Lord Andre
Arcane
Excellence implies something either perfect or ground-breaking. They merely promised a BG2 clone. If they manage not to fuck that up, they're golden.
We don't know whether they even plan to do such a thing until Project Eternity is released. Unlike inXile, Obsidian can find other tasks for its designers after pre-production is complete.
I would say that it might depend on the reception of Wasteland 2. If the game is a big hit, that would be motivation for Obsidian to hop on the Kickstarter bandwagon again.
Excellence implies something either perfect or ground-breaking. They merely promised a BG2 clone. If they manage not to fuck that up, they're golden.
Obsidian Entertainment is looking for a talented and experienced UI artist to design the user experience for a next generation game.
Sawyer wants each class customizable, so the normal wizard class can use heavy armor and big swords if you invest in that.Where is my Fighter/Mage hybrid class?
Sawyer wants each class customizable, so the normal wizard class can use heavy armor and big swords if you invest in that.Where is my Fighter/Mage hybrid class?
If you mean 3E, wizards couldn't cast spells in armor before that.You mean like.... in D&D!!!
Why do you have to be like this Shrek?There are no "penalties" to casting in 3E with armour as well. Just a spell failure chance.
Your penalty to casting when wearing armor will be that casting is slower, just like all other actions.
I think it's safe to assume they won't pull an inXile and ask for more half way through PE's production, though.
He meant pitching a game before the first one is shipped.I think it's safe to assume they won't pull an inXile and ask for more half way through PE's production, though.
When did inXile do that?
He meant pitching a game before the first one is shipped.
I mean, just think what would have happened if they had waited for people to judge what kind of work they are capable of. Clearly, they know better than to let the public get ahold of that information.it's clear that inXile made the right decision starting the crowdfunding campaign when they did. T:ToN garnered more funding than any other crowdfunded game in history, with the exception of Star Citizen.
I mean, just think what would have happened if they had waited for people to judge what kind of work they are capable of. Clearly, they know better than to let the public get ahold of that information.
Why not? I think always having a small "art" project on the side would be a nice selling point for hiring people.inXile wants to avoid doing Published games, and is doing so via Kickstarter. Obsidian is continuing to do Published games, and I would bet the PE was just them testing the waters on how viable that would be.
I don't think we will see another KS project from Obsidian for a while (or at all).
Not Fraudulent, no. But fargo has been basing his marketing strength on Dreams. He is very good at selling those with telling only the minimum about his games and making a minimum numbers of updates on them. That's how he like to convince people, and he is GOOD at it.This argument presupposes that Wasteland 2 will be a bad game and that inXile are aware that it will be a bad game, in which case even their first crowdfunding campaign could be viewed as fraudulent.