Vault Dweller said:
So, what makes Gothic 2 so awesome and New Vegas pale in comparison? Inquiring mind wants to know.
I like Gothic 2, but that's mostly because I like sandbox games not because G2 will blow your mind with the depth of its design, character system, combat, story, quests, or dialogues. Exploration is top notch though.
G2 is a game that knows what it is: a tough exploration hybrid RPG. Tough in the sense that it relies heavily on armor and weapon progression: character progress is not continuous but rather delivered in quantized amounts. Leveling up gets you only a scant amount of learning points and you spend them on teachers that almost always require a favor in exchange. Talk about atmosphere. It has good art direction (good voice acting, solid town design, coherent quests, coherent factions, intelligent behavior). There's nothing severely out of place anywhere. Controls and interface are a bit awkward but only because they're different from the usual setup (in great part to make combat harder - turning around is done with momentum, consuming potions requires you to 'use' them in the inventory, attacking requires complication, etc.). Once you get used to them they feel natural.
F3:NV is F3. A silly roller-coaster ride with no cohesion whatsoever. NCR sets up a 'Fantastic' dude to take care of an extremely important solar power facility just for the lulz of it. An idiot scientist believes he is a Ghoul for the lulz of it. You can send a faction of religious ghouls (who believe for the lulz of it) into space for the lulz of it. Or kill them for the lulz of it. Their leader speaks with a background echo just for the lulz of it. You can wear space suits and helmets just for the lulz of it (nobody comments on such a ridicule apparel).
A sniper sets himself up on top of a dinosaur mouth that gives him no peripheral vision for the lulz of it. The owner of the dinosaur store sells T-Rex toys for the lulz of it. Crazy invisible mutants kill brahmin for the lulz of it. The Caesar's Legion burns down towns (instead of enslaving them) for the lulz of it. NCR builds gigantic metal statues for the lulz of it. And so on, and on...
Most (though not all) skill checks are of the F3 quest-skip variety instead of providing a real solution. Skills themselves have taken a turn for the worse since now Guns encompasses all of the important weapons in the game: Guns+Repair+Skill 3 is now even less of a no-brainer. 'Hardcore' mode is a joke since food, water, and rad-away are in an extremely ample supply (yes, even though it's a fucking post-nuclear wasteland -
but it doesn't really feel like one, does it?). Character creation is pure mindfuck. Mini-games are still in. The fugly interface+PipBoy is still in.
Voice acting is downright deplorable (it's got all of Oblivion/F3's voice actors doing lots of lines). Writing is mediocre and at times even bad (HELIOS One characters, No-bark, the goddamn cowboy robots, and I'm sure there's plenty more).
It's a game with no semblance of intelligence anywhere. So don't you fucking dare compare that piece of crap with Gothic 2.
KreideBein said:
What happened to 1Eyedking? I don't remember him being such a raging moron when he first joined.
The fact that the Codex wasn't in this sorry state when I first joined? I mean I just had to explain why G2 > F3:NV - that should be proof enough.
Grunker said:
It's really very well done. The quest-design, at least, is completely in honor of the old Fallouts.
Amuse me. Describe me quests of Vault City and New Reno quality please.