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Game News Obsidian's next game is Tyranny, an isometric RPG set in a fantasy world where evil won

Trashos

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I almost had a heart attack for a moment there, Roguey.
 
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What's the non-homo only right order of Obsidian top management in terms of competence? (e.g. Urquhart > Sawyer > Cain > Avellone). In other words where's Tim Cain and is there anything we should be worried about in this respect?
 
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Excidium II

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The excuse that "I play older games so I don't care about graphics" is retarded, those older games were trying to give you the best graphics possible for their respective era and means.

No, the "excuse" is that since you play those NOW you can play other games that are not up to today's standards as well.

What is retarded is graphic fags hiding their faginess and inability to discern between good graphics and advanced technology behind bullshit such as "technological excellence".
It's not a matter of whether you are able to play or not moron. We are talking about grafics and nothing else here.

those older games were trying to give you the best graphics possible for their respective era and means.

This is also retarded. Just like today, not everyone had the means (financial or otherwise) to be "the best". Compromises had to be made, the difference is that back then the compromises were more often than not done in the favor of the game part, you know the really important part of "video GAME".
You're repeating what he said.

It's good to have enough street cred that I don't need to try so hard to be kkkult and yawn-inducing "gameplay first" mantra repeating faggot everytime somebody talks about gfx technology.
 

Invictus

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Divinity: Original Sin 2
Meh I am not a graphicsfag, I prefer ganeplay over everything else.
The graphics in these screenshots are meant more to set a mood and I believe the Dark Sun reference is correct; showing a decaying world of crystals and jagged edges fits the "evil won" setting mood. I rather take a so so looking tb combat game with good narrative and combat than a beautiful looking game with lame story and combat...like pilars
 

Doktor Best

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Are you really losing your shit over a screenshot that is a bit too colourful for your taste? Are you like... emos or something? Its not like they went into jrpg territory (which i guess half of those people throwing a tantrum are happily playing).
 

Invictus

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Divinity: Original Sin 2
10-darksun17bykerembeyit.jpg

That was 20 years before dark souls
 
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Excidium II

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10-darksun17bykerembeyit.jpg

That was 20 years before dark souls
:lol:

You're posting art from the shitty new version of the setting. Google Brom Dark Sun.

Are you really losing your shit over a screenshot that is a bit too colourful for your taste? Are you like... emos or something? Its not like they went into jrpg territory (which i guess half of those people throwing a tantrum are happily playing).
Yes. Colors truly are the problem here.
 

Lucky

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A distinction that needs to be made is that having good art direction and a fitting art style is different from having good graphics. It's part of why the original X-Com still has a much stronger atmosphere than Xcom and Xenonauts, despite having bad graphics by today's standards. Similarly, it's why the designs of games like Sacrifice and Pathologic are just as evocative now as they were back when the games were first released. Appropriate art direction like that makes other aspects of the game shine more brightly than they would on their own and is important in bringing cohesion to the game's design.
 
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Excidium II

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A distinction that needs to be made is that having good art direction and a fitting art style is different from having good graphics. It's part of why the original X-Com still has a much stronger atmosphere than Xcom and Xenonauts, despite having bad graphics by today's standards. Similarly, it's why the designs of games like Sacrifice and Pathologic are just as evocative now as they were back when the games were first released. Appropriate art direction like that makes other aspects of the game shine more brightly than they would on their own and is important in bringing cohesion to the game's design.
Yes, it all works together. I use grafics to describe the whole visual aspect.
 

FeelTheRads

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The excuse that "I play older games so I don't care about graphics" is retarded, those older games were trying to give you the best graphics possible for their respective era and means.

No, the "excuse" is that since you play those NOW you can play other games that are not up to today's standards as well.

What is retarded is graphic fags hiding their faginess and inability to discern between good graphics and advanced technology behind bullshit such as "technological excellence".
It's not a matter of whether you are able to play or not moron. We are talking about grafics and nothing else here.

those older games were trying to give you the best graphics possible for their respective era and means.

This is also retarded. Just like today, not everyone had the means (financial or otherwise) to be "the best". Compromises had to be made, the difference is that back then the compromises were more often than not done in the favor of the game part, you know the really important part of "video GAME".
You're repeating what he said.

It's good to have enough street cred that I don't need to try so hard to be kkkult and yawn-inducing "gameplay first" mantra repeating faggot everytime somebody talks about gfx technology.

Am I? Because it looks like he's just saying you absolutely must have the ultimate graphic technology possible otherwise you're not doing it right.

Which is retarded.

Also I'm simply paraphrasing the retarded assumption that if a video game is called VIDEO game then the VIDEO part is "fundamental".

Going from what I see in modern illustrations, new artists aren't allowed to have distinct style anymore.

Yes, mostly to satisfy the gfx technology fags I already mentioned, who couldn't tell the difference between 10 shaders per pixel and good art to save their life.
 
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Excidium II

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Yes, AO said the technology and the means. You just went ahead and unecessarily elaborated on the means.

Also I laffed at the last part of your post. Wrong decade, context, thread, everything.
 
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Excidium II

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Also worth pointing out that the subject of this thread is Tranny. Obsidian has the best tech and I can't possibly assume the circumstances are more unfavourable than with PoE. Unless they cut down the process to spit out A LOT more areas or it's not prerendered, and I doubt either of those is true.

No point in going to a tangent about old games because the universe was different back then when people counted bits, the OS was the middleware and hardware did giant leaps every few months.
 
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Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Excidium, just to be clear, are you currently, in practice, complaining about anything besides stylized low fidelity terrain textures?
 

FeelTheRads

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Also worth pointing out that the subject of this thread is Tranny. Obsidian has the best tech and I can't possibly assume the circumstances are more unfavourable than with PoE. Unless they cut down the process to spit out A LOT more areas or it's not prerendered, and I doubt either of those is true.

No point in going to a tangent about old games because the universe was different back then when people counted bits, the OS was the middleware and hardware did giant leaps every few months.

It is AO who went on that tangent and some other stupid shit about directors and painters because apparently if you are OK with subpar graphics you're not playing VIDEO games. When someone says "I play old games so I don't care about graphics" I'd take it as, for example, "I play MM7 so I can play other games with less than the required amount of terrain polygons". It's irrelevant how good MM7 looked at its time and what it tried to do.

And Obsidian are extremely inconsistent in everything they do, except perhaps releasing sub-mediocre games. If this looks like it does it can be anything from cutting costs to some misguided art direction.
 

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