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Obsidian General Discussion Thread

bec de corbin

Educated
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Sep 21, 2020
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207
Maybe an outer worlds 2 would be better - 2020
Maybe an outer worlds 3 would be better - 2025
Maybe an outer worlds 4 would be better - 2030
OK, this is the last time I buy Outer Worlds game - 2035
I didn't buy outer worlds 1 so I sure as hell ain't buying any sequels
 

sser

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InXile got a new building, Obsidian got a new table. Fair?

"New buildings are for closers."

PUT. THAT NOSTALGIA. DOWN.

upload_2020-10-12_1-55-29.png
 

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Roguey

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Eh, Obsidian didn't need a new building. Feargus chose that location because it's a one-minute-walk to the Cheesecake Factory, they would need to get a bulldozer to move him. :P
 

DalekFlay

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Rumors are Bethesda and Obsidian had a falling out after New Vegas, and while they're both owned by MS now that doesn't mean they'd be happy to work together again. MS is supposedly taking a hands off approach supposedly, and I feel like they'd have to force a Fallout game by Obsidian. Who knows though, really. Will probably happen eventually, though the more Obsidian's staff changes the less it matters.

I think the TES6 vs. Avowed thing is more interesting, unless Avowed is pretty far into development and there would be a long separation.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Rumors are Bethesda and Obsidian had a falling out after New Vegas, and while they're both owned by MS now that doesn't mean they'd be happy to work together again. MS is supposedly taking a hands off approach supposedly, and I feel like they'd have to force a Fallout game by Obsidian. Who knows though, really. Will probably happen eventually, though the more Obsidian's staff changes the less it matters.

I think the TES6 vs. Avowed thing is more interesting, unless Avowed is pretty far into development and there would be a long separation.

Avowed isn't so far into development, but TES6 hasn't even started. It should be something like 2022 vs 2024+.
 

DalekFlay

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Avowed isn't so far into development, but TES6 hasn't even started. It should be something like 2022 vs 2024+.

You're probably right. I have this feeling the long ass Starfield dev time is all about the engine and maybe TES6 won't take incredibly long, but 2024 is still likely a good estimate.
 

Ol' Willy

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Rumors are Bethesda and Obsidian had a falling out after New Vegas, and while they're both owned by MS now that doesn't mean they'd be happy to work together again. MS is supposedly taking a hands off approach supposedly, and I feel like they'd have to force a Fallout game by Obsidian. Who knows though, really. Will probably happen eventually, though the more Obsidian's staff changes the less it matters.
1) Fallout franchise is still very popular :deadhorse:
2) Last Fagout from Shittesda kinda flopped
3) Shittesda is very slow in making new games

I can't see why suits from MS wouldn't want to split the series. More shitty FPS games from Shittesda and more woke RPG wannabees from Obsidian.
 

DalekFlay

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They keep trying to turn 76 into something. I don't know how successful they've been, I have zero interest, but if they keep flogging it then it might be an Elder Scrolls Online situation where they're fine letting it have the spotlight for a long time while they work on other things. Who knows.
 
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Codex Year of the Donut
They keep trying to turn 76 into something. I don't know how successful they've been, I have zero interest, but if they keep flogging it then it might be an Elder Scrolls Online situation where they're fine letting it have the spotlight for a long time while they work on other things. Who knows.
FO76 made heavy reuse of existing assets, nearly all the work was in design and programming. I'd be really surprised if FO76 wasn't a financial success.
 

Wunderbar

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Avowed isn't so far into development, but TES6 hasn't even started. It should be something like 2022 vs 2024+.
from Oblivion to Fo3 - 2 years;
from Fo3 to Skyrim - 3 years;
from Skyrim to Fo4 - 4 years;
from Fo4 to Starfield - 6 years;
...
from Starfield to TES6 - 7-8 years?
 
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Yoomazir

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They keep trying to turn 76 into something. I don't know how successful they've been, I have zero interest, but if they keep flogging it then it might be an Elder Scrolls Online situation where they're fine letting it have the spotlight for a long time while they work on other things. Who knows.
FO76 made heavy reuse of existing assets, nearly all the work was in design and programming. I'd be really surprised if FO76 wasn't a financial success.
As someone who played Failout 76 this year entire summer on Xbone, they are still making money.
You wouldn't believe the amount of people running around with a Fallout 1st subscription, not to mention people spending 15$ for each new "cosmetic" pack.
 
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Avowed isn't so far into development, but TES6 hasn't even started. It should be something like 2022 vs 2024+.
from Oblivion to Fo3 - 2 years;
from Fo3 to Skyrim - 3 years;
from Skyrim to Fo4 - 4 years;
from Fo4 to Starfield - 6 years;
...
from Starfield to TES6 - 7-8 years?


Starfield is an outlier. For all of BGS talk of "hahahaha why would we release new games when Skyrim keeps selling?" it's pretty clear that if they had a market-ready product they would have put it out (at this point all you need is a fancy trailer that starts with "from the studio that brought you Skyrim"). I don't know if it's management or tech development fuckups that have caused the delays (my gut says 1/3 management and 2/3 tech), but it's pretty clearly off the rails at this point. BGS has had problems with tech in the past (Morrowind had a dev period of 6ish? years and had to be dramatically down-scoped halfway through development), and I'm sure trying to negotiate the specs/launch-windows of next-gen consoles is not helping.

The turn-around dev-time demonstrated by BGS from Morrowind>XPacs>Oblivion>FO3>Skyrim>FO4 is overall pretty impressive (regardless of the individual games' quality) though. I'm hard-pressed to think of any AAA studio that has had so aggressive a release schedule and still maintained commercial and (mainstream) critical success, at least in the 2000s. Once they get through the birthing pains of Starfield we'll see if they've completely lost that ability to churn out product of a (relatively) consistent quality.


Regardless though, their games are going to be still mostly crap.
 

DalekFlay

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The slightly longer FO4 dev time likely correlates to some relatively heavy engine updates they hadn't done since Oblivion. I'd guess the much longer Starfield dev time is at least partially related to that, especially since Fallout 76 got even more engine complaints than usual from reviewers. I doubt that is the entire reason though, it screams "rebooted halfway through development" to me. Maybe to make it more/less an online game, or maybe more/less randomly generated, or who knows what.
 

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