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Game News Now prepare for more RPG greatness. Dramatic events ensue.

Turok

Erudite
Joined
Dec 11, 2008
Messages
1,056
Location
Venezuela
This is nice, i like a lot the first game with aurora engine, this one looks awesome.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
TW2: Twice As Sucky As The First One

I can't believe I looked forward to TW1. Thiss eries, and company is plain old fashion shit. the only good thing that came out of the game, is the nudy cards.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,957
Location
Frown Town
Meh, Witcher was an ok game. Not enough of a cunt to yell over this. Overall, I think it's a step in the right direction, although I recognize all the flaws in it. I think the game's PR made it somewhat of a joke though, it sound so forced and over the top, it feels like Bioware's little brother crying for attention or something. But what are you gonna do, they need to sell the game, which is horrid I know (not being sarcastic), but yeah.

I didn't mind playing Geralt at all, in fact I think more rpgs should do this. Having your own character in a crpg most of the time doesn't make any sense, because the game is going to make up your background itself, which means it's not really your own character, and the narrative become confused and unfocused as a result unless you go like Dragon age and make most of it don't matter. Crpgs are going to be linear and are going to have a main story that acts as an obligated crutch which is weak, but that's how it's gonna work, unless you go Betheshda and make a horrible sand box game. I don't see them going out of this pattern anytime soon. Bioware's new games are a great example of this, the stories are generic as all hell and they seem to want it that way, it's just an excuse to build up a setting and characters around it. So if you're going to have that linear shit going on, I prefer to have a main character that is out of my control. Let's stop the pretending, just tell yourself it's an adventure game and you're going to get out that stick out of your anus one day.
 

Dionysus

Scholar
Joined
Feb 12, 2009
Messages
345
Zed said:
c) ... don't make a shitty witcher game at all? make your own IP and don't bother with fans of fucking books?
It helps to sell the game and supplies it with a setting that's probably better than anything the devs could develop by themselves. As a game, the Witcher was quite unambitious. But I think the license works to capture old fans and create new fans. If they released the same game without the unique license, it wouldn't have received as much undue praise as it did.
 

Zed

Codex Staff
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Staff Member
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Messages
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Codex USB, 2014
Dionysus said:
Zed said:
c) ... don't make a shitty witcher game at all? make your own IP and don't bother with fans of fucking books?
It helps to sell the game and supplies it with a setting that's probably better than anything the devs could develop by themselves. As a game, the Witcher was quite unambitious. But I think the license works to capture old fans and create new fans. If they released the same game without the unique license, it wouldn't have received as much undue praise as it did.

Well they'd probably miss out on Vader making the worst song of their career for it.

But Risen did pretty well didn't it? On the other hand they didn't really make it any different from Gothic...
 

Wulfstand

Prophet
Joined
Jul 13, 2009
Messages
2,209
Really looking forward to this. TW 1 was an enjoyable game, despite all its flaws. The trailer's p. good, but it gives me this feeling of watching a final fantasy trailer whenever I look at it, don't know why.
Also the trailer makes me believe TW 2's gonna have the same facelift ME 2 had, which could also be pretty good I suppose, as long as they don't make it too linear. Great to hear they haven't changed the english Geralt voice actor.
 

DriacKin

Arbiter
Joined
Oct 9, 2008
Messages
2,588
Location
Inanescape
Azrael the cat said:
DriacKin said:
Risine said:
Codex is right. And The wither is the best piece of RPG we have seen since ... IE games.
wut?

In terms of personal enjoyment, I'd put it below Bloodlines and about equal with MotB (if only MotB wasn't hampered by awful camera things would be different). I appreciate that Arcanum has a number of aspects that make it objectively better, but that's a game that didn't click with me no matter how many times I tried to love it - still enjoyed it, but it didn't resonate in the way that the aforementioned games, or PS:T/BG2/FO, dd.

But it's certainly up there. I certainly wouldn't object to folk calling it an action-adventure game with rpg elements, but genre aside I enjoyed it despite the tacky cards.

