Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

New open world mmo kickstarter: Ashes of Creation

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
8,403
Location
Kelethin
The girl with shaved hair at the sides with a big floppy comb over, such an attractive look. I also like the african american lady warrior, it is about time teh patriarchy acknolwedged the contributions of poweful wimen that are equal to men in every way especially in matters of battle. Great work pandering to reddit.

p.s. It needs a non binary sex option or they will be boycotted.
 

sebas

Am I the baddie?
Patron
Joined
Dec 20, 2015
Messages
459
Strap Yourselves In Codex Year of the Donut
I am watching the pirate software guy's stream. The game is definirely promising and you can easily tell they are borrowing a lot of concepts from EVE, which is fantastic. There's a reason EVE is still around as active as ever.

But the whole premise of a huge dynamic world, with ecosystem, politics, war over resources and so on all sits on the economy. If they don't make it overwhelmingly player driven then there'll be no point to any of this. I will follow this but I've been burned too many times with promising MMOs to get excited.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,447
Location
Dutchland
I am watching the pirate software guy's stream. The game is definirely promising and you can easily tell they are borrowing a lot of concepts from EVE, which is fantastic. There's a reason EVE is still around as active as ever.

But the whole premise of a huge dynamic world, with ecosystem, politics, war over resources and so on all sits on the economy. If they don't make it overwhelmingly player driven then there'll be no point to any of this. I will follow this but I've been burned too many times with promising MMOs to get excited.
For me this game feels like Steven Sharif has a vision and an expectation of how he wants players to play that game, but I feel that players are not going to actually play the game that way. Instead of building and shaping the world in whatever way they see fit, once all the cards are on the table the Rain Men of gaming will crunch the numbers to discover what is the most optimal way to shape everything and put their findings online, after which the efficiency crowd will use these findings to shape the world into this mechanically optimal vision. Anyone who tries to interfere with this will be ground into the dirt, and the players who won't play nice will be forced to either enter a life of banditry or quit the game. While that sounds exciting eventually one party will win: either the ruling class that makes the game a toy for the select few with everyone else being their goons, or the antiauthoritarians who tear everything down and crash the economy with no survivors. This makes for possibly good storytelling, but it's going to be a slog to play through. You're gearing up to fight a big raid boss? Nope, the chucklefuck alliance just burned down the capital and you now no longer have access to more resources. Either make do with what you have or get back to rebuilding, chump. It's going to be troll or be trolled, especially with the open world pvp.
 

sebas

Am I the baddie?
Patron
Joined
Dec 20, 2015
Messages
459
Strap Yourselves In Codex Year of the Donut
Yes, it's difficult to pull off but you already have a well documented working model from our Middle Ages. And another one in EVE Online.

EVE for example implemented an artificial barrier in conquering "capitals", in the form of set timers to basically ensure that you can't lose your capital while you're offline or in another place. So it would basically be you can torch the outer walls today but you have to wait 12h on the clock before going for the inner walls, and you would then have to destroy the inner walls within 24h of them being breached before the capital NPCs repair them and you need to start over. It's not the best system, but it definitely works.
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,773
Damn it already started? I thought 09.11.2024?

Their website and forum really gives me aids man. I avoid it as much as I can, because I hate the interface. This might be why I missed the start. Time to figure out where to download the client...
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,773
Man this stupid launcher is giving me only shit.

I started it before going to bed, only to wake up and it immediatly disconnected after I left the pc. Than it went and updated the launcher itself, needing several restarts and stuff. And now it tells me my account has no access to the current test phase. Even though I bought the 120$ keys.

I just wanted to put the shit back on before leaving for bed again...
 

sebas

Am I the baddie?
Patron
Joined
Dec 20, 2015
Messages
459
Strap Yourselves In Codex Year of the Donut
It's probably related to this, I get the same error:

GB6d26i.png
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,773
Well besides the problems yesterday night I have to say the launcher alone is pretty big incline. Downloads continue even when you have to close the launcher and restart the pc. And you can even limit the download rate in real time, to use your internet while you download this big chunk of data. I don't think I have seen such a competent launcher even for a finished game.

It's only a small thing but it gives a good first impression and let's me hope the technical side of the game is figured out just as well.
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,773
The login screen is pretty nice. The squirrel is cute.
Bodytype 1 and 2 faggotry and black elves the first negatives.
Female elven character can look pretty good though. All in all the character creator and the models needs some work.
Sadly I'm not able to start up the game further than character creation. After selecting my character and logging in my screen freezes up in some orange vfx sparkles. It later changes to a loading screen that get's stuck at 75% before the exe crashes. My PC is pretty much at the lowest end spectrum they adviced for the alpha so I'm not really surprised it won't boot up at this stage.

Maybe you got some advice what to change to start it up anyway?
 
Last edited:

sebas

Am I the baddie?
Patron
Joined
Dec 20, 2015
Messages
459
Strap Yourselves In Codex Year of the Donut
I dunno man, it runs like shit for me too. I do get some small visual artifacts (on a Radeon).
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,773
Yeah. I tried to not alt tab out and just let it load but it still crashed before I could see the actual game.

