Zeriel
Arcane
- Joined
- Jun 17, 2012
- Messages
- 13,919
Real time 3D is actually superior to prerendered 3D. This method is however much cheaper and requires less hardware power.But guys, 2D is too expensive! 3D is superior in every way!
If you don't want/need to rotate the camera, then prerendered 3D is probably the better choice. With normal mapping for dynamic lighting and some other 3D effects you can hardly even tell the difference.
The shittiness of most hardware (i.e consoles) dictates what people do in 3D, so "cheaper on performance" can legitimately mean "prettier for all users". And my personal experience has been that games with fixed cameras almost always look better than ones that are rotable, since all the levels in the game are built to take advantage of that angle. So in practice as opposed to theory, for this type of game, I'll take 2D every day of the week.