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Obsidian's Pillars of Eternity [BETA RELEASED, GO TO THE NEW THREAD]

imweasel

Guest
My expectations would be limited if not for Sawyer who said that this will blow me away. And if a dev is saying that what is he about to show me is mind blowing he better have something awesome to show. Or he becomes Molyneux.
My expectations were high because I was told I will have to pick pieces of my head of the floor. So two options. Show a demo when you have more shit done, or be more humble.
Sawyer probably had the Unreal4 infiltrator real time tech demo in his head when he said that. :lol:

(I just wish the AD&D ruleset were still available to these guys, or for Torment).

Or not. I'd rather they come up with their own system.
Which is great if it doesn't turn out to be shit. And it will be shit because Sawyer is responsible for it. +M

But Fergie will come to his senses soon and get some real bros to design it. I hope so at least.
 
Self-Ejected

Brayko

Self-Ejected
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Sawyer has never come off as being inept. I mean yeah it's easy to blame publishers for shit design in the past and a lot of people are riding that gravy train, but I see no reason NOT to give them the benefit of the doubt on their first Kickstarter. Most Obsidian games are great for consolized pieces of turds. :troll:
 

Osvir

Learned
Joined
Oct 7, 2012
Messages
193
My expectations would be limited if not for Sawyer who said that this will blow me away. And if a dev is saying that what is he about to show me is mind blowing he better have something awesome to show. Or he becomes Molyneux.
My expectations were high because I was told I will have to pick pieces of my head of the floor. So two options. Show a demo when you have more shit done, or be more humble.
I agree, the expectation bar was set pretty high this time.

Though, that doesn't take away any of my opinion that it still looks freaking beautiful!! I did expect some more gameplay elements (such as combat, narration/dialogue, interaction), instead it was more technical tidbits of how the world works from an engine standpoint. It looks graphically & technically great, I'm loving it. I see tons and tons of potential and possibilites in this graphics style (I leave the nitpicking to everyone else), I have nothing but positive things to say about how the world looks.
- Day/Night cycles, awesome
- Water/Wind/Grass/Props, awesome
- Lighting effects, awesome
- Character models, awesome
- Art style, awesome
- Smooth movement style, awesome
- Does it look like it's going to be an awesome world? Yes.
- Does it look like it's going to have awesome gameplay? I don't know, but I believe so, and it looks like it.

So yeah, what's next? (Not ordered, top of my head)

- Combat-style... ???
- Dialogue-style... ???
- Narration-style... ???
- Will we see Darklands choices (jumping across the bridge presentation in Update #47)... ???
- Interaction-style... ???
- More areas... ???
- Factions... ???
 

Blaine

Cis-Het Oppressor
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1,874,787
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Grab the Codex by the pussy
I mean, fucking hell is it even possible for people to be this stupid?

This seems like it ought to be a rhetorical question... and yet, when confronted with abject stupidity, one cannot help but question the universe aloud: "Is this real?" in genuine bewilderment.
 

Cynic

Arcane
Joined
Feb 22, 2011
Messages
1,850
I mean, fucking hell is it even possible for people to be this stupid?

This seems like it ought to be a rhetorical question... and yet, when confronted with abject stupidity, one cannot help but question the universe aloud: "Is this real?"

If they aren't backers then I totally understand the retardation...but if they are then...fucking hell...
 

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,323
Anyone dissing this video is beyond retarded. Obsidian promised something and they are delivering it, at least so far in the graphics department.

Any fucking moron who backed this KS project and now wants BETTAR GRAFIX is really, I mean, fucking hell is it even possible for people to be this stupid? Retards, retards never fucking change.

I fully expect people to complain about the lack of full VA and 3D when the game launches. It's just the nature of the beast when you let mainstream audience run away with your hobby.
 

Blaine

Cis-Het Oppressor
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Grab the Codex by the pussy
For a pre-production mockup, the P:E waterfall scene is outstanding. On a technical level, it's far superior to any of the IE RPGs, which is to be expected; in terms of pure aesthetics and art direction, it leaves something to be desired when compared to post-production PS:T, while being very nearly on par with BG2. It's worth noting however that the waterfall scene is just one scene, and that experiencing dozens of "rooms" will be necessary to get a truer sense of P:E's aesthetics and art direction. Once the game is finished, I expect P:E to exceed all past IE games in terms of visual fidelity, and hopefully its art direction and resultant atmosphere will be up to standards as well. Music and sound will have an effect, too.

