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My Demands For Arcanum 2

puur prutswerk

Magister
Patron
Joined
Jan 29, 2006
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1,896
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Delegating telepathy. Yes, no, maybe.
Codex USB, 2014
*VR.
*A working economy that enables you to build factories and hire personel to fill them, necromancy should be accounted for.
*A fully realized crafting system with optional levels of involvement by which I mean the planes need to work and you should ideally be able to build it using gameplay.
*An ingame admission of the unbelievablility of the name of the continent (um, arcane?)
*Turn based is restricted to temporal magic big shots only (a nurdbaset spell handed down to you from a parent or other caretaker could be selected at character creation, but imo some other cheatfeats should be added then as well like starting with a bunch of factories or a high level.
*Isometric view may be realized in a number of ways, there could be a quest where you hand over your eyballs -6 beauty to some flying companion creature or attach them to a balloon or kite with some magic artifact if you are too techno to use one of the magic colleges that could facilitate this wonder.
*The ending should slide over into ranmdomized end game content
 

Bester

⚰️☠️⚱️
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USSR
*A working economy that enables you to build factories and hire personel to fill them, necromancy should be accounted for.
You can't do it, UNLESS you break nercomancy first.
Because if zombies can do most of the manual labor in an industrial society, it's going to quickly become a society of plenty, a utopia. So necromancy has to come with serious drawbacks.

I recently read a fantasy in which they discovered after a while that zombies actually do have a portion of their soul and they do feel immense pain in all their rotting flesh and worn out joints, etc, but they can't do anything. They're locked in, it's literally hell. So this created an outcry and the practice was banned, but it's still practiced illegally by some.

Another way would be to raise the cost. For example, to raise a zombie, you have to kill a living creature of the same species. Then the society could try killing embrios, but you can see how that's still very problematic.

A lot of solutions. But you can't have vanilla Arcanum necromancy and "account for it in a working economy".

*An ingame admission of the unbelievablility of the name of the continent (um, arcane?)
Arcanum means secret in Latin. There can be any plausible explanation for why it was secret and from whom. There was an entity in the sky that was an apocalyptic level of event, but through unified magical efforts they managed to make the entire continent secret from it. It coincided with the proper geographic discovery of the entire continent, which was necessary for the task. Whatever.
Latin can be explained as well.
Your grievance is logical, but only in that it requires an explanation.
 
Last edited:

mkultra

Augur
Joined
Feb 27, 2012
Messages
469
If it ever got made, the devs checklist would be........
  1. 3-D view
  2. Open World
  3. Awesome Button
  4. Anything apart from Turn Based Combat

It was already open world.. 3D is kind of obvious, makes you being able to do stuff you can't do in 2D, 2D is limited + makes production a fucking chore, e.g doing thousands of frames for characters alone. ..
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,593
Location
Nottingham
If it ever got made, the devs checklist would be........
  1. 3-D view
  2. Open World
  3. Awesome Button
  4. Anything apart from Turn Based Combat

It was already open world.. 3D is kind of obvious, makes you being able to do stuff you can't do in 2D, 2D is limited + makes production a fucking chore, e.g doing thousands of frames for characters alone. ..

Open world then isn't the copy-paste open world which it is now.

I've amended the post so that people as retarded as yourself who can't grasp the blindingly obvious are able to now.

3-D is gay. Like you.
 

mkultra

Augur
Joined
Feb 27, 2012
Messages
469
If it ever got made, the devs checklist would be........
  1. 3-D view
  2. Open World
  3. Awesome Button
  4. Anything apart from Turn Based Combat

It was already open world.. 3D is kind of obvious, makes you being able to do stuff you can't do in 2D, 2D is limited + makes production a fucking chore, e.g doing thousands of frames for characters alone. ..

Open world then isn't the copy-paste open world which it is now.

I've amended the post so that people as retarded as yourself who can't grasp the blindingly obvious are able to now.

3-D is gay. Like you.

