The character design is rather awful.
Did someone mention that to Obsidian?
Do you understand what concept art is?
Come on man, that shit is not concept art, you and I know that is pretty much exactly how they are gonna look/be portrayed in the final game, they've even done wallpapers and shit.
Come on man, that shit is not concept art, you and I know that is pretty much exactly how they are gonna look/be portrayed in the final game, they've even done wallpapers and shit.
WTF? The game is going to be top-down. Did Imoen's sprite look like her portrait in BG? o_O
I look at those characters and I really don't give a shit about them or what their back story might be. Do you?
You really are thinking about this when you choose a portrait in IWD2? For me, it is just a picture, which shows how the character looks generally. I'm not imagining some backstory behind it. That is what dialogue for.the IWD2 portraits, aren't you FAR more interested in knowing what kinds of characters could be developed out of those portraits? I know I am.
Cynic Those are concept arts, not portraits about the characters. That is a fact.
You really are thinking about this when you choose a portrait in IWD2? For me, it is just a picture, which shows how the character looks generally. I'm not imagining some backstory behind it. That is what dialogue for.the IWD2 portraits, aren't you FAR more interested in knowing what kinds of characters could be developed out of those portraits? I know I am.
Should've just given 'em bastards a link on the whole softcore erotic gallery with that lass and her loveable ranger Bishop. It's like an epitome of fangirl art... and an insight on how to make girls buy your CRPG
Come on man, that shit is not concept art, you and I know that is pretty much exactly how they are gonna look/be portrayed in the final game, they've even done wallpapers and shit.
WTF? The game is going to be top-down. Did Imoen's sprite look like her portrait in BG? o_O
I was watching the KS and we're waiting for the backers to reach 55000 to have a 4rth megadungeon level. Bah, I really hate that stuff. And even 4 levels are too few for a goddamn megadungeon. The should have gone with my proposal about a megadungeon with 99 random generated levels.
Of course I look at the portrait when I choose one for my character, and I won't choose a halfling for my half-orc fighter. But if the portrait is not the best, it is not a big deal to me. We roleplay differently, that's all.Cynic Those are concept arts, not portraits about the characters. That is a fact.
You really are thinking about this when you choose a portrait in IWD2? For me, it is just a picture, which shows how the character looks generally. I'm not imagining some backstory behind it. That is what dialogue for.the IWD2 portraits, aren't you FAR more interested in knowing what kinds of characters could be developed out of those portraits? I know I am.
The portraits are definitely something I factor in when say, picking one for my character. For example let's say you make a half orc fighter, you aren't going to pick the picture of a short halfling woman cleric now are you? Right there you are characterizing through the character portrait. Don't you think even a little bit about who that character is? When you name them? Give them an alignment etc.,?
These character portraits have names and personalities already. I can ALREADY PREDICT pretty much the exact characters. I mean it's pretty fucking obvious isn't it? Aloth is the dark brooding one, Edair is the stalwart, Cadegund (or whatever) is the dyke with a chip on her shoulder but a heart of gold. FFS come on.
Should've just given 'em bastards a link on the whole softcore erotic gallery with that lass and her loveable ranger Bishop. It's like an epitome of fangirl art... and an insight on how to make girls buy your CRPG
I found that shit randomly when Infiltron mentioned NWN2 concept art. It scarred me, but I needed to share my pain with Codex.
It's a shame that Justin Cherry doesn't work at Obsidian any more, because I'd really would have liked to see what he could have done with a new fresh setting. From what I've heard about the game so far it seems very unimaginative, considering this is Obsidian free from the shackles of both distributors and an existing setting, so maybe the blandness in the art isn't entirely the artists fault.I agree that the art is pretty generic, but you can't hire a great artist with a small budget, and somehow I think that PE will focus its budget to other things. Too bad Leo Boyarsky has a job at Blizzard.
J_C the point was that these can't really be considered "concept" art when it's quite obvious that these are already developed characters. Perhaps I'm wrong and they'll change them completely (like the name of the game) but I doubt it.
No, theya re fukkin' awesome.
Another level added to the mega dungeon!55k pledgers reached on Kickstarter.