What's most important to me is that there are no red flags that make me think, "Wait a minute...". I saw none in the video, except for that one bush that's jerking to and fro like someone blasted it with a cocaine cannon (in a universe where plants can get high on cocaine). Again though, it's just a mockup.

I'm very reluctantly forced to agree with Roguey that P:E "looks better" than Wasteland 2 from a technical standpoint, when the videos are compared. Then again, the WL2 videos aren't mockups—they're real WIPs. If I wanted to, I could probably grab an engine of some kind, pay a programmer $1,000 to spend ten hours slapping together some free art assets, pay another programmer $1,000 to animate some assets (characters), pay an artist $1,000-$2,000 to draw me a bridge and a door and a few rocks, add a UI myself if desired, and upload a similar (if shittier) mockup.

Here's something I made years ago, in like 2007. The GIF frame timings appear to have degraded over the years; I know not how. When I first made this six years ago, the timings were smooth and spot-on. Fixing it is way too much work and trouble. It's essentially a hack's shitty mockup, a few hours' tinkering with, obviously, ripped sprites, backgrounds, and a certain font face. Add $3,000-$4,000, 50 more man-hours, real (non-stolen/original) art assets, and a real programmer, and you have an actual respectable mockup.
MUX68Jx.gif
 
Self-Ejected

Brayko

Self-Ejected
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Feb 11, 2012
Messages
5,540
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I know, that's why it's hilarious. I'm free to be amused because I know that PE will be made without those kinds of feedbacks creeping down their spine. Now, if people are generally that pissed off, that means that their AAA titles will drop sales and that they'll be forced to rely on Kickstarter more prominently in the future. So, it's win-win!
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,973
It's kind of crazy going on mainstream gaming sites like IGN and Gamespot and seeing the reactions to this video: just a lot of "Oh, why does this look much worse than Crysis? Terrible tablet game, will not buy." And it seems like just yesterday to me when Baldur's Gate was a mainstream success that everyone understood. Is this what growing old feels like?
 

Osvir

Learned
Joined
Oct 7, 2012
Messages
193
You mean something like this?


bosidan maed new vegas what is this. PE sux, no fpp, no voicez, retarded story, shit characters, nevr byin any more obs games, beth rox. playing fo3. dont buy this shit.


A sad baby modern-gamer who doesn't get the attention he/she craves from the industry or a provocative troll? I can't honestly tell.

Regardless, when Project: Eternity, Tides of Numenera, Wasteland 2 gets released, I'm sure many will experience "the enlightment" just like I am sure many of you did as you grew up playing Baldur's Gate, Planescape: Torment & Fallout.

Expect to see some troll rehab & focus groups in the future.
 

Cynic

Arcane
Joined
Feb 22, 2011
Messages
1,850
Anyone dissing this video is beyond retarded. Obsidian promised something and they are delivering it, at least so far in the graphics department.

Any fucking moron who backed this KS project and now wants BETTAR GRAFIX is really, I mean, fucking hell is it even possible for people to be this stupid? Retards, retards never fucking change.

I fully expect people to complain about the lack of full VA and 3D when the game launches. It's just the nature of the beast when you let mainstream audience run away with your hobby.

The interesting part will be how it gets reviewed by the major sites. Kickstarter games are kind of in between indie and AAA and it's not something any of the bought reviewers have had to deal with yet.
 

Cynic

Arcane
Joined
Feb 22, 2011
Messages
1,850
You mean something like this?


bosidan maed new vegas what is this. PE sux, no fpp, no voicez, retarded story, shit characters, nevr byin any more obs games, beth rox. playing fo3. dont buy this shit.


A sad baby modern-gamer who doesn't get the attention he/she craves from the industry or a provocative troll? I can't honestly tell.

Regardless, when Project: Eternity, Tides of Numenera, Wasteland 2 gets released, I'm sure many will experience "the enlightment" just like I am sure many of you did as you grew up playing Baldur's Gate, Planescape: Torment & Fallout.

Expect to see some troll rehab & focus groups in the future.

