Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

No Man's Sky

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
new info


we’ve only just landed on a new world and already we’ve misplaced our ship. “It’s a ballache; I like that,” says Hello Games managing director Sean Murray



Murray reluctantly executes a bipedal leporidae-like – “I hate doing this, because I’m a hippy” – to demonstrate the consequences. A floating drone floats into view and attacks, and as Murray continues to slaughter the local fauna, the number of bots increases. A wanted level fills as the situation worsens, and eventually the game summons towering walking drones to the fray. Destroying any drone makes you money, so if your equipment’s good and you aren’t ecologically minded, you can rampage your way across galaxies without bothering to contribute to the collective encyclopedia. Murray’s rage isn’t sufficient, however, and he succumbs to a barrage of lasers.



Your multi tool can be upgraded by adding alien technologies (which you’ll discover and combine throughout your travels) to a grid menu that represents the tool’s innards, and placing similar techs next to each other offers further performance boosts. Your scanner, for example, starts out as a short-range directed beam, but with the right tech can become a wide-reaching pulse that emanates out from you. The improved scanner can also detect resources buried beneath the surface or in rocks, and you can then use your laser to mine them.


your ship can be upgraded in a similar manner to your multitoo


If you’d prefer to put down roots, you could theoretically spend all of your time exploring, mining and trading from just a single planet (every example being “planet-sized”, Murray stresses


Another aspect that hasn’t been discussed in detail before are the various day/night cycles that you’ll encounter on each strange new world. Seeing the night make its way across the surface of a sphere as you descend into its atmosphere for the first time is a stirring sight. We head into the dark to land, and Murray apologises in advance – it’s Sod’s law, he says, that this unexplored planet will “look ugly” when we touch down. He couldn’t be more wrong.

The darkness encourages new creatures onto the blue-tinged savannah and the grass sways in the soft light of a sky-filling moon.



http://www.gamesradar.com/no-mans-sky-sheds-light-just-what-youll-do-its-vast-universe/
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Hey idiot: maybe they wouldn't need to show the same thing over and over if there was something else for them to show.

Sean is scared of spoiling people almost to a fault, he wants to show you the least amount possible while still hyping the game because he is idealistic and wants you to explore. Something he has mentioned in a few of the interviews is the planets he is showing are the outer rim planets, these are the easy normal planets people will start on on the very outside of the Galaxy. The closer you get to the center the more strange weird and dangerous the planets get.
 

Night Goat

The Immovable Autism
Patron
No Fun Allowed
Joined
May 6, 2013
Messages
1,865,459
Location
[redacted]
Codex 2013 Codex 2014
Sean is scared of spoiling people almost to a fault, he wants to show you the least amount possible while still hyping the game because he is idealistic and wants you to explore. Something he has mentioned in a few of the interviews is the planets he is showing are the outer rim planets, these are the easy normal planets people will start on on the very outside of the Galaxy. The closer you get to the center the more strange weird and dangerous the planets get.
shitt.gif
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
New vid, seems the graphics were improved, the starships looks awesome.





 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
What? He is playing it.

Here is a new vid from today, almost the same but you can see he is playing it because it is different than one from yesterday.


 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,437
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Why is this getting so damn much attention? Huge pr push or media darling for some reason?
 

Night Goat

The Immovable Autism
Patron
No Fun Allowed
Joined
May 6, 2013
Messages
1,865,459
Location
[redacted]
Codex 2013 Codex 2014
They've promised a game that a lot of people want. A massive open-world space game full of planets to discover and explore sounds really cool, and people want it so much that they're ignoring the realities of the situation - that it isn't a realistic thing for a team of 4 people to do, especially since none of them seem to know what you'll actually do in the game.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
They've promised a game that a lot of people want. A massive open-world space game full of planets to discover and explore sounds really cool, and people want it so much that they're ignoring the realities of the situation - that it isn't a realistic thing for a team of 4 people to do, especially since none of them seem to know what you'll actually do in the game.


It's a 10 man team, not 4.


When you spend millions on marketing you tend to get results.

They don't have millions for marketing.


Why is this getting so damn much attention? Huge pr push or media darling for some reason?

It's an unknown company and an unknown dude, it must be sony behind this as they touted this a ps4 exlcusive.
 

praetor

Arcane
Joined
Apr 27, 2009
Messages
3,069
Location
Vhoorl
What? He is playing it.

he is not. you can clearly see the player character moving on the screen in the background while he's not moving his fingers at all during some segments. so unless they somehow implemented mind-control into the PS4, he's not playing it, he's just pretending...

... just like this screensaver is pretending to be a game :smug:
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
He even pretends like he doesn't know what he'll find in these presentations
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
he is not. you can clearly see the player character moving on the screen in the background while he's not moving his fingers at all during some segments. so unless they somehow implemented mind-control into the PS4, he's not playing it, he's just pretending...

... just like this screensaver is pretending to be a game :smug:

stupid or trolling? If you watch the 2nd vid from the next day you can see the same presentation played out differently.

You can already tell from the first asteroid because there is a different hole blown in it.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,392
Why is this getting so damn much attention? Huge pr push or media darling for some reason?

dream sale. It is amazing game in concept but for all who actually know somewhat gamedev we all know that procedurally created world after few systems will be "samey" in long run and will be forgotten in annals when all of us will switch to "games" instead of walking simulators.

Still some people like me will switch it on from time to time and try to find new planet walk 15 minutes on it and switch it off.


Pretty much Space Engine with ships and limited gameplay + creatures and flora.

This is space engine:

tkY30yS.png

RImVFCf.jpg

 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
I spent hours in Space engine and there is basicaly nothing apart from procedural planets, No Man's Sky is easily 100+ hours game.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,392
I spent hours in Space engine and there is basicaly nothing apart from procedural planets, No Man's Sky is easily 100+ hours game.

Yeah but people looking for "game" should look elsewhere. Same with No Mans Sky, game will feature some gameplay but will be probably extremely limited.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom