Its for the research purposes for female TNO you fools.
Third times the charm,
Chris Avellone
Whats all that about sequel to Planescape?
Youve said multiple times you think the original story is complete and wouldn't do any sequels to it. Do these plans and collaborations have anything to do with that?
Or is it a different game in that setting?
I happen to have a bitching idea for a direct sequel thats waiting until i win a lottery, so im curious about it.
And out of curiosity what do you think about @Tim Cain idea that character skills in RPGs should be relegated to the player more? He said that in the same talk about those triangles.
Now, of course the whole genre of cRPGs had become very diverse spectrum of many different approaches and hybrid mechanics, where action cRPGs have taken over as biggest sellers.
And i wouldn't say that making an action RPG is bad by itself, as that depends on many things and final execution. But it seems to me that delegating character abilities or skills is what make a difference between an action and true cRPG so i cannot agree with mr Tim that is what cRPGs in general need to be better.
According to me, what really makes an RPG is the fact that character skills and abilities have direct control over ingame options and cannot be overridden by the player in their effect on the tactical performance (usually combat) and internal story-narrative options - (choices in quests and the main story), while the player controls the more strategic and meta part of the gameplay. It is these skills and abilities that character has that actually provide a sense of playing a "role" which by itself isnt a deciding factor of RPGeness of a game since we can play a role in almost any game or any genre. And it isnt about skills and abilities alone either, since majority of games have them, hidden or not, but the fact that the player cannot override them. (and can only improve them over time by making different strategic and meta choices)
Thats the actual core difference between action and more traditional true RPGs. And if its pushed even further the game isnt an RPG at all anymore. But a hybrid or just an action game of some kind.
Any thoughts?