I know that the English version of the game is supposed to be vastly inferior, but I found the dialogue to be pretty painful most of the time. It didn't go enough over the top to be considered a parody and wasn't good enough to be taken seriously.
In addition, the combat was just terrible. It was nothing more than playing the same shitty timing minigame over and over again. Got tedious really quickly, and felt far too shallow to stay interesting.

You stated that you felt that TW was equal in quality to MotB. I completely disagree. The camera was the only component that TW did better than MotB. Both had shitty load times, shitty performance, and shitty combat. But personally, I found MotB's shitty combat to be more tolerable than Witcher's. And while Witcher's story/characters/dialogue were pretty mediocre, MotB really shined in these categories. Considering that it's supposed to be a story driven game, I was never really able to care about the plot or any of the characters in Witcher. Also, in addition to having more C&C, MotB never had nearly as much filler content as Witcher did -- almost all of the sidequests in Witcher were painfully boring fetch quests. To me, MotB was a far superior and more memorable gaming experience.
 

WhiskeyWolf

RPG Codex Polish Car Thief
Staff Member
Joined
Nov 4, 2007
Messages
14,990
Mister Arkham said:
Don't get me wrong, I enjoyed the first game to a great extent and will at least give this a shot. I'm just saying that as launch trailers go--especially in the current advertising environment that exists for games--this one is pretty lacking.
Yeah, they totally forgot to spoil the whole fucking game for us, like most trailers those days do.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Well, as long as the dramatic events ensue, and the Metacritic Score stays over 85%.

As much as I enjoyed the Witcher, despite its flaws, CD Projekt really has a hard-on for themselves, and it's hard not to be distracted by that while watching the trailer.

The subtitle "Assassins of Kings" seems awkward, too. I mean I recognize it's grammatically correct, but it just sounds "off" to me for some reason.

Dynamic combat with vast tactical capabilities.
That's adorable. I'll believe that when I see it, CD Projekt.
 

Mister Arkham

Scholar
Joined
Apr 24, 2008
Messages
763
Location
Not buried deep enough
Lesifoere said:
Current advertising environment...? Like "the new shit" trailers?

Not necessarily, those are the sorts of things that crop up as the game gets closer to launch and the publisher is throwing around different advertising campaigns to keep up wide appeal. I was referring to the realm of launch or teaser trailers, in which there have been two heavy trends recently:

1) Trailers in which the protagonist narrates to some pre-rendered footage (with bits of in-game cut in throughout), mostly as a device to introduce/reintroduce the protagonist and a couple of other characters while also giving a sort of preamble to the story of the game. Recent examples here being your more purely action driven games such as Mass Effect 2, the new Splinter Cell, that sort of thing. This would be more in keeping with what WhiskeyWolf mentioned a few posts back. The highly theatrical trailer.

2) Trailers in which the it is almost completely silent, attempting to create a mood that conveys the atmosphere of the game world through ambient noise, scenery, and perhaps an appropriate piece of music. Little to no dialogue here, and the trailer is often wholly pre-rendered or wholly in-engine. This one isn't as popular as the other but does have a certain appeal to it as it is more in keeping with the concept of the "teaser trailer." Recent examples would include the teasers for Fallout 3 and New Vegas, and both trailers for the new Deus Ex. I guess that represents a popularity among RPG developers by today's standards. This also used to be really popular with adventure titles, and a personal favorite of mine was the trailer for PS:T.

/wall of text.
 

Silellak

Cipher
Joined
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Messages
3,198
Location
Tucson, AZ
Mister Arkham said:
Lesifoere said:
Current advertising environment...? Like "the new shit" trailers?

Not necessarily. There's been a heavy trend toward two kinds of launch/teaser trailers recently:

1) In which the protagonist narrates to some pre-rendered footage (with bits of in-game cut in throughout), mostly as a device to introduce/reintroduce the protagonist and a couple of other characters while also giving a sort of preamble to the story of the game. Recent examples here being your more purely action driven games such as Mass Effect 2, the new Splinter Cell, that sort of thing.

