fantadomat
Arcane
Will be interesting to see what their new projects could be. As long as there is not many sjw shit and the writers are different from the tranny writers.
Senior Environment Artist
Obsidian Entertainment is looking for a talented, self-motivated Environment Artist to collaborate with a growing team of developers.
The Senior Environment Artist will be responsible for EXPERTLY creating aesthetically pleasing environments, for a console RPG. Using their knowledge of shape and form, proportions, color and design principles, this artist will model high and low-poly objects, bake textures, export/import assets, apply materials, assemble environments, and generally: be an all-around bad-ass!
Requirements
Pluses
- High proficiency with 3ds Max, Z-Brush and Substance Designer & Painter, with emphasis on highly realistic in-game results
- 4-year degree form an accredited college or university or equivalent industry experience
- Excellent High and Low poly modeling skills, with demonstrated skill in quality baking of textures
- Strong knowledge of Architecture, Engineering fundamentals, materials and lighting
- Solid grasp of color theory
- 5+ years in the game industry with 2 shipped titles
- Ability to rapidly master proprietary tools and development pipelines
- Ability to be resourceful and come up with creative solutions
- Strong organizational and communication skills
- Passion for gaming and the games Obsidian makes
Responsibilities
- Experience with Unreal 4
- Strong concept development Skills
- Particle effects and physics asset creation and set up
- Background in Architecture, Photography or Cinematography
Portfolio Requirements
- Create a wide range of high quality environment art assets: props, interiors of structures and exteriors
- Model, UV Map, bake and create the materials for environment assets
- Integrate art assets into Unreal 4
- Light exterior and interior scenes
- Be Knowledgeable: Know your shit
- Collaborate: Work closely with Art Director and Level Designers to ensure the visual target is met or exceeded
- Communicate: Actively participate in technical and aesthetic problem solving discussions
- Be Reliable: Complete work as expected under reasonable deadlines
- Mentorship: Raise the abilities of others
- Be Mature: have a good attitude and respect the process and others
- Initiate and take responsibility
Portfolio Pluses
- A web portfolio that demonstrates a range of high quality 3D rendered samples and 2D texture art
- Examples of lit interiors/exteriors.
- A range of hard surface and organic models
- Samples from previous industry work
- Architectural Rendering Samples
- Environment Art Concept Samples
- Complex Material Examples in Unreal 4
Wanted ads for Project Indiana (I guess):
http://www.obsidian.net/jobs/open-positions/art/1013-sr-environment-artist
http://www.obsidian.net/jobs/open-positions/art/1012-environment-artist
Senior Environment Artist
Obsidian Entertainment is looking for a talented, self-motivated Environment Artist to collaborate with a growing team of developers.
The Senior Environment Artist will be responsible for EXPERTLY creating aesthetically pleasing environments, for a console RPG. Using their knowledge of shape and form, proportions, color and design principles, this artist will model high and low-poly objects, bake textures, export/import assets, apply materials, assemble environments, and generally: be an all-around bad-ass!
Requirements
Pluses
- High proficiency with 3ds Max, Z-Brush and Substance Designer & Painter, with emphasis on highly realistic in-game results
- 4-year degree form an accredited college or university or equivalent industry experience
- Excellent High and Low poly modeling skills, with demonstrated skill in quality baking of textures
- Strong knowledge of Architecture, Engineering fundamentals, materials and lighting
- Solid grasp of color theory
- 5+ years in the game industry with 2 shipped titles
- Ability to rapidly master proprietary tools and development pipelines
- Ability to be resourceful and come up with creative solutions
- Strong organizational and communication skills
- Passion for gaming and the games Obsidian makes
Responsibilities
- Experience with Unreal 4
- Strong concept development Skills
- Particle effects and physics asset creation and set up
- Background in Architecture, Photography or Cinematography
Portfolio Requirements
- Create a wide range of high quality environment art assets: props, interiors of structures and exteriors
- Model, UV Map, bake and create the materials for environment assets
- Integrate art assets into Unreal 4
- Light exterior and interior scenes
- Be Knowledgeable: Know your shit
- Collaborate: Work closely with Art Director and Level Designers to ensure the visual target is met or exceeded
- Communicate: Actively participate in technical and aesthetic problem solving discussions
- Be Reliable: Complete work as expected under reasonable deadlines
- Mentorship: Raise the abilities of others
- Be Mature: have a good attitude and respect the process and others
- Initiate and take responsibility
Portfolio Pluses
- A web portfolio that demonstrates a range of high quality 3D rendered samples and 2D texture art
- Examples of lit interiors/exteriors.
- A range of hard surface and organic models
- Samples from previous industry work
- Architectural Rendering Samples
- Environment Art Concept Samples
- Complex Material Examples in Unreal 4
Just "console", not multiplatform?
New Project Indiana position: http://www.obsidian.net/jobs/open-positions/art/969-ui-artist-senior
Senior UI Artist
Obsidian Entertainment is looking for a Senior UI Artist to collaborate in the design and creation of the user interface for our next great multi-platform RPG.
This artist will be responsible for developing a ground breaking user-experience, responsibilities will include: inventing concepts, mocking up designs (static and animated), creating assets, importing them, assembling them and animating them in Unreal's UMG.
>FNV was 7 years agoit's the 7-year-anniversary of Fallout: New Vegas!
This days there aren't many,and most of them are boring Japanese games. Nothing of value is missed.Console exclusive?
Seeking that position for Indiana means it's very far off, no?
looking forward to the codex reaction when the Cainarsky game is console focused.
yeah there's plenty of people that are expecting the next coming of Jesus Christ and Fallout 2.0.looking forward to the codex reaction when the Cainarsky game is console focused.
Were you under impression that people expect something else?
Who cares, we have PoE2 coming, which is gonna be the best RPG of the century (aside from Elex).
Who cares, we have PoE2 coming, which is gonna be the best RPG of the century (aside from Elex).
Codex' gobbling up shitty Elex and complaining Obs' making console focused game...