I thinking of making some space on my ssd and coyping the game there, so maybe the instance survives the loading times :lol:
 

damager

Liturgist
Joined
Jan 19, 2016
Messages
1,773
I am watching the pirate software guy's stream. The game is definirely promising and you can easily tell they are borrowing a lot of concepts from EVE, which is fantastic. There's a reason EVE is still around as active as ever.

But the whole premise of a huge dynamic world, with ecosystem, politics, war over resources and so on all sits on the economy. If they don't make it overwhelmingly player driven then there'll be no point to any of this. I will follow this but I've been burned too many times with promising MMOs to get excited.
For me this game feels like Steven Sharif has a vision and an expectation of how he wants players to play that game, but I feel that players are not going to actually play the game that way. Instead of building and shaping the world in whatever way they see fit, once all the cards are on the table the Rain Men of gaming will crunch the numbers to discover what is the most optimal way to shape everything and put their findings online, after which the efficiency crowd will use these findings to shape the world into this mechanically optimal vision. Anyone who tries to interfere with this will be ground into the dirt, and the players who won't play nice will be forced to either enter a life of banditry or quit the game. While that sounds exciting eventually one party will win: either the ruling class that makes the game a toy for the select few with everyone else being their goons, or the antiauthoritarians who tear everything down and crash the economy with no survivors. This makes for possibly good storytelling, but it's going to be a slog to play through. You're gearing up to fight a big raid boss? Nope, the chucklefuck alliance just burned down the capital and you now no longer have access to more resources. Either make do with what you have or get back to rebuilding, chump. It's going to be troll or be trolled, especially with the open world pvp.

Interesting post. I hope there will be a few different server with different rules to cater to different player types. This pirate virgin streamer already pissed me off with his plans to have a 30.000 member guild. Some people just can't enjoy a game, they have to meta game the shit out of everything until it becomes work.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,447
Location
Dutchland
I am watching the pirate software guy's stream. The game is definirely promising and you can easily tell they are borrowing a lot of concepts from EVE, which is fantastic. There's a reason EVE is still around as active as ever.

But the whole premise of a huge dynamic world, with ecosystem, politics, war over resources and so on all sits on the economy. If they don't make it overwhelmingly player driven then there'll be no point to any of this. I will follow this but I've been burned too many times with promising MMOs to get excited.
For me this game feels like Steven Sharif has a vision and an expectation of how he wants players to play that game, but I feel that players are not going to actually play the game that way. Instead of building and shaping the world in whatever way they see fit, once all the cards are on the table the Rain Men of gaming will crunch the numbers to discover what is the most optimal way to shape everything and put their findings online, after which the efficiency crowd will use these findings to shape the world into this mechanically optimal vision. Anyone who tries to interfere with this will be ground into the dirt, and the players who won't play nice will be forced to either enter a life of banditry or quit the game. While that sounds exciting eventually one party will win: either the ruling class that makes the game a toy for the select few with everyone else being their goons, or the antiauthoritarians who tear everything down and crash the economy with no survivors. This makes for possibly good storytelling, but it's going to be a slog to play through. You're gearing up to fight a big raid boss? Nope, the chucklefuck alliance just burned down the capital and you now no longer have access to more resources. Either make do with what you have or get back to rebuilding, chump. It's going to be troll or be trolled, especially with the open world pvp.
Interesting post. I hope there will be a few different server with different rules to cater to different player types. This pirate virgin streamer already pissed me off with his plans to have a 30.000 member guild. Some people just can't enjoy a game, they have to meta game the shit out of everything until it becomes work.
One of the designers on the Civ games once said that given the opportunity players will optimize the fun out of a game, and when you have a game with both a subscription and a handicap compared to players who don't minmax you either get with the program or uninstall the program.
 
Joined
Jan 9, 2011
Messages
2,832
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
My former gaming gang from EVE online will be moving into this. Some guys play it since Alpha 1. It has a lot of potential, and hopefully will avoid the worst pitfalls of EVE.

Maldavious (PirateSoftware), as usual, is full of crap. No way he'll get a 30k member guild. His EVE corp, SKS3, was around 200 at best. He's a great story teller, but I wouldn't put too much stock into what he is saying.
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,447
Location
Dutchland
So Asmongold tried to play the game, and like expected he was subjected to a massive gankfest for the lulz. Steven Sharif tried stepping in and threatened to swing the banhammer, but it didn't work and Asmongold decided to log off and play off stream. The reason this was possible is because the anti-ganking systems were not in place yet. This is of course a massive oversight because now you can start murdering people anywhere you want, including in the various social hubs. Some claim "that's how the game is" and "if you don't like it don't play it", but what you get with this kind of mindset is when a new player tries logging in they immediately get a broadsword colonoscopy, get annoyed and leave. Sure it's still an alpha and all that, but something this fundamental to the player's ability to actually play the game should have been in the game day 1 and there's no excuse for it to be missing. Asmongold is one of the biggest streamers, but will happen all the same against people who play solo. Wherever ganking is possible, people will gank. And when this is in the starter zone of the game... well, things will turn to shit rapidly.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom