PulsatingBrain
Huge and Ever-Growing
It will release on the same day as Bloodlines 2.
I'd actually be fine with that. I tend to play a story based game in parallel with some sort of sandbox game
It will release on the same day as Bloodlines 2.
FixedIt will release on the same day as Grimoire 2.
I feel like a Shinigami when I arrange and calculate how and when people will die.
Greetings warriors of Calradia!
In this week’s blog, we want to take a small step back from the game to tell you about our plans for this summer’s Gamescom, something that we’ve been asked about many times in the past few weeks. Yes, we will be attending Gamescom in Cologne, Germany this August (no surprise there, eh!).
However, there is one key difference in our attendance this year. For the first time ever, we will be making the game available for people to play in the public area of the show. This means that anyone with a ticket will be able to visit our booth and experience Mount & Blade II: Bannerlord for themselves!
As you can imagine, this is quite a huge deal for both us and (hopefully) our community. We want to be fully prepared for this momentous occasion and ensure that players get to enjoy the game in all its glory. That’s why we’ll be showing one of Mount & Blade II: Bannerlord’s exciting multiplayer modes in our public booth.
For obvious reasons, play sessions in these events need to be time-limited in order to accommodate as many people as possible – and because of that, and because of the huge scope of the single-player mode, it would be impossible for visitors to experience even a glimpse of what the sandbox has to offer. However, multiplayer modes are more intense and concentrated, and allow you to experience first-hand the very core of the game: the combat system.
With that being said, we will still be taking along the singleplayer sandbox campaign which we will be showcasing in the business area of the show, so you can expect to see a wide range of screenshots and videos covering most aspects of the game around that time.
This is clearly a massive undertaking for us, so we are devoting most of our time and effort into ensuring that things go as smoothly as possible at Gamescom. Thankfully, all of the work being done on this front brings us ever closer to the release of the game, so it is time well spent! To prepare for this, we are currently running daily meetings. The purpose of these meetings is to discuss the key features of the game which will be showcased at the event and in the multiplayer beta while providing our team with a clear and efficient way to communicate with each other and provide live feedback on the current state of the game.
But, why are we announcing this to you so early? Well, we have received quite a few messages from community members asking us if they would get to play the game if they were to attend this year. We are well aware that it can be quite difficult to make arrangements to come to an event like this, both in terms of time and money, so we wanted to give you all a heads up well in advance so that you can make an informed decision about whether or not to attend.
We will talk a little more about what to expect from us at Gamescom in a future blog, as well as, discussing our plans for the upcoming beta. But for now, thanks for taking the time to read this short update!
Hopefully this will tide you over until thenMeaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Hopefully this will tide you over until thenMeaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Erdogan has already it.Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Erdogan has already it.
Now nobles (in turkish the word is sanjak--->bannerlord) will have it in gamescom.
Next will be plebs.
Erdogan has already it.Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Now nobles (in turkish the word is sanjak--->bannerlord) will have it in gamescom.
Next will be plebs.
Erdogan has already it.Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Now nobles (in turkish the word is sanjak--->bannerlord) will have it in gamescom.
Next will be plebs.
"Noble" in Turkish is "ayan". "Sanjakbeyi" is bannerlord, which is more like "knight".
Erdogan has already it.Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Now nobles (in turkish the word is sanjak--->bannerlord) will have it in gamescom.
Next will be plebs.
"Noble" in Turkish is "ayan". "Sanjakbeyi" is bannerlord, which is more like "knight".
Shouldn't ''governor'' be a better term for ''Sanjakbeyi'', than ''knight''?
Erdogan has already it.Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Now nobles (in turkish the word is sanjak--->bannerlord) will have it in gamescom.
Next will be plebs.
"Noble" in Turkish is "ayan". "Sanjakbeyi" is bannerlord, which is more like "knight".
Shouldn't ''governor'' be a better term for ''Sanjakbeyi'', than ''knight''?
Not exactly, sanjakbey were themselves cavalrymen and raised troops, other landed cavalrymen were united under the banner when going to war. Beylerbeyi could be governor-general. Vali is probably closest thing to governor.
I'm sure sanjaks were given to nobility, especially sons of the sultan and other beys, until XVI. century?
Just to make sure I'm understanding you correctly, after reforms in the late 1800s the sanjaks were a lot bigger than in medieval times and basically just shared the same name, but were a different idea?
Like other early Ottoman administrative offices, the sanjak-bey had a military origin: the term sanjak means "flag" or "standard" and denoted the insigne around which, in times of war, the cavalrymen holding fiefs (timars or ziamets) in the specific district gathered. The sanjkabey was in turn subordinate to a beylerbey ("Bey of Beys") who governed an eyalet and commanded his subordinate sanjak-beys in war. In this way, the structure of command on the battlefield resembled the hierarchy of provincial government.
[...] Sanjak governors also had other duties, for example, the pursuit of bandits, the investigation of heretics, the provision of supplies for the army, or the despatch of materials for shipbuilding, as the sultan commanded.
Meaning the ETA will be at least one year from now. This game will be either a complete disappointment or another total success just like Warband, no middle ground here.
Yeah anyone expecting something mindblowing just because it took 10 years to make is delusional. It will just be a refined version of the warband formula, possibly with better multiplayer support. That is about it. I mean I'll play it because there is nothing like it in the market for purposes of being a warlord but it is obvious what is going to be the final product.
The 10 years part is what is so stupid about this whole thing.