1eyedking said:But the rest of the game was very intelligent and coherent (and yes, I'm counting New Reno in)
1eyedking said:Seriously guys: if you're enjoying the game, it's okay, there's nothing wrong in having fun with mindless entertainment every once in a while, but that's a p. far call from calling it actually good. Don't take yourselves too seriously, enjoy it for what it is, just refrain from making inane statements.
1eyedking said:I no longer bother anymore. The last time I brought real arguments on the table (actually quoting in-game material, posting picture comparisons, quoting walkthroughs, etc.) all I got was a "NO YOU" response. That day the Codex's reputation died in me; furthermore I think the posts took me about an hour or so to write. So all I do now is just vent my opinion with little reference to why a thing sucks or rocks; in other words: right back at you guys.
But mostly because the stuff I say is self-evident: you say mutants attack brahmin because they are insane, not for the lulz, but why are they insane if not for the lulz? I didn't meet any lulzy-insane mutant in any of the first two Fallout games.
Ghouls going insane is OK, but one thing is them becoming lunatic and the other is them becoming religiously fanatic and wanting to launch themselves into space from a surprisingly working pre-war rocket facility because they believe a glowing ghoul with a mysterious echo in his voice is and a human who mistook his falling hair with radiation (mirrors no longer exist?) is their Messiah. I think my eye twitched just from re-reading what I just wrote.
You say hiring 'Fantastic' is entirely plausible. That it wasn't for the lulz. A serious military faction. Hiring a random guy. Who's obviously a dumbfuck. Because they lack personnel. I mean, I just...why do I fucking even bother? Can't get more apologetic than what has been said already.
Seriously guys: if you're enjoying the game, it's okay, there's nothing wrong in having fun with mindless entertainment every once in a while, but that's a p. far call from calling it actually good. Don't take yourselves too seriously, enjoy it for what it is, just refrain from making inane statements.
San Francisco was stupid. But the rest of the game was very intelligent and coherent (and yes, I'm counting New Reno in). This doesn't happen in F3:NV where inanity is practically fucking everywhere. See how I mentioned more than one example?Sceptic said:Two pages of back and forth about the ghouls launching into space and no one mentions the hubologists? hello?
1eyedking said:But mostly because the stuff I say is self-evident: you say mutants attack brahmin because they are insane, not for the lulz, but why are they insane if not for the lulz? I didn't meet any lulzy-insane mutant in any of the first two Fallout games.
As someone else pointed out: they are not launching themselves into space. They're using the rockets to travel to another destination on Earth - one that presumably is full of radiation so humans won't be able to bother them.1eyedking said:Ghouls going insane is OK, but one thing is them becoming lunatic and the other is them becoming religiously fanatic and wanting to launch themselves into space
You never explained why this is bad. He clearly has a good view of the area (despite your claim otherwise), and it's a nice, high point that covers the main road passing by the town.Nor snipers on top of dinosaurs.
Silellak said:everyone seems to enjoy shouting "GHOULS IN SPAAAAAAAAAAAAACE"
Intelligent and coherent? FO2? really?1eyedking said:San Francisco was stupid. But the rest of the game was very intelligent and coherent (and yes, I'm counting New Reno in).
1. Seems like 1EK about as far into the game as I am, around 13 hours. There's a lot of potential for more lulz.Sceptic said:Two pages of back and forth about the ghouls launching into space and no one mentions the hubologists? hello?
Honestly, if the examples 1eyedking gave are the worst "for the lulz"to be found in NV, then it's about 2 or 3 times less lulzy than FO2. I am not impressed.
1eyedking said:None of these towns had religious ghouls who wanted to launch into space. Nor snipers on top of dinosaurs. Nor gigantic metal scrap statues.
Of course the whole situation was made for the lulz. Wait till you meet Dr. Harding. It gets really "funny" there.Mortmal said:The dumb scientist , makes senses as well, theres probably hardly any scientist in the wastelands , out of despair they take the first guy that apply and pretend to know stuff. So they are giving a whole high tech facility to a completely unknow and incompetent guy . There has been weirder examples in history, like giving command of the king army to a 16 year old girl.
I haven't played a single Obsidian game for more than 15 minutes straight, how can I be a fanboy?Blackadder said:herostratus said:vsvsvs
Which is better and why?
Discuss!!!!
Now this is what a fanboy does. Doesn't say anything, and takes the opportunity while others are busy discussing something to throw a rock into the crowd.
Oh, but I DID have something to say, I just expressed it in a form which requires a minimum of interpretation to understand. Let it break it down for you:I take it, like every other time you post something, you didn't really have anything to say, did you?
None of which gives a belivable reason as to why NCR put him into the position in the first place.Freelance Henchman said:snip
Yes, clearly Family Guy's constant non sequiturs are superior to the Simpson's crazy but insightful humorJasede said:I think you are trolling, but if you are not, let's just say that one man's intelligent is another man's silly, and it goes both ways. Maybe what seems so terribly silly and stupid in NV to you seems intelligent or at least adequate to others, and maybe what you see in FO 2 isn't there in the eyes of others either.
My issue isn't so much with the hubbologists as with all the lulz in FO2, really. I loved FO, and one of the big points for me was the very subtle humor* in what's an otherwise serious and very, very atmospheric game. FO2 dropped the atmosphere and replaced it with a series of stupid stuff (see CK's post for a nice compendium, and that's only Broken Hills). I didn't really find any of this stuff funny... but that's alright, it's not the end of the world, and I don't bash FO2 is WORST GAME EVAR because of the overabundance of lulz; I just don't like it as much as FO.Shannow said:As an aside: I never understood the issues people have with the Hubbologists.
1eyedking said:Fuck, man, Fallout 2 rocked
Yeah, it had all of that crazy crap in it, but at least it was justified (and funny). The scorpion was overdosed on Mentats, the talking plant was FEV gone completely wrong (and a reference to Hakunin's garden), the whole midget explorer (halfling thief) was a reference to old D&D dungeoneering and looting. You get a bag of full of now useless bottlecaps out of the whole ordeal. The assrape is understandable since you kinda wonder if people in the wasteland were having sex at all (particularly with big mutants, who could by chance also have big...), and all of Broken Hills was as a matter of fact a den of boiling racism. The speech-based perk was a play on words and an easter egg since you had to do it about three times, IIRC.
So no, FO2 was intelligent. F3:NV isn't.
1eyedking said:Yes, clearly Family Guy's constant non sequiturs are superior to the Simpson's crazy but insightful humorJasede said:I think you are trolling, but if you are not, let's just say that one man's intelligent is another man's silly, and it goes both ways. Maybe what seems so terribly silly and stupid in NV to you seems intelligent or at least adequate to others, and maybe what you see in FO 2 isn't there in the eyes of others either.
And you're just butthurt because you didn't have the intelligence to pick the halfling D&D thief reference.HanoverF said:Translation: I played FO2 when I was 12 and it wuz awesome so STFU!