When Obsidian mentioned Icewind Dale in their first video along with Baldur's Gate and Planescape Torment, I was a bit worried. Don't get me wrong - I've played and enjoyed both IWD and IWD2, they were good games, but Icewind Dale was actually something like a big expansion pack to Baldur's Gate, centered on combat. Besides slaughtering monsters and exploring mega-dungeons there wasn't much to do. Obsidian also mentioned games Planescape: Torment, Fallout and Arcanum, so I thought Icewind Dale was put in just for the credits and PE will be more like those games. Guess I was wrong. Developers talk mostly about combat in their updates and on the forums people demand Vancian system and even Justin Sweet portraits. This is the main reason why I am opposed to Justin - I fear that the game will not only look like Icewind Dale, but it will also play like one. And this is definitely something that I do not want. There is also another thing. I remember that Sawyer once talked a bit about Icewind Dale and explained that it was a workhorse for the good old Interplay - it had a short development cycle, didn't cost much but sold really well. Fargo is also a big fun of Icewind Dale (which is not surprising lol). So, I am beginning to fear that PE will be another Icewind Dale focused on combat and dungeon-crawling, not a solid RPG like Arcanum or Planescape: Torment with a lot of options besides combat.