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Game News NWN 2 went gold

aweigh

Arcane
Joined
Aug 23, 2005
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Florida
golden showers
happy hours
on a cruise to freak you out
 

Nael

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denizsi said:
You do remember there will be hundreds of quality modules out for it a year from now?

Seriously, never ever use that statement in your arguements for any game again. It's such an irrelevant and pointless aspect. They are not ripping the "heavily modded game" to pieces but the vanilla game and that's all which matters.

By the way, how can you say

In what way is this "irrelevant" and "pointless"? By that definition you are saying that moddable content doesn't even exist, so therefore because it does exist it is relevant and it is a valid point. It is a factor in the overall enjoyment of the game. For instance, I seriously doubt anyone would still be playing NWN1 today if it wasn't for the toolkit. The quality of the toolkit is ALSO relevant. The reason I uninstalled Oblivion and gave the game away to a friend of mine is because of the horrible support of the toolkit in comparison to Morrowind. Vanilla Morrowind *sucked*, but with such an awesome modding community for it the game stayed on my HD.

I do agree that the quality of the "vanilla" game is a much larger factor of whether this game is any good or not, but to completely throw out what modding brings to the table is shortsighted to say the least.
 

Cycloptis

Scholar
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Feb 12, 2006
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I'm curious to see how it turns out. I was impressed with that one screenshot in particular that featured quite the list of dialogue choices.

Whether or not that's representative of the rest of the game, we'll see.
 

Jim Kata

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Nonsexual dungeon
Nael said:
denizsi said:
You do remember there will be hundreds of quality modules out for it a year from now?

Seriously, never ever use that statement in your arguements for any game again. It's such an irrelevant and pointless aspect. They are not ripping the "heavily modded game" to pieces but the vanilla game and that's all which matters.

By the way, how can you say

In what way is this "irrelevant" and "pointless"? By that definition you are saying that moddable content doesn't even exist, so therefore because it does exist it is relevant and it is a valid point. It is a factor in the overall enjoyment of the game. For instance, I seriously doubt anyone would still be playing NWN1 today if it wasn't for the toolkit. The quality of the toolkit is ALSO relevant. The reason I uninstalled Oblivion and gave the game away to a friend of mine is because of the horrible support of the toolkit in comparison to Morrowind. Vanilla Morrowind *sucked*, but with such an awesome modding community for it the game stayed on my HD.

I do agree that the quality of the "vanilla" game is a much larger factor of whether this game is any good or not, but to completely throw out what modding brings to the table is shortsighted to say the least.

It is idiotic on a lot of fronts. First, you are making a big assumptiont here will be lots of good mods. I find there are about 50 really shitty or basically unfinished mods for each one worth playing, so even if there will be good mods a lot of people will still not bother with them. Which is the other assumption - most people don't play mods at all, so it is ridiculous for this to be the only selling point. There is also reason to believe the modding kits will not be as good or extensive.

Most importantly, however, they are talking about NWN2 THE GAME. As a game in and of itself it looks more than a little sketchy. I have more hope for it than the original nwn, but that does not say much as that was a flaming piece of garbage. If someone makes a great galaga mod using the john madden football engine, that doesn't make john madden football a good game!

When you look at a game you also look at it TODAY, not in some hypothetical state where modders will supposedly fix it up. There would be so many mods needed for oblivion just to make it TOLERABLE that I cannot see why anyone would possibly bother, as an example.

So, it is you in fact who is the stupid fucking dickwad, so just shut the fuck up already.
 

Nedrah

Erudite
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Mar 14, 2005
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Germany
denizsi said:
You do remember there will be hundreds of quality modules out for it a year from now?

Seriously, never ever use that statement in your arguements for any game again. It's such an irrelevant and pointless aspect. They are not ripping the "heavily modded game" to pieces but the vanilla game and that's all which matters.

Already answered. A well supported and powerfull mod kit raises the overall value of the product, especially if a vivid and capable comunity can be more or less taken for granted.
Judging a game like this only by the original content is a way of viewing things. However, NWN was regarded as basically an engine with the tools to create your own "games" with relative ease. There are some awesome modules (|= mods) out there for it. Sorry, but just postulating that my arguments are irrelevant and/or pointless and comanding me to never use them again... kind of doesn't cut it.