It's always copy/paste, you've clearly never worked with any 2D engine if you think the assets in those games aren't repeated over and over. Bet you never even used the BIS Mapper. You're a clueless little cuck and a retard, and unfortunately it shows. Hell you can't even spell "3D" lol.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
first of all i think arcanum needs a better skill system. something like every level up you get 1 skill point and you can add it to a skill like +5% damage (and it adds up like +5%, +10%, +15%, etc...). of course it would differentiate between magick and machinery so it could be like +5% nature or +5% mechanical damage to account for your choices.

i would also add something like a power bar that builds up when you hit with your attacks and when it fills up you can unleash a powerful spell (like Mega-Harm or something, dunno, name is up for grabs) to make combat more tactical
 

Falksi

Arcane
Joined
Feb 14, 2017
Messages
10,593
Location
Nottingham
If it ever got made, the devs checklist would be........
  1. 3-D view
  2. Open World
  3. Awesome Button
  4. Anything apart from Turn Based Combat

It was already open world.. 3D is kind of obvious, makes you being able to do stuff you can't do in 2D, 2D is limited + makes production a fucking chore, e.g doing thousands of frames for characters alone. ..

Open world then isn't the copy-paste open world which it is now.

I've amended the post so that people as retarded as yourself who can't grasp the blindingly obvious are able to now.

3-D is gay. Like you.

It's always copy/paste, you've clearly never worked with any 2D engine if you think the assets in those games aren't repeated over and over. Bet you never even used the BIS Mapper. You're a clueless little cuck and a retard, and unfortunately it shows. Hell you can't even spell "3D" lol.

Damn straight I've never worked a "2D engine". I don't want 1 dick in me, never mind 2.

No wonder you're so pro Bioware.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,427
That nu netflix show bone and shadow basically arcanum. There high charisma club owner guy traveling around with his gypsy and gun slinger negro. Apparently everyone is racist against asians in the show but not all these other minority groups lol.

Arcanum setting only fun if you embrace all the stuff the woke crowd hates. Working for eugenics bill bates to cull the orc population. Being a agent for the gnome bankers and instigating race war between elves and dwarves. Arcanums setting basically doesn't exist if you make it current year politics.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,814
You can't do it, UNLESS you break nercomancy first.
Because if zombies can do most of the manual labor in an industrial society, it's going to quickly become a society of plenty, a utopia. So necromancy has to come with serious drawbacks.

[...]

Another way would be to raise the cost. For example, to raise a zombie, you have to kill a living creature of the same species. Then the society could try killing embrios, but you can see how that's still very problematic.
One way of making necromancy economically problematic (outside of making mass necromany unviable due to "technical" problems) would be by acknolwedging two economical issues:

1) With zombies there is no reason to pay for manual labor, which means people who could do these manual tasks are jobless. Jobless people need to earn a living. This could lead to increased crime and with less people being able to afford stuff in regular manner it also means less money going around.

2) Not having to pay zombies means you can produce goods cheaper than the competition (because non-zombie industry has to pay people to work for them. Unless they are using slaves or something). The competition isn't going to like it, so they will try to find a way to outcompete you (machines, for example) or to somehow shut down your operation.
 

Bester

⚰️☠️⚱️
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Vatnik
Joined
Sep 28, 2014
Messages
11,128
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USSR
With zombies there is no reason to pay for manual labor, which means people who could do these manual tasks are jobless. Jobless people need to earn a living.
You misunderstand.

The products that these zombies are producing need to be sold, but if nobody has any money, nobody can buy it, and it's game over for the manufacturers. What they do instead in this case is pay UBI or social security, like they're doing now. Also, many manual laborers will move towards services or intellectual labor, which would be paid twice higher than UBI. This is where we are today. In the US, 70% of GDP is in services (= shadow unemployment), 30% in real production. In Belgium, only 40% of the workforce (people of 18-60 age, not in education, not sick) actually works. The rest are just chilling on social security. In our situation, the market needs buyers more than it needs workers. It's counter-intuitive, I know. See crisis of overproduction.

2) Not having to pay zombies means you can produce goods cheaper than the competition (because non-zombie industry has to pay people to work for them. Unless they are using slaves or something). The competition isn't going to like it, so they will try to find a way to outcompete you (machines, for example) or to somehow shut down your operation.
I've already explained why not. But I just want to add that it's the same argument as "benders in Avatar can do all this funky shit, which means non-benders are automatically poor". Which is nonsense, because they can transition into other types of labor where bending simply doesn't help, like entertainment, services or intellectual labor. Benders can't act in a theater better than non-benders, play a musical instrument, crunch numbers, or be better secretaries or accountants.
 

PapaPetro

Guest
If it ever got made, the devs checklist would be........
  1. 3-D view
  2. Copy-paste Open World
  3. Awesome Button
  4. Anything apart from Turn Based Combat

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Just took one finger to grant this monkey paw wish...
 

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