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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

buzz

Arcane
Joined
Apr 1, 2012
Messages
4,234
I love dat 3rd person descript text :bounce:
 

buzz

Arcane
Joined
Apr 1, 2012
Messages
4,234
WtD6igr.png
 

dukeofwhales

Cipher
Joined
Nov 13, 2013
Messages
423
It is clear how much effort has gone into making this look identical to the IE games. Don't get me wrong, I fucking love it, but it's also kinda funny.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
It was awesome in that I didn't see anything I could really complain about.

Otherwise it was the intro to the story. From the looks of it a better one than most/all of their games as well.
 

polo

Magister
Joined
Jul 8, 2014
Messages
1,737
Oh man, i can't hide this hard on i've got in work.
I'm so hyped right now, shit, shit, shit. I need to play this N O W.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
Love it.

Though i hope those red choices will be hidden unless you have the skill. There is nothing more stupid than to show choice you can't fucking make and it also destroys next play-trough as you know what you can expect having for example high inteligence or being thief.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Love it.

Though i hope those red choices will be hidden unless you have the skill. There is nothing more stupid than to show choice you can't fucking make and it also destroys next play-trough as you know what you can expect having for example high inteligence or being thief.

Wouldn't surprise me if it was an option. (Or is requested and granted as such during beta)
 
Joined
Aug 6, 2008
Messages
7,269
It looks beautiful - I really like the art design and the animations looked nice.

I fucking hate the RTwP... I'm just looking at that wishing it was TB.
 

Rivmusique

Arcane
Patron
Joined
Mar 14, 2011
Messages
3,489
Location
Kangarooland
Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
It's cool that you can see the item sets you don't have equipped on the character model. Fighter is going to be a bloody pack mule.

That one wolf fight brought the girl to ~50% HP :lol:

I couldn't really see any indicators for engagement, were they going to put circles or something to show a creatures "threat" area? I did notice the player intentionally triggering engagement attacks to show it off at the end though.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
Yeah imo this is probably to show people/journalists how many choices there are if they choose other classes.

edit:

also 60fps video !
 

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