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Game News NWN 2 went gold

Gambler

Augur
Joined
Apr 3, 2006
Messages
767
cout >> "Volourn is a retard"
Ah-ha-ha. I hope it's intentional.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
That's the graphics engine. Dumbass. The engine that actually powers the game is the Aurora Engine.

Once again, if it wans't the Aurora why would Mr Sawyer constantly whine about how the Big Bad Evil Aurora is keeping him down?

The Aurora Engine is powering the game. This is a FACT.
 

Jim Kata

Arbiter
Joined
Jul 24, 2006
Messages
2,602
Location
Nonsexual dungeon
suibhne said:
Volourn said:
"it is THE Aurora engine."

'Cause it is.

...Which is why it's called the Electron Engine.

This is what I love about the interwebs. People who ceaselessly, tirelessly argue against a) basic laws of physics b) basic principles of probability and pseudorandomness c) experts in a field, when they know absolutely nothing about it and d) basic definitions that are easily looked up and obviously prove them completely wrong, yet which they just won't accept.

Is it a brain defect? A drug in the water? What?
 

Jim Kata

Arbiter
Joined
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Messages
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Location
Nonsexual dungeon
Volourn said:
That's the graphics engine. Dumbass. The engine that actually powers the game is the Aurora Engine.

Once again, if it wans't the Aurora why would Mr Sawyer constantly whine about how the Big Bad Evil Aurora is keeping him down?

The Aurora Engine is powering the game. This is a FACT.

Aurora is a graphics engine. The other parts of the game code may still be in use, but they have nothing to do with aurora, which is a graphics engine. Which was used in the first game, and not this one.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
Coward. Cowards don't belong on this great site.

You are a COWARD. Cowards are pathetic. Cowards' opinions arne't even worthy of being refuted.

COWARD.
 

suibhne

Erudite
Joined
Aug 21, 2003
Messages
1,951
Location
Chicago
roflcopter.jpg
 

Nedrah

Erudite
Joined
Mar 14, 2005
Messages
1,693
Location
Germany
Hrose over at Octopus Overlords said:
There are already two reviews in italian gaming magazines not talking about it too well.

Mostly complaning about the graphic style and the "constrictive" environment. After games like Oblivion they say it feels quite bad to play a game in tiny maps, with obligatory and frustrating paths like if going through a labyrinth and with long and frequent loading times.

The party AI (four guys in total) has problems in combat as everyone start running everywhere if you don't take control of every character manually and the interaction with the environment is still low (you can set chairs on fire, but the NPCs don't react to this).

They also say that in the SP campaign the interaction between the party is fun and well written and the alignment plays a major role with many intersections in the plot.

:)
 

Shoelip

Arbiter
Joined
Sep 27, 2006
Messages
1,814
Volourn said:
Coward. Cowards don't belong on this great site.

You are a COWARD. Cowards are pathetic. Cowards' opinions arne't even worthy of being refuted.

COWARD.

Hey, Volourn learned a new insult!
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
It's the Glowing Aurora engine now. Anyway, aurora, blaurora. It looks purty enough, we'll just see if the promise of that dialogue screen is realised enough to overcome the game's awful, awful plot...

Oh, deniszi - just shutup, wouldja.
 

Nutcracker

Scholar
Joined
Oct 23, 2005
Messages
935
Nael said:
He thinks he's being witty and derisive, but what he apparently doesn't realise is that people like him are a dime a dozen in these parts. He's not even good at it. If he wants to see masters of the craft, he should take a look at HardCode or Bryce :lol:

You fool, Jim Kata = an alt of Bryce (although strictly speaking it is not an alt, since he uses it exclusively now)
 

Nael

Arcane
Joined
Dec 12, 2005
Messages
11,384
Location
Indy
Twinfall said:
...we'll just see if the promise of that dialogue screen is realised enough to overcome the game's awful, awful plot...

Are you basing that on the NWN2 FAQ? It reads a little too vague to be awful, awful if you ask me, but it does sound pretty damn cliche. That being said though, the only DnD game I've ever played that wasn't rife with cliche was Planescape, and even then it wasn't necessarily the plot, but the writing that made that game. I think if they can get either one of those aspects down the game will be decent. If they get both of em, it'll be great.

I seriously don't think I can take another RPG that manages to completely shit all over both the writing, and the plot to be honest. I might just have to give up caring about RPGs if that happens :(

Maybe I can take up LARP'ing... :cry:

You fool, Jim Kata = an alt of Bryce (although strictly speaking it is not an alt, since he uses it exclusively now)

Yeah, I figured that out when Spacemoose said something about irony. I should've known though, really :roll:
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
Yeah, just the plot summary. Which is mind-numbingly bad.

Anway, we'll see. I'm actually looking forward to this one, might even buy it instead of Gothic 3, depending on what people make of it. (cripes, now THAT wasn't expected!)
 

butsomuch

Novice
Joined
Jan 12, 2003
Messages
50
http://www.quartertothree.com/game-talk ... hp?t=30106

Desslock said:
HRose said:
The party AI (four guys in total) has problems in combat as everyone start running everywhere if you don't take control of every character manually and the interaction with the environment is still low (you can set chairs on fire, but the NPCs don't react to this).
I don't think you can set chairs on fire.

Desslock said:
HRose said:
They say the camera controls have a few problems and complained that when you identify a trap and go to disarm it, someone in your party sees a lizard at the end of the corridor and start screaming and charging it making the trap explode in your face.
Well, whoever played the game was just being lazy then. You can issue a broadcast command to tell your companions to stay in place, which is "prudent" when you're scouting for traps.
 

Jed

Cipher
Joined
Nov 3, 2002
Messages
3,287
Location
Tech Bro Hell
Desslock said:
Desslock, any idea why Obsidian decided to use the party control system from KotoR instead of just going with the Infinity Engine RTS control scheme that is so well suited to party-based computer RPGs?.
Because it's using the KOTOR engine, so it was already implemented, and Obsidian just worked on KOTOR2 -- they enhanced the party stuff for both games (the "influence" system from KOTOR2 is again present in NWN2)
Go get him, Volourn!
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,995
Why would I care about Desslock? He's no Codex. He';s beyond being a moron. That's the same guy who proclaimed the chances that NWN would even be releaed was near zero.

Plus, anyone who thinks NWN2 is using the KOTOR2 engine is even more retarded who thinks NWN2 is a brand 100% new engine.

NWN2 is powered by the Aurora with a new graphics engine. So you ge thim Jed since you seem to think he's worthy of a response!!!
 

Baphomet

Scholar
Joined
Feb 9, 2006
Messages
354
Location
Americans do not need geography
Let me clear up the cout business. I'm a professional software developer and I can say with 100% certainty that "code insults" are for retards in denial.

# Hash.pl
# $smoke{up} or die( "lamer!" );
 

aweigh

Arcane
Joined
Aug 23, 2005
Messages
18,180
Location
Florida
KOTOR is Odyssey engine right; an incremental upgrade over Aurora?
 

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