By the way, how can you say

when some of the evidence suggests that it might actually not be all that bad...?

and then also say

I haven't followed this game's develompent at all, guess you could say I'm only mildly interested as a matter of fact.

just the next line?

Gaining a certain amount of knowledge about a given topic without any prior introduction to it is one of the many skills my current profession required me to develop. I don't need to follow a games development for months in order to judge that multiple, decently written, skill based dialogue options are a good thing. Also I do like the looks of the game.
The combat system doesn't bother me. Most of the skill-system related glichtes seem to have been fixed. Oh, did I mention it has an improved toolkit and a pretty creative community?

Let's not embarass you more with this, so yes, there are indeed some "indications" (I wouldn't call developer "claims" as evidence) that it may turn out good.

Thanks for not embarassing me any further, I appreciate it.

However, past experience and some more information ( hint: bad things learned through following the game's development ) about the game gives the people the privilege to rightly so rip it to pieces. If the game turns out really good, most will be happy to have been wrong.

So, you followed the game's development? Good for you.

Do people have the right to "rip it to pieces"? Yes

Do I have the right to consider "riping a game to pieces before one has had the chance to experience any of it" worth criticizing? Yes, I think so.

As we all know "they" were right with Oblivion. Obviously that means the codex is to be considered far from being sometimes suspect of bitching around for the sake of bitching... right?

So.. eat shit and die!

Oh, sorry, I didn't realize you were an asshole. Please, don't slobber on the carpets on your way out. Good Day.
 

ixg

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I'm simply going to wait and see. It's too early to tell, really. Maybe I'd like it, maybe I wouldn't. I actually enjoyed Hordes of the Underdark, though I found the original campaign and the first expansion pack less interesting. Thank god for borrowing games from friends and never returning them. :lol:


Oh and I agree with Bryce, a game should be graded on it's state of release, not what it COULD be. You're not paying for a game made by "professionals", if I recall, not what hobbyists make.
 

Nael

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Jim Kata said:
It is idiotic on a lot of fronts. First, you are making a big assumptiont here will be lots of good mods.

Did I say I assumed there would be "lots of good mods"? Hmmmm... I don't think so. I said that the ability to make worthwhile mods is a factor in the overall enjoyment of the game. I even threw in a clause for people who cared saying that it's not even a big factor. It is a factor though for many people, whether you like it or not.

If someone makes a great galaga mod using the john madden football engine, that doesn't make john madden football a good game!

If you could even mod Madden, no it wouldn't make the original game any better. Duh. You're just stating the obvious there. Would I play it if you could mod it into something more enjoyable like... ummm... Galaga(?). Probably not because I wasn't even slightly interested in Madden to begin with so that point is moot.

So, it is you in fact who is the stupid fucking dickwad, so just shut the fuck up already.

Please try again. You're so cute when you think you're acting tough.
 

Nedrah

Erudite
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Jim Kata said:
I rule you suck stfu kthx

Well supported toolkit = enhanced value.
original campaign = who gives a fuck, if it's cool all the better.

"most people don't use user created modules and/or can't be bothered to look for the good ones... even with huge sites employing perfectly fine rating systems in place"... Oh noes!!! Now what are most people going to do?!? See how I care? Here, that's me, caring.

Seriously, I wouldn't even be defending this game if it wasn't for the fact that all of a sudden those "I'm so fucking enlightened and right that it almost HURTS" people were starting to emerge from their glorious chocolate milk pits.

edit:

also...

When you look at a game you also look at it TODAY, not in some hypothetical state [...]

My initial point, exactly. What was your's again?
 

zenslinger

Novice
Joined
Nov 19, 2004
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Location
San Francisco
[quote="Jim Kata]
So, it is you in fact who is the stupid fucking dickwad, so just shut the fuck up already.[/quote]

What is wrong with you, man?
 

Nael

Arcane
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zenslinger said:
Jim Kata said:
So, it is you in fact who is the stupid fucking dickwad, so just shut the fuck up already.

What is wrong with you, man?

He thinks he's being witty and derisive, but what he apparently doesn't realise is that people like him are a dime a dozen in these parts. He's not even good at it. If he wants to see masters of the craft, he should take a look at HardCode or Bryce :lol:
 

aweigh

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Image removed.

What did I tell you about posting naugthy pictures openly, aweigh? And in the news section? Do you really wish to leave us so soon?
 

ixg

Erudite
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aweigh, you ruined everything. I didn't want to know.

...make it go away.
 

Jim Kata

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I want to take a poop.

I just get so sick of the tireless, moronic defense of bad products. If the modders are so good, then they should be the ones making games, not atari.
 

Nedrah

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I sometimes get sick of tireless morons, too. Especially if they can't admit others might just sometimes have a point, too. Oh, yeah... If the moders are so good they should be making the game, also the game can't be good if moders can make it better. I see. Go take your poop.
 

Nael

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Jim Kata said:
I want to take a poop.

You're doing a good job of that already. Keep it up.

I just get so sick of the tireless, moronic defense of bad products.

Considering the game isn't available yet it's not entirely a product yet to which we can tag as being "bad" or "good" (EDIT: And even then it's still only a matter of opinion). What I was defending was the inclusion of a well-rounded toolkit which makes sense in this day and age. Nowhere in any of my posts did I say the toolkit was a make-or-break issue. What I said was that it is a factor in determining the replayability and therefore overall quality of the game. Does a good modding community excuse sloppy development? Fuck no. I don't think anyone with half a brain would believe that. Can a modding community make a mediocre game great? Yes, I think it can, but it can't make an abysmal game great.

Will the "vanilla" game be abysmal, mediocre, great, or anywhere in between? Time will tell. That's all I have to say about that.
 

Avé

Liturgist
Joined
Dec 31, 2004
Messages
468
Nedrah said:
You do remember there will be hundreds of quality modules out for it a year from now?.
I hope Satan rapes you.

A well supported and powerfull mod kit raises the overall value of the product, especially if a vivid and capable comunity can be more or less taken for granted.
See above.
 

elander_

Arbiter
Joined
Oct 7, 2005
Messages
2,015
NWN2 will be released at the end of the month so why can't you bitches wait until you play it to judge the game.

From humble point of view it does look like they are fixing a lot of screw ups from NWN and making a game that is closer to BG. It may be just external signs and the game may literaly suck but the signs are there.
 

Veracity

Liturgist
Joined
Sep 25, 2006
Messages
155
The toolkit and multiplayer features aren't any kind of added value for plenty of people (minority, majority? don't know, don't care) - if anything, they're the opposite, since anyone willing to buy NWN2 to whom it's only a single-player standalone game might feel aggrieved at subsidizing features they have no intention of using (which would be rather silly, but hey, they might). It's more or less the same row that regularly infests discussion of single-player games that would/wouldn't benefit from having multiplayer patched in. Whether things like this are worthwhile features depends too much on what any given person intends to do with the game for it to make sense to berate anyone for taking them into account, or not. Maybe they could split it up and offer the toolset and multiplayer on a horse armour basis?

Agree that there isn't that much solid evidence the game will be an irredeemible pile of suck (or that it won't), though. I'll personally have plenty of time to let the dust settle before worrying about finding out, since I barely exceed its minimum specs and won't be upgrading for a while yet.
 

Jed

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Why are you morons judging that the game *won't* suck when you haven't even played it yet? HOW CAN YOU JUDGE!!!!!!!!!!!!!!!!!!!!!!!!!

No, seriously. What's the difference between criticizing a game before it's released based on years of experience with RPG games, previous game(s) made by the company, other games the individuals have worked on, and/or comments made by the individuals on these forums or other site vs. myopic optimism toward a game based on wishful thinking and spoonfed PR hype?

EDIT- BUT THE MODS is such a non-argument. BioWare didn't make any of the alleged "great mods" for NWN, so why should they receive the credit for them? Do you also credit Microsoft with Jim Bob Jones' great novel written using MSWord?
 

Jed

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Are you a Sarvis alt? Answer this question or shut the fuck up: What's the difference between criticizing a game before it's released based on years of experience with RPG games, previous game(s) made by the company, other games the individuals have worked on, and/or comments made by the individuals on these forums or other site vs. myopic optimism toward a game based on wishful thinking and spoonfed PR hype?
 

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