M&B Dev said:"They routed because their commander was killed in battle."
"This is new in Bannerlord, in Warband it was less permanent, characters could only be captured and weren't deleted from the world. But now they can actually die, and this guy's king will have to find other characters to grant his now lordless fiefs to."
So apparently permadeath for AI lords is in. Not sure on the exact implementation but it could be a good solution to the "hamster wheel" problem of smashing your enemies only to have them show up again a week later.
Might be cool if subsequent Lords had some sort of random chance of being a descendant of a defeated enemy who comes after you for revenge.
I'm assuming that more Lords will appear at some point if it's possible to permanently kill them.
Faction leaders will be able to appoint replacements.
What would be really cool is if they released the game.
I know right, on and on about how it's gonna be great and dynamic and shit, just gimme the damned thing.What would be really cool is if they released the game.
What would be really cool is if they released the game.
I guess that at least partially explains why Bannerlord has taken so long.
Meanwhile, they release Peasantband on September 16th:
I figured I'd give it a shot since it was only $4 but not really impressed so far.
The goal apparently was to be historically accurate, which I can appreciate... except the Viking age actually seems pretty boring from a military standpoint. Horses and heavy armor are very expensive and rare, you can't shoot bows on horseback, and I don't think lances even exist in the game. So that core M&B experience of galloping around fucking dudes up is kinda gutted.
What you are left with is a bunch of barbarians in tunics wielding axes, knives, and round shields. Imagine Nords with a little bit of Vaegirs and Rhodoks sprinkled in, and that's every kingdom. Which again seems realistic for the time period but feels quite limited even compared to vanilla.
Granted I've only been playing the Story mode and I'm not very far in, so these are just first impressions. And to its credit the Story has already had some good C&C which was really a surprise.
Hopefully all new lords were companions at first. Drop companions from being a player only thing. Let other lords have them too, so they can be promoted.Faction leaders will be able to appoint replacements.
Sounds like this will solve some of the issues with creating your own faction too. Being able to hire fresh Lords rather than having to lure them to be loyal to me, or having to sacrifice companions
Annoying as this was, I just avoided a siege by running out of the castle and having the enemy lords chase me for a while.f you end up taking a required town and using up all your guys in the fight, you'll soon lose it again when the AI legions shows up to take it back. It's maddening. That's where I quit.
Meanwhile, they release Peasantband on September 16th: