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Zarniwoop

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You can skip story missions until you reach them. I think the only mandatory story missions involve going to talk to some asshole and then you're done and can go back to skipping.

And the tutorial missions. OH GAWD THE UNSKIPPABLE TUTORIAL MISSIONS!
 

MicoSelva

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You misunderstood me. I quite like the story missions (even if I hate ground stuff). I only meant whether I will stumble on those featured episodes eventually while playing through the story, or do I actively have to search for them.
 

Norfleet

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You misunderstood me. I quite like the story missions (even if I hate ground stuff). I only meant whether I will stumble on those featured episodes eventually while playing through the story, or do I actively have to search for them.
All the featured episodes except the most recent one still currently in the "Featured" tab are sequenced into the main story, so if you just mindlessly do the missions sequentially, you'll end up running through them without being aware of it. Of course, you'll also hit level 50 well before then. In fact, you SHOULD focus on hitting level 50, so that the story rewards are actually useful for something other than vendortrash. Okay, I exaggerate: most will still be vendortrash, but a few items will become useful.
 

Wild Slop

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Even since I haphazardly flew into that space-time bubble I've been out of the loop.
But fear not! I befriended a wizard I met there and spake the magic words exactly as instructed. I just might pull through after all*.

Is the grenade launching pulsewave still all the rage? If not what is? Not sure if it matters, that gun is my own, mine.

Somehow word of a new trait system came to me while trapped in the beyond. Either "traits" or some extra character stat noise. I didn't pay much mind to it in the brief times I was able to phase back in.

The thing most needed for me as far is I'd like some help in the building of and respecing of my Fed Tac. I intend to pilot the new Tempest Patrol Escort too. Ground and Space build.

Other than Massa Norfleet's Borg Cat (gross!) recommendation what is the new mandatory space equipment (don't be caught dead without)?

Right, the warp cores are known but new and frightening to me as well.


*ahem
 

Vaarna_Aarne

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I tend to run Elite Fleet Warp Cores that transfer Weapon power to Shield power, increase Shield power cap to 130, and provide +.3.3% damage per 75 power level, can't remember more specifics about them and they might not be the most optimal.

Besides that, Elite Fleet Resilient Shield (Resistance B), which has a 5% bleedthrough, adapts to damage types, and resists Disruptor, Plasma and whatnot. Best shield around last time I checked with Norfleet.

Borg Deflector and Engine for extra power and the heal proc, though the proc may have been nerfed. Still, it's either that or Omega 2/3 for Tetryon Glider, HG 2/3 for Torp damage bonus, full MACO to skip on Plasmonic Leech, or MAYBE if you use Polaron than Jem'Hadar 2/3.

For Space weapons, I tend to use Elite Fleet stuff. The Fed shield heal proc at least seems to give a little extra edge of healing, and the KDF disruptor proc is awesome. Rear always has a Omega Cutting Beam to synch with the Borg console. Torps are either Romulan Hyper-Plasma, Wide Angle Quantum, or Dyson Gravimetric, and some Escorts of mine have a manually fired Transphasic Cluster Torp (Norfleet has some new info about the viability of full Turret loadout in an Escort's rear).

Must have consoles are Fleet Elite Tacticool consoles of chosen energy type with +Crit Chance, Plasmonic Leech, Borg Console, and Romulan Zero-Point Console.


And yes, the Borg Cats from B'Tran are an excellent idea for the Tempest, given how it can easily run Aux2Bat unlike just about every other Escort in the game. The other important thing is a Suliban Taliban reverse shield polarity booster doff, and I think I got one lying around my mailbox or roster for Fed.
 

Norfleet

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I tend to run Elite Fleet Warp Cores that transfer Weapon power to Shield power, increase Shield power cap to 130, and provide +.3.3% damage per 75 power level, can't remember more specifics about them and they might not be the most optimal.
Those cores are mainly for cannon users. For beamers, you probably want a Spire Core, as they mitigate drain and improve EPS. Naturally, in all cases, you want AMP and not Extremely Worthless System.

Besides that, Elite Fleet Resilient Shield (Resistance B), which has a 5% bleedthrough, adapts to damage types, and resists Disruptor, Plasma and whatnot. Best shield around last time I checked with Norfleet.
EFS ResB is still the De Facto standard for PvE.

Borg Deflector and Engine for extra power and the heal proc, though the proc may have been nerfed. Still, it's either that or Omega 2/3 for Tetryon Glider, HG 2/3 for Torp damage bonus, full MACO to skip on Plasmonic Leech, or MAYBE if you use Polaron than Jem'Hadar 2/3.
Borg 2pc is sort of nerfed to death now, but if you have it, you may as well keep using it.

Rear always has a Omega Cutting Beam to synch with the Borg console.
KCB is sort of out for beamboats now, ever since it was nerfed. For cannoneers, still beats shitty turret.

Torps are either Romulan Hyper-Plasma, Wide Angle Quantum, or Dyson Gravimetric, and some Escorts of mine have a manually fired Transphasic Cluster Torp
Romulan Hyper is actually terribad these days, it takes longer to arrive at its target than the entire mission! Gravitronic and the new Biobomb appear to be torps of choice.

(Norfleet has some new info about the viability of full Turret loadout in an Escort's rear).
I have not conducted detailed tests to prove or disprove the theory, but I really should.

Must have consoles are Fleet Elite Tacticool consoles of chosen energy type with +Crit Chance, Plasmonic Leech, Borg Console, and Romulan Zero-Point Console.
Zeropoint is expensive, space is tight. Leech still good, but costs a king's ransom now. Suck it up and play KDF.
 

Vaarna_Aarne

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As a clarification for the others, AMP = +3.3% damage per power level over 75

Also how's KCB been nerfed? With Borg 2pc I know they toned the heal down but I still find the heal worth more due to its ability to reduce bleedthrough pressure than the competition (then again, I had Borg 2pcs already so I don't have to worry about the choice myself until Cardie Bastards are out).

As for Hyper Plasma, yea I've been pondering about the subject myself, since Gravitronic torp is REALLY good with Spread. I've found Hyper-Plasma to be a great relentless pressure weapon so far, but times change and all that.


On a related note, is there actually any other Escort that could pull off Aux2Bat great like Tempest can?
 

Norfleet

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Also how's KCB been nerfed?
Proc rate with FAW was nerfed. It was always used for 2pc OWA anti-drain, but now that this functionality has been nerfed to death, people are shifting away from it in favor of 8th beam. And, of course, the console is just obscenely overpriced now.

With Borg 2pc I know they toned the heal down but I still find the heal worth more due to its ability to reduce bleedthrough pressure than the competition (then again, I had Borg 2pcs already so I don't have to worry about the choice myself until Cardie Bastards are out).
Perhaps, but PART of a heal isn't really worth full price. You get maybe half of what you did before, but the price doesn't change, so it's effectively twice as expensive as it used to be. Maybe still worth using if you still have it, but not really worth a buy.

As for Hyper Plasma, yea I've been pondering about the subject myself, since Gravitronic torp is REALLY good with Spread. I've found Hyper-Plasma to be a great relentless pressure weapon so far, but times change and all that.
Its ability to stack beta on its targets was nerfed to death, so the Rom Torp is pretty much worthless now due to its inability to even fire forwards properly. By the time the torpedo turns around after being fired backwards to attack its target, the mission will be over!

On a related note, is there actually any other Escort that could pull off Aux2Bat great like Tempest can?
Several, but all of them are Romulan or Lockbox.
 

Zarniwoop

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Is it just me or has the Zen/dil exchange rate skyrocketed again? 152 dil/zen? Time to cash in I think.
 

Norfleet

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It's being driven by the latest around of sales and new ship. New Ship + Ship sale = skyrocketing DX that erases any benefit of the sale for those who didn't stock up in advance.
 

Zarniwoop

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And of course all ships are on sale EXCEPT the new ones. It's clear STO is now being run by Ferengi.
 

Norfleet

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And of course all ships are on sale EXCEPT the new ones. It's clear STO is now being run by Ferengi.
That's how it always is, silly man. The newest of the new is never on sale, it's the old stuff which goes on sale. DUH!
 

Drakron

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It's being driven by the latest around of sales and new ship. New Ship + Ship sale = skyrocketing DX that erases any benefit of the sale for those who didn't stock up in advance.

Yes, sadly ... still the discount was enough to even with 10 points higher to be worth it for the pack I wanted, if I waited even with a 20 point drop it would be more expensive.
 

Tharkin2

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Is it possible to reset a C store ships saved loadout by dismissing and reclaiming it?
 

Norfleet

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Yes, but Fleet and Box ships cannot be, so do not use loadouts on Fleet or Boxed ships, as this permanently damages them and you cannot fix them by dismiss/reclaim, as the ship cannot be recovered.
 

Tharkin2

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For the Spire crit consoles Is 4 dis 1 pho a viable option or just go straight dis.I will be using the Undie Rep gear(Eventually)

also

Should I get the consoles or the Elite beams first?I am guessing consoles but I thought it may be a good idea to look before I leap.
 

Norfleet

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What are you driving? Fleet Patrol 2.0? If you're filling 5 slots and using a photon with Undie Rep gear, get 4 Spire consoles, and the Mission Reward console from Surface Tension (free!). Naturally, you will have to use Phaser/Disruptor. But it would help to know what ship you're driving to see if it's even a good idea. As always, you want the Locators, the GOOD ones.
 

Drakron

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Nope.

Only way is by the Fleet that needs projects but since the Fleet have no active projects then you cannot gain FC, only way is to leave the fleet and join one with active projects.
 

Drakron

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Yes and no.

Any FC you gain is locked to you, not to a fleet so you could leave, join a " disposable farm" fleet to dump ship DOFFs and whatever, leave it and join back up since your FC is your FC, regardless of what Fleet you used to generate it.

The problem is finding one for that since they obviously dont advertside, I am pretty sure someone can point you to one.

Now the cheapest Fleet ships will cost you 200k FC ... I say cheapest because unless you have 4 Fleet Modules that would be 2000Zen or 40 millions EC? (not sure about their current price) thats the cheapest and you really dont have much options of the 200k ones, Fed are just the Aquarius that the worst ship in the game or the Free Odyssey as the KDF have a Corsair thats a Marauder with better stats, the Skeleton BoP thats not such a failure as its Aquarius counterpart and apparently quite decent and the Free Bortas, honestly there isnt that much variety of choice, the real stuff is the ones that cost Fleet Modules.
 

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