Krash
Arcane
Man this thread
Should it be linked in the best tread ever (pt3)? Sure feels like it.
Just because someone has less time to play a game doesn't mean he automatically wants that game to be less hard(core).
How do you plan to deal with HP regeneration between combat encounters and is there "permanent death" like in the IE games? Also is there some sort of mana or other magic resource required for casting spells?
I haven't thought through a lot of the details, but I was considering something similar to Darklands, where characters have both Endurance and Health. Most damage taken in combat would Endurance, which is relatively easy to restore (through abilities and magic) and regenerates rapidly on its own, both in and out of combat. Damage to Health would be more serious and much harder to restore (probably only through consumables and/or rest). Having your Endurance lowered to 0 would knock the character out. Having your Health knocked to 0 would kill the character outright (though there may be some optional, lesser version of this effect for non-Expert players).
We've talked about characters having a mana-like soul resource for using abilities, but I don't know that it's necessary.
Yeah, this could be fun in a hardcore mode sort of thing. It almost sounds like Iron Man, though, not a foundation for a fun spell-casting system.The problem with this line of thinking is that you can apply it to anything. Why are we asking for restrictions on resting at all? Or no-save dungeons? People should put these restrictions on themselves! It's not the devs' fault if people abuse resting mechanics by resting/saving after every fight.Sounds to me like all you gotta do to savescum is reboot the game! Nice!
It's not the devs problem if people want to ruin their goddamn game.
It's almost as though... freedom... is the best design choice...?
No, you dumbfuck, bypassing a restriction != placing imaginary restrictions on yourself.
If the devs institute a restriction like permadeath and you intentionally bypass that restriction then your experience is not that intended by the devs. Likewise, if the developer permits you to rest in dungeons with no consequence then resting after every encounter is not an abuse of the mechanics and the game will be balanced with this in mind!
Holy fuck, I bet you're one of those retards that always go with their first roll at charagen because otherwise it's abusing the mechanics.
It seems like they want to use the best of all worlds.
This right here is more than enough reason to be nervous. Although I don't think there's anything 'best' from the world of cooldowns.
Hmmm...just checked the Kickstarter page. Looks like Feargus et al have discussed bringing back Ziets.
It has been discussed. Is it going to happen? Keep checking the updates to find out.
George is not only a talented writer, but he is one of the nicest guys I've ever worked with. Would be awesome to team up again on PE.
He left Obsidian after a project got cancelled in 2012.
https://en.wikipedia.org/wiki/George_Ziets#Career
He left Obsidian after a project got cancelled in 2012.
I'm curious to know which project this was. Does anyone know?
IIRC they were working on an RPG for Microsoft's future console. It was supposed to propel them to definitive AAA status as a company and get them more leverage with other publishers. Instead it ended up getting canned and a lot of people had to leave Obsidian because of it.https://en.wikipedia.org/wiki/George_Ziets#Career
He left Obsidian after a project got cancelled in 2012.
I'm curious to know which project this was. Does anyone know?
I bet they're saving the Return of George for the final days of the Kickstarter to help supercharge the final rush of pledges.
I bet they're saving the Return of George for the final days of the Kickstarter to help supercharge the final rush of pledges.
Is Mask of the Betrayer so popular among the crowd as to supercharge final rush? On the Codex yes, but we are a minority.
I bet they're saving the Return of George for the final days of the Kickstarter to help supercharge the final rush of pledges.
Is Mask of the Betrayer so popular among the crowd as to supercharge final rush? On the Codex yes, but we are a minority.
I bet they're saving the Return of George for the final days of the Kickstarter to help supercharge the final rush of pledges.
Is Mask of the Betrayer so popular among the crowd as to supercharge final rush? On the Codex yes, but we are a minority.
I bet they're saving the Return of George for the final days of the Kickstarter to help supercharge the final rush of pledges.
Is Mask of the Betrayer so popular among the crowd as to supercharge final rush? On the Codex yes, but we are a minority.
Now David Gaider, on the other hand, seems to be pretty popular...