suejak
Arbiter
- Joined
- Aug 16, 2012
- Messages
- 1,394
Huh? How can you NOT see the million ways to explain this? It's a fuckin fantasy game. It just feels lame from both LARPer and gameplay perspectives to have to rest for several hours to recover your spells, a la IE. I don't find that fun.I don't like rampant resting from a LARP perspective. Isn't fun.
How are they gonna keep you from resting anywhere you want anyway? NO, you are in a DUNGEON, so you can't leave until you beat it!! Sounds like an NES game. No thanks.
So how do you explain individual levels of spells just locking out after a certain amount of use? It's 100% gamey.
Ain't about being casual; it's about playing an RPG. Being trapped in a dungeon because it's A Dungen is boring as all fuck. I want freedom or I'd be playing a platformer.I don't like rampant resting from a LARP perspective. Isn't fun.
How are they gonna keep you from resting anywhere you want anyway? NO, you are in a DUNGEON, so you can't leave until you beat it!! Sounds like an NES game. No thanks.
I would love for Obsidian to trap players in a dungeon until they die or successfully complete it (like in KotC, maybe?), but thanks to casual shits like you there is absolutely no chance of this happening.
Suck my dick, you LARPer faggot.
I still think it's hilarious that neckbeards like you frequent this site but openly mock actual roleplaying concepts with terms like LARP, lol.