Nael said:
99% of the people here think anything that isn't turn-based and post-apocalyptical sucks
I don't understant where people come from with such bold stupid assumptions. Note: You will have to point out what made you say that.
Nedrah said:
Already answered. A well supported and powerfull mod kit raises the overall value of the product, especially if a vivid and capable comunity can be more or less taken for granted.
Judging a game like this only by the original content is a way of viewing things. However, NWN was regarded as basically an engine with the tools to create your own "games" with relative ease. There are some awesome modules (|= mods) out there for it. Sorry, but just postulating that my arguments are irrelevant and/or pointless and comanding me to never use them again... kind of doesn't cut it.
Wait, I'm confused, you keep talking about mods all the time, but we are talking about the vanilla game and nothing else. Why the fuck are you still writing here? Mods = 3rd party post-release shit. We are on release and pre-release 1st party here.
Gaining a certain amount of knowledge about a given topic without any prior introduction to it is one of the many skills my current profession required me to develop.
What "introduction", wtf are you talking about? You either read shit about the game and look at the screens, or you don't. Don't give meaningless crap like that. So, you did read something and then looked at the screenshots. Wow, I didn't know that having a sufficiant intelligence to read shit and look at stuff was a professhun!!1
Now let's look at his original post again:
I haven't followed this game's develompent at all
Oh, it figures. He's a psychic.
Nedrah said:
I don't need to follow a games development for months
Now you will quote where anyone ever said anything about folloıwing development
for months, you little fuck. Following a game's development for months doesn't mean a shit. All that comes out in a development cycle is some screenshots, some interviews and some previews, any of which won't take more than a few minutes to look at or read, so you don't actually need
teh months!! to follow development and doing any of the two (looking at screens and reading)
before the game is out counts as following development in one way or another. Stupid little cunt.
Nedrah said:
..in order to judge that multiple, decently written, skill based dialogue options are a good thing. Also I do like the looks of the game.
The combat system doesn't bother me. Most of the skill-system related glichtes seem to have been fixed.
TeH UBER professhun at work again!!1
Nedrah said:
Oh, did I mention it has an improved toolkit and a pretty creative community?
Did I mention there are women with vaginas so tight, men with very small penises will make them happy, and men with penises so big, women with lousy vaginas will be happy with them?
Oh, sorry, I didn't realize you were an asshole
I thought that gaining a certain amount of knowledge about a given topic without any prior introduction to it is one of the many skills your current professhun!!1 required you to develop. HOW CAN YOU NOT REALIZE IT!!1
Worry not. You have 2 more levels to go until you can tell some people are assholes on the spot, though I can not tell how many levels until you can tell you are a dumbfuck yourself. I'm not a psychic obviously.
Nael said:
Did I say I assumed there would be "lots of good mods"? Hmmmm... I don't think so. I said that the ability to make worthwhile mods is a factor in the overall enjoyment of the game. I even threw in a clause for people who cared saying that it's not even a big factor. It is a factor though for many people, whether you like it or not.
He replied to you where you replied to me where I replied to Nedrah with teh Uber Professhun, who said yes,
there fucking would.. And it's a factor created by
3rd parties,
after the release. Oh crap, you won't understand it anyway.
Nedrah said:
When you look at a game you also look at it TODAY, not in some hypothetical state [...]
My initial point, exactly. What was your's
again?
Your initial point EXACTLY? Quoting your original post again:
Nedrah said:
Why the fuck are some of you guys trying so desperately to pull of the codex trademark "rip it to pieces before it's even released" on this game when some of the evidence suggests that it might actually not be all that bad...? You do remember there will be hundreds of quality modules out for it a year from now?
That's SOME backpedalling.
Funny thing is, I reply to Nedrah's retarded comments about future 3rd party mods factoring into game release, then Nael replies to me taking my words out of context and dumbfuckery ensues.
Illiterate fucks.
edit:
Is it just me or do Vault Dweller's latest news posts seem a bit optimistic as opposed to the usual pessimistic/sarcastic material.
What did you get laid or something? Cool
I'm trying to read it all as sarcasm, but it's not obvious.
If we are to believe claims, I think are things to be hopeful about. I'm interested in the glimpse of dialogue we can get from screens and all the interview (or was it a preview) about support for diplomacy, non-combative perks and gameworld politics. I didn't care about the game in one way before I saw those. VD as well as anyone might feel the same way.