Brofist for Rain World. But you are wrong about Ori
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Ori is an excellent game with more platforming than combat. Hollow Knight is an excellent game with more emphasis on combat than platforming. They both have really nice progression. Very far away from hipster/soyboy shit.
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Ori is an excellent game with more platforming than combat. Hollow Knight is an excellent game with more emphasis on combat than platforming. They both have really nice progression. Very far away from hipster/soyboy shit.
Though TBH I've found the little of HK I have played somewhat boring.
If so I will probably play it sometime else (given praises for muh lore I probably will at some point).crappy picture
Ori is an excellent game with more platforming than combat. Hollow Knight is an excellent game with more emphasis on combat than platforming. They both have really nice progression. Very far away from hipster/soyboy shit.
Though TBH I've found the little of HK I have played somewhat boring.
It takes a while to get going. Opening ~3 hours are the weakest part of the game.
Eh, that's tolerable workaround for player not seeing what character should and allows for more adventurous design without forcing player to perform leaps of faith that may or may not kill them.Left my thoughts in the "watcha playing" thread, but I'll come here to vent about autistic shit: I fucking hate when 2d sidescrollers take control of the camera to pan and preview an upcoming area. LIKE WTF LET ME EXPLORE THE SPACE, DON"T SHOW ME WHAT'S IN STORE.
Ed123 you didn't tell me what the bottom left game is on your picture. I'm curious.
Ok so that's what I thought. What kind of imbecile would put a puzzle game next to metroidvanias? BaBa is you is a fine game (though I didn't finish it), but it's completely different kind of entertainment than the rest of the games.It's Baba is You
If anything, it livened up the discussion a little bit, and led to mentions of other very good games. So less of a shitpost than you thoughtEd123 you didn't tell me what the bottom left game is on your picture. I'm curious.
I don't even know what this thread is about. I saw a meme and thought "THAT WILL ANNOY PEOPLE IN THAT THREAD THAT KEEPS GETTING BUMPED" and poasted it. pls leave me alone
Ok so that's what I thought. What kind of imbecile would put a puzzle game next to metroidvanias? BaBa is you is a fine game (though I didn't finish it), but it's completely different kind of entertainment than the rest of the games.It's Baba is You
In around 30h long game.OaWotW makes you walk maybe 3 times in whole game - beginning, when you find your owl friend, and at the very end. While I hate not having my jumps available, the total sum of those sequences is maaaaybe 60s.
Is it really that hard? Either the sequence is much harder on hard meaning different speed as there almost no damage sources there (and I will learn that the next time I play because I plan doing both games on hard back to back), or... I am actually not sure what might be the problem, because even with shitty KB + M burrow I only died a small handful of times. It was adrenaline-y but Ginso was downright murdery in comparison (and I should be able to escape Ginso without dying by now given some warm-up with earlier parts).I was much more pissed off at the worm escape sequence and the very high accuracy required in couple of sand dashes.
Yeah, that's kind of the problem here - they are not really what I would call fun in HK.Also, you can completely ignore all the lore and just have fun fighting and platforming.
One that communicates exclusively with memes?Ok so that's what I thought. What kind of imbecile would put a puzzle game next to metroidvanias?
Ori and the Will of the Wisps Patch Now Available
We are pleased to announce our next patch for Ori and the Will of the Wisps is now available to download across all Xbox and Windows devices! If you do not have updates automatically downloaded, please check your device and update your game to the latest version. Check out the Patch Notes below!
Patch Notes
– Improved performance
– Improved map loading times
– Improvements to scene and asset loading
– Map remembers the last zoom position now when reopened
– Fixed the buzzing issue for the vast majority of players
– Fixed bugs with obtaining certain achievements
– Fixed missing characters in Asian languages
– Fixed problems with some controller buttons not working for some players
– Fixed crashing / freezing on start issue
– Fixed several issues where player gets trapped behind closed door after respawning
– Fixed several instances of screen going black at certain moments
– Fixed problems with picking up some of the collectibles
– Many more minor fixes
– Introduced an option to hide HUD, along with a dynamic HUD mode
– Added exclusive fullscreen option
– Introduced resolution scaling option
– Introduced motion blur scaling option
– Introduced controller vibration scaling option
– Fast travel from map is now a separate upgrade purchasable from Opher
Achievements fixes details:
Healthy and Powerful achievements should be granted automatically when loading a save that meets all the criteria.
Destiny, Hardcore Fan, Shardless, Lightless, Look at the Time and Immortal will be granted when the player loads the save slot they finished the game on and watches the epilogue again, as long as they meet the required criteria.
Thank you again for continued patience with us this past month as we’ve worked out the kinks and further optimized Ori and the Will of the Wisps with this new patch. We know it has been frustrating for some but hope everyone enjoys all the fixes included in the latest update. We look forward to polishing the game even more and will keep you updated. Have a fun time exploring Niwen!
HK has persistent environment, all the little things just get repaired by very fast, stealthy bugs you almost never find.In HK were it not for all the destructible (but not persistent, derp) environment