MRY
Wormwood Studios
¯\_(ツ)_/¯Maybe the game was way ahead of its time and the market isn't ready for woke games yet?
^ conceptually this doesn't look any different than PoE.
I mean, it's the same visual style, but everything from the names to the architecture to the tech level to to the color scheme is different. They certainly could be from the same game, but I think POE2 is definitely offering something new within the same parameters.
On some level, every game with this kind of visual looks the same.
Well, if you loved POE and wanted more...How many people felt a strong urge to dive right in and explore the effects of colonization firsthand? 1 in 10? Less? Remember that question I asked earlier - why would anyone want to play Deadfire?
But, yeah, I don't necessarily disagree with the point. POE repelled me instantly with its setting, so you're in some ways preaching to the choir. From the moment I read the word bîaŵac and was told to look around camp to gather my gear from various containers, I was ready to quit out. It was just a matter of my computer spinning fast enough to get me to the options window.