I did like the look of the text quests parts, but I have doubts as to their actual implementation.
I want to lick that artwork.
Why? Is it because they're scripted instead of randomized like in Darklands and KoDP?I did like the look of the text quests parts, but I have doubts as to their actual implementation.
Because Obsidian.Why? Is it because they're scripted instead of randomized like in Darklands and KoDP?I did like the look of the text quests parts, but I have doubts as to their actual implementation.
I'm so excited about all those original and non-cliched classes. Fighter, monk, cleric, barbarian - isn't it revolutionary? Josh is true genious.Disagree on character creation, I think it looks good.
Are you saying that Josh designed some standard, DnD-like (and we all know that DnD suck because Josh said so) classes instead of groundbreaking ones? Plain classes in a game made by the greatest visionary among RPG creators? How can you!They should name it instead Warrior-like, mage-like, monk-like, cleric-like so that you wouldn't be able to complain about standard naming of standard classes.
rope kid said:We may increase the number of attribute points you can spend in CC.
Are you saying that Josh designed some standard, DnD-like (and we all know that DnD suck because Josh said so) classes instead of groundbreaking ones? Plain classes in a game made by the greatest visionary among RPG creators? How can you!They should name it instead Warrior-like, mage-like, monk-like, cleric-like so that you wouldn't be able to complain about standard naming of standard classes.
uuurgh, that floaty ai, why josh, whyyyyyy
uuurgh, that floaty ai, why josh, whyyyyyy
You can change to a solid UI. Josh mentioned as such during the Quicklook.
I got the impression the spell selection stuff wasn't ready to show.Doesn't help me much, does it.Brian Adler of Obsidian played the game, not one of the GB guys.Is there some stream that would should some spellcasting character creation? Because GB went full retard and did barb and fighter.
Like I give a shit, I don't need whacky zany classes or anything like that, I've experienced enough of that in JRPGs to realize that I prefer classic high fantasy.I'm so excited about all those original and non-cliched classes. Fighter, monk, cleric, barbarian - isn't it revolutionary? Josh is true genious.Disagree on character creation, I think it looks good.
Like I give a shitI'm so excited about all those original and non-cliched classes. Fighter, monk, cleric, barbarian - isn't it revolutionary? Josh is true genious.Disagree on character creation, I think it looks good.