Ok, so I'll just write what I thought about the engine presentation, without reading the newest posts so they won't taint my opinion. If I'm going to bring some things that were already talked about - sorry.
I liked it, but...
1. The characters seem a little too small.
2. When Sawyer said that my head is going to explode I was expecting some moving grass and leaves, birds flying over, small animals on the ground, cloud shadows etc. It wasn't there.
3. If they showed animation of tides (how does that work with a stream with a waterfall beside it? ) They could've also show some weather effects like rain or something.
4. My friend said that ToEE looked as good as this in 2003 and I have to agree with him.
5. Day to Night cycle was ok, but the night portion wasn't really a night. Baldur's Gate 1 had darker nights. PE made a Hollywood type night where they just put on a dark blue filter over the lens.
6. Ball of light was actually really good - I hope to see more of that in the game (The technology not the ball )
Also I have this personal prejudice (not really rational but most prejudices aren't) When I see a heavily tattooed person especially if the person is tattooed in visible places I think that person is a dickhead. And after Sawyer made a big deal out of nothing really special, I'm inclined to still hold that opinion.
Plot and gameplay will be, of course, more important that graphics in this game, but it is 2013 and they did get 4mln to make the game. So I would really like to see a game that looks like it was made in 2013 and has visible differences from games done in 2003 - 2006.