2) In which the trailer is almost completely silent, attempting to create a mood that conveys the atmosphere of the game world through ambient noise, scenery, and perhaps an appropriate piece of music. Little to no dialogue here, and the trailer is often wholly pre-rendered or wholly in-engine. This one isn't as popular as the other but does have a certain appeal to it as it is more in keeping with the concept of the "teaser trailer." Recent examples would include the teasers for Fallout 3 and New Vegas, and both trailers for the new Deus Ex. I guess that represents a popularity among RPG developers by today's standards. This also used to be really popular with adventure titles, and a personal favorite of mine was the trailer for PS:T.

/wall of text.
So now the Witcher 2 trailer has given us:

3) Self-congratulatory masturbation, where the trailer spends half the time jerking off over how great the first game was.

GUYS!!! DEBUT DEVELOPER!!! HIT GAME!!!! METACRITIC SCORE!!!!!!!!!!!!!!!!!!!!
 

Zed

Codex Staff
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Joined
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Messages
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Codex USB, 2014
Wasn't even a good metacritic score.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Zed said:
Wasn't even a good metacritic score.
Nope, it wasn't. Maybe that's why they threw in the User Score as well. Seems almost like a last-minute addition.

"Uh, guys? 86% isn't that high."

"Oh. Shit. What's the user score?"

"8.7?"

"Okay, create some alt accounts to get it up to 9.0 so we can stick that on the trailer, too."

Seriously, quoting the Metacritic User score? Is that what we've come to? Why not just throw in quotes from random blog reviews or the GameFAQ forums while you're at it?

I realize I'm beating a dead horse at this point, but considering CD Projekt has yet to prove that the success of the first game wasn't just a lucky fluke, they should really have at least a bit of humility. This trailer basically boiled down to GUYS THE FIRST ONE WAS SOOOOOOOO GOOD RIGHT? SO THIS ONE WILL BE GOOD TOO BUY IT THANKS.

CD Projekt might want to be careful with comparisons to the first game, since if I take their previous behavior to heart, I should wait a couple years for the true vision of The Witcher 2 to be released.
 

Mister Arkham

Scholar
Joined
Apr 24, 2008
Messages
763
Location
Not buried deep enough
Silellak said:
So now the Witcher 2 trailer has given us:

3) Self-congratulatory masturbation, where the trailer spends half the time jerking off over how great the first game was.

GUYS!!! DEBUT DEVELOPER!!! HIT GAME!!!! METACRITIC SCORE!!!!!!!!!!!!!!!!!!!!

Yeah, I guess. And as tired as both of those that I talked about may be, this one is just unfortunate and sad.
 

SerratedBiz

Arcane
Joined
Mar 4, 2009
Messages
4,143
WhiskeyWolf said:
Yeah, they totally forgot to spoil the whole fucking game for us, like most trailers those days do.

How about something besides titty and ass? Like a peek at how dynamic combat with vast tactical capabilities works instead of filler crap?
 

KalosKagathos

Learned
Joined
Jan 4, 2010
Messages
1,988
Location
Russia
SerratedBiz said:
How about something besides titty and ass? Like a peek at how dynamic combat with vast tactical capabilities works instead of filler crap?
That was a teaser trailer. Filler crap is what defines them. Don't worry, next month 15 separate publications will have WORLD EXCLUSIVE info on combat, magic and sex systems.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
SerratedBiz said:
WhiskeyWolf said:
Yeah, they totally forgot to spoil the whole fucking game for us, like most trailers those days do.

How about something besides titty and ass? Like a peek at how dynamic combat with vast tactical capabilities works instead of filler crap?
What, you didn't see the Giant Boss fight? He totally had to run between the boss' attacks to avoid getting hit! TACTICAL CAPABILITIES!!!!
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
I teeter back and forth with TW1. On the one hand, it was kind of fun to explore, had nice atmosphere. On the other, it had boring fucking combat. Seriously, WTF was that shit? What exactly determined if Geralt did a backflip and some ballet sword maneuver? Which stat? The only RPG elements were how much damage you did and how often you hit and you know what? On normal difficulty I never had an ounce of challenge and I more or less butchered my character build.

