canakin
Cipher
- Joined
- May 15, 2011
- Messages
- 422
Is there anyone who likes RTwP combat? Real time with pause rpgs always have the worst of the both worlds. Just look at NWN2 for fucks sake, or that JA2 remake.
How twitchy does RTwP combat get? I am trying to keep an open mind about it since this game could be great, but if it's just non-stop twitching I don't think I can enjoy playing.
Well if you use twitchy in the traditional sense, rtwp rpgs hardly get as twitchy as an action game. The real problem with rtwp combat is that you either need to use pause and line up orders every half second to prevent dying due to getting swarmed by enemies like in some russian rtwp tactical games, which ends up being a chore very fast, or it's an unmanageable clusterfuck alltogether a la Neverwinter Nights 2. I think best you can hope from rtwp is Baldur's Gate combat which is at least playable but fucking boring.