denizsi said:
You do remember there will be hundreds of quality modules out for it a year from now?
Seriously, never
ever use that statement in your arguements for any game again. It's such an irrelevant and pointless aspect. They are not ripping the "heavily modded game" to pieces but the vanilla game and that's all which matters.
Already answered. A well supported and powerfull mod kit raises the overall value of the product, especially if a vivid and capable comunity can be more or less taken for granted.
Judging a game like this only by the original content is a way of viewing things. However, NWN was regarded as basically an engine with the tools to create your own "games" with relative ease. There are some awesome modules (|= mods) out there for it. Sorry, but just postulating that my arguments are irrelevant and/or pointless and comanding me to never use them again... kind of doesn't cut it.
By the way, how can you say
when some of the evidence suggests that it might actually not be all that bad...?
and then also say
I haven't followed this game's develompent at all, guess you could say I'm only mildly interested as a matter of fact.
just the next line?
Gaining a certain amount of knowledge about a given topic without any prior introduction to it is one of the many skills my current profession required me to develop. I don't need to follow a games development for months in order to judge that multiple, decently written, skill based dialogue options are a good thing. Also I do like the looks of the game.
The combat system doesn't bother me. Most of the skill-system related glichtes seem to have been fixed. Oh, did I mention it has an improved toolkit and a pretty creative community?
Let's not embarass you more with this, so yes, there are indeed some "indications" (I wouldn't call developer "claims" as evidence) that it may turn out good.
Thanks for not embarassing me any further, I appreciate it.
However, past experience and some more information ( hint: bad things learned through following the game's development ) about the game gives the people the privilege to rightly so rip it to pieces. If the game turns out really good, most will be happy to have been wrong.
So, you followed the game's development? Good for you.
Do people have the right to "rip it to pieces"? Yes
Do I have the right to consider "riping a game to pieces before one has had the chance to experience any of it" worth criticizing? Yes, I think so.
As we all know "they" were right with Oblivion. Obviously that means the codex is to be considered far from being sometimes suspect of bitching around for the sake of bitching... right?
Oh, sorry, I didn't realize you were an asshole. Please, don't slobber on the carpets on your way out. Good Day.