I'm REALLY interested in how it's going to play out with the kiddies. The ultimate victory would be that these games inspire something deep inside of the new schoolers...that it touches something apart from their cocks, natural or otherwise, and reaches inside their tranny souls to bring out the true Codexian in them.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
13,973
You mean something like this?


bosidan maed new vegas what is this. PE sux, no fpp, no voicez, retarded story, shit characters, nevr byin any more obs games, beth rox. playing fo3. dont buy this shit.


A sad baby modern-gamer who doesn't get the attention he/she craves from the industry or a provocative troll? I can't honestly tell.

Regardless, when Project: Eternity, Tides of Numenera, Wasteland 2 gets released, I'm sure many will experience "the enlightment" just like I am sure many of you did as you grew up playing Baldur's Gate, Planescape: Torment & Fallout.

Expect to see some troll rehab & focus groups in the future.

I'm REALLY interested in how it's going to play out with the kiddies. The ultimate victory would be that these games inspire something deep inside of the new schoolers...that it touches something apart from their cocks, natural or otherwise, and reaches inside their tranny souls to bring out the true Codexian in them.

You are living in a dream world. It's going to be, "Well, that looks like shit. I ain't buying it." They won't even get to the installing phase. Thankfully Kickstarter has proven that there's enough of a market of old grognards to back the game in development, and still have maybe 100,000 purchases afterwards to give them enough profit to keep doing these sorts of games, as long as they don't get greedy and decide they need full voice-overs and all that pizzaz.
 

Osvir

Learned
Joined
Oct 7, 2012
Messages
193
It's kind of crazy going on mainstream gaming sites like IGN and Gamespot and seeing the reactions to this video: just a lot of "Oh, why does this look much worse than Crysis? Terrible tablet game, will not buy." And it seems like just yesterday to me when Baldur's Gate was a mainstream success that everyone understood. Is this what growing old feels like?

It's kind of crazy going to YouTube, IGN and Gamespot after reading ^this comment and finding some 4 or 5 users that represents "just a lot of".
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Opinions I don't get

That rogue/wanderer/something they showed for Torment is much closer to what I'd like to see in a modern Baldur's Gate clone.
Those characters in the Project Eternity video, on the other hand... I know it's just an early teaser and I don't like to be too harsh, but honestly so far they look something an amateur modder would create, to me. I think a professional studio like Obsidian can surely aim higher.

They aren't just extremely simple and not particularly well animated from a technical standpoint (which isn't something that would concern me too much in a project like this) but also very, very bland in term of art direction/aesthetic appeal.

What makes Jake so much better?
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
99,689
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Opinions I don't get

That rogue/wanderer/something they showed for Torment is much closer to what I'd like to see in a modern Baldur's Gate clone.
Those characters in the Project Eternity video, on the other hand... I know it's just an early teaser and I don't like to be too harsh, but honestly so far they look something an amateur modder would create, to me. I think a professional studio like Obsidian can surely aim higher.

They aren't just extremely simple and not particularly well animated from a technical standpoint (which isn't something that would concern me too much in a project like this) but also very, very bland in term of art direction/aesthetic appeal.

Wasn't the guy in the Torment video just a figure in a robe?

That was a girl. The Cold, Calculating Jack.

And yes people are retarded.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,219
Location
Azores Islands
The characters were fine, they nailed the look i would expect from a magical post mediaeval society.


936full-lionheart%3A-legacy-of-the-crusader-screenshot.jpg


Reminds me of some of Lionheart's character design's.
 
Unwanted

Cursed Beaver

Unwanted
Dumbfuck Queued
Joined
Apr 5, 2013
Messages
135
Opinions I don't get

That rogue/wanderer/something they showed for Torment is much closer to what I'd like to see in a modern Baldur's Gate clone.
Those characters in the Project Eternity video, on the other hand... I know it's just an early teaser and I don't like to be too harsh, but honestly so far they look something an amateur modder would create, to me. I think a professional studio like Obsidian can surely aim higher.

They aren't just extremely simple and not particularly well animated from a technical standpoint (which isn't something that would concern me too much in a project like this) but also very, very bland in term of art direction/aesthetic appeal.

Wasn't the guy in the Torment video just a figure in a robe?

The guy who posted this opinion is a real retard. The calculating jack seems pretty unreal, and fits well in a fantastic setting like numenra.
And the Project Eternity cast seems pretty believable to me, look like normal humans with realistic personality and flaws. Which fits well in a more authentic world like eternity.
 

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