrim when released, are not the ones propping this game up. (The original point I was replying to said "Zoomers with ADD will probably eat it up though, I'll grant."). I could very well be underestimating the population of terminally online zoomers eating this stuff up, but I doubt the difference between terminally online zoomers vs. geek millennials is large enough for original commenter to only mention zoomers.
 

Eazy-E

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Zoomers with ADD will probably eat it up though, I'll grant.
Finding a zoomer into something like Skyrim is rare, I've only met a couple in my life, like 1% of those who told me they play games. The numbers have grown for sure since COVID because everyone and their mom got a PC over COVID so I'm sure a chunk of them have found their way from multiplayer to shit AAA RPGs but not many.
It depends on how we define the word "zoomer". Older ones (born 97-99) were within the target audience for Skyrim upon its initial release, as were a few more years' worth with the Special Edition release in 2016. A lot of our stereotypes about zoomers now primarily apply to those born in the late 2000s that are currently at high school age, but the term was really coined by older millennials about 7-8 years ago to describe high schoolers that are now in their early-mid 20s.
The zoomers I am referring to in my post are in their early-mid 20s. I just wish there was data for this, because of low sample size (~1000 people I would've talked to about games in this demographic, only 2 have mentioned Skyrim and one of them is a close friend who only talks about it because of how much he despises that game compared to Morrowind), it's entirely possible I somehow avoided every Skyrim player in existence.
My impression is that most of the zoomers in their early 20s have played Skyrim or know a fair amount about it via. meme/gamer culture. No metrics/data as you said, just my impression. I see people on youtube or whatever talk about it and they'll be younger than me (29).
As a zoomer I can confirm that portion of us that play games beyond the mainstream FIFA/COD. The type of people who have steam accounts, bring gaming laptops to school, will certainly be familiar with Skyrim if no other RPGS
 
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As a zoomer I can confirm that portion of us that play games beyond the mainstream FIFA/COD. The type of people who have steam accounts, bring gaming laptops to school, will certainly be familiar with Skyrim if no other RPGS
There was not a single one of these people in my highschool, other than the very small weeb crowd who would play smash bros but they were an isolated tribe of fags
 

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