Frusciante
Cipher
- Joined
- Aug 24, 2012
- Messages
- 716
Don't get your hopes up for a gameplay video. They allready said that they were not going to show the gameplay to the public. Think they're just going to post some screenshots and boot photos.
Don't get your hopes up for a gameplay video. They allready said that they were not going to show the gameplay to the public. Think they're just going to post some screenshots and boot photos.
He's extremely reluctant when it comes to turn-based games and has been ever since Interplay.Why would Feargus prevent them?
You already bought it, they don't have to show you anything.Well, its ok if they show the ppl that made this game possible nothing then screenshots, thats ok!
He's extremely reluctant when it comes to turn-based games and has been ever since Interplay.Why would Feargus prevent them?
http://www.rpgcodex.net/forums/inde...dian-entertainment.65183/page-11#post-1827634He's extremely reluctant when it comes to turn-based games and has been ever since Interplay.Why would Feargus prevent them?
Seriously? How do we know that? (Genuinly interested)
Back in the day Obsidian even wanted to strike a deal for the TOEE engine as well. Thats why I don't believe Feargus would activly prevent one.
'All that is necessary for the triumph of evil is that good men do nothing.'He's extremely reluctant when it comes to turn-based games and has been ever since Interplay.Why would Feargus prevent them?
Seriously? How do we know that? (Genuinly interested)
Back in the day Obsidian even wanted to strike a deal for the TOEE engine as well. Thats why I don't believe Feargus would activly prevent one.
http://www.rpgcodex.net/forums/inde...dian-entertainment.65183/page-11#post-1827634He's extremely reluctant when it comes to turn-based games and has been ever since Interplay.Why would Feargus prevent them?
Seriously? How do we know that? (Genuinly interested)
Back in the day Obsidian even wanted to strike a deal for the TOEE engine as well. Thats why I don't believe Feargus would activly prevent one.
http://www.rpgcodex.net/forums/inde...dian-entertainment.65183/page-11#post-1827682
Engine doesn't necessarily determine combat style.
Yes, there is.
Why would Feargus prevent them?
Just as obscure? Try incredibly rare. It's by far the least used RPG combat design:I dunno, I get the impression RTwP (which was only ever used in Bioware/Black Isle games) is just as obscure as (non-jRPG) turn-based combat. Dragon Age combat (the only mainstream RTwP franchise) becoming more actiony and the huge success of the X-Com reboot certainly point in that direction. Of course, RTwP can probably bank on the popularity of Diablo-likes.
I should've been more clear - I meant 'obscure' in terms of (potential) mass market appeal.Just as obscure? Try incredibly rare. It's by far the least used RPG combat design:I dunno, I get the impression RTwP (which was only ever used in Bioware/Black Isle games) is just as obscure as (non-jRPG) turn-based combat. Dragon Age combat (the only mainstream RTwP franchise) becoming more actiony and the huge success of the X-Com reboot certainly point in that direction. Of course, RTwP can probably bank on the popularity of Diablo-likes.
The Kickstarter launched in september 2012, so It's actually closer to 21 months.
You are righ! Who Knows? Maybe we see this Waterfall animated then? What a AWESOME time to be an RPG fan!
This is an actual KS Update / Project Update, and will be up in like 4-6 hrs.
http://forums.obsidian.net/topic/66...d-a-few-hours-later-than-normal/#entry1456819
Just as obscure? Try incredibly rare. It's by far the least used RPG combat design:I dunno, I get the impression RTwP (which was only ever used in Bioware/Black Isle games) is just as obscure as (non-jRPG) turn-based combat. Dragon Age combat (the only mainstream RTwP franchise) becoming more actiony and the huge success of the X-Com reboot certainly point in that direction. Of course, RTwP can probably bank on the popularity of Diablo-likes.
That's also one reason why I'd welcome Obsidian sticking with RTwP.
The other reason is that I believe that well-done RTwP is much better than TB, particularly in party-based games. And unlike many of the indies developing TB RPGs, I'm confident that Obsidian can pull RTwP off.