They give you a false illusion of deep character systems. Hmm should I focus on humans or monsters? Doesn't fucking matter since you'll have enough for both LOL. Not to mention that you can't avoid certain areas that you know might not be compatible with your build. YOu still face equal numbers of mosnters and humanoids so what really was the point of having all these "choices"? They could have easily of done it for you. The only real choice was whether to put points in the spells which were useless anyway other then to lite fires and knock down mandatory barriers that were put in to give spells a use.

I liked the alchemy though.
 

Grunker

RPG Codex Ghost
Patron
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Messages
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Copenhagen
Silellak said:
Zed said:
Wasn't even a good metacritic score.
Nope, it wasn't. Maybe that's why they threw in the User Score as well. Seems almost like a last-minute addition.

"Uh, guys? 86% isn't that high."

"Oh. Shit. What's the user score?"

"8.7?"

"Okay, create some alt accounts to get it up to 9.0 so we can stick that on the trailer, too."

Seriously, quoting the Metacritic User score? Is that what we've come to? Why not just throw in quotes from random blog reviews or the GameFAQ forums while you're at it?

I realize I'm beating a dead horse at this point, but considering CD Projekt has yet to prove that the success of the first game wasn't just a lucky fluke, they should really have at least a bit of humility. This trailer basically boiled down to GUYS THE FIRST ONE WAS SOOOOOOOO GOOD RIGHT? SO THIS ONE WILL BE GOOD TOO BUY IT THANKS.

CD Projekt might want to be careful with comparisons to the first game, since if I take their previous behavior to heart, I should wait a couple years for the true vision of The Witcher 2 to be released.

What do you mean, Sil? They have a 100% success rate! ;)

Fuck you motherfuckers. I'm hyped, for the first time in years I'm fucking hyped. Let it stick. It feels like I'm 15 again.
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
Agreed. I've never felt hyped about any upcoming game since pretty much forever. Alpha Protocol? No. New Vegas? Fuck that.
 

Deleted member 7219

Guest
So many tears. Are there any games you people actually like? Besides Arcanum, Torment and FO1, I mean.
 

Silellak

Cipher
Joined
Aug 19, 2008
Messages
3,198
Location
Tucson, AZ
Matt7895 said:
So many tears. Are there any games you people actually like? Besides Arcanum, Torment and FO1, I mean.
Hey, I liked The Witcher. I'm not overly hyped for The Witcher 2 since we have almost no details on what's been added or changed, but I'll probably get more hyped as the release gets closer.

Enjoying The Witcher does not mean I won't also laugh at how CD Projekt is quickly becoming a parody of itself. They made one successful game, re-released it three times (not including the canceled console port), and are now opening their trailers with self-congratulatory drivel.
 

Deleted member 7219

Guest
Silellak said:
Matt7895 said:
So many tears. Are there any games you people actually like? Besides Arcanum, Torment and FO1, I mean.
Hey, I liked The Witcher. I'm not overly hyped for The Witcher 2 since we have almost no details on what's been added or changed, but I'll probably get more hyped as the release gets closer.

Enjoying The Witcher does not mean I won't also laugh at how CD Projekt is quickly becoming a parody of itself. They made one successful game, re-released it three times (not including the canceled console port), and are now opening their trailers with self-congratulatory drivel.

I am concerned about the departure of several key CDProjekt staff who worked on the first game, so I am not expecting much from Witcher 2. But there's a difference between questioning the quality of the game, and bursting into tears about how all modern RPGs are crap like some people do.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
Is Silly Suillek crying because someone is proud of their work? Seriously, stop acting jealous. They can pimp their success any way they want. FFS
 

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