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Company News Paradox has acquired White Wolf and the World of Darkness IP, including Vampire: The Masquerade

Drax

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:bounce::bounce::bounce:

I wanna dance like a retard for half an hour to regain my humanity again.
 

Ninjerk

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Sensuki Regarding Sawyer, I hope he gets the chance to do his dream RPG (while I also hope it's about something I don't care about already, ie. WoD).

I was unaware MCA was working on DOS2.
 

shadow9d9

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I much prefer newly created IPs to buying a license and making more of the same. Waste of money imo.
 
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Excidium II

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How absurd.

Five-minutes-from-the-apocalypse was all well and good in the 90s and 00s with a new century/millennium coming up, and that misrepresentation of the Mayan calendar, but that's all in the past now. Pointless nostalgia.
The 4th edition will be after the end events though, but not in an apocalyptic fashion.

Personally I prefer the modern setting permanently frozen in the mid-90s, it's just the spirit of it.
 

Ninjerk

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The 4th edition will be after the end events though, but not in an apocalyptic fashion.

Personally I prefer the modern setting permanently frozen in the mid-90s, it's just the spirit of it.
Core rulebooks masterrace
 

Ninjerk

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Incidentally, I believe my VtM and WWtA are 2nd edition books :D Need a mage book, though.
 
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Excidium II

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Am i the only one not giving a shit?

Who needs IP restrictions and royalties? And why? So we can call 'x' race Fuckmarilla? If it's called Malok, Zugoy or Enhotep, is there really a difference? VtMB was what it was due to the team writing it. Not due to White Wolf.
But that's wrong, I don't know why people keep praising it, the writing in VTMB is p. banal. Everything that's good about is just because of the setting and it's evident by the fact it has so many memorable characters even though they are just really shallow stereotypes of the groups they represent in the world. The top tier voice acting of course also adds to it.
 

himmy

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Since everyone is making wild predictions in this thread (as per tradition), I'll have a go:

Paradox have much more sense (financial and otherwise) than CCP and didn't buy the IP to either sit on it or make a single isometric story-heavy CRPG that the people here crave. Instead they will develop this setting massively across multiple genres and developers, from grand strategy games to RPGs, MMOs and maybe even action games. They will vary wildly both in scale and quality and at least two will please the Codex, while the others will make it announce the death of the franchise, only to get excited for the next one.

Saving this comment to quote in two years time, when the first WIP screenshots of the first game (probably a CRPG) will appear.
 
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Crescent Hawk

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This is very interesting. But I doubt we shall see a game like bloodlines any time soon. I still have hope for Obsidian.
 
Vatnik
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VTMB was one in a million unique occurrence. Ultra-mature themes with AAA production values? Shit like that just doesn't happen.
In Mortal Online you can kill a guy, make a bag out of his skin and then eat his head. It's not AAA production values, but it's almost there already. The more popamole games are made, the more their market will be saturated and the more studios will have to look into making mature games. And when production costs lessen, it will happen. Just wait another 10 years.

the Old World of Darkness ended
No.

I hope Sawyer gets the chance to do his dream RPG
Ironically enough, I think his dream RPG would have no combat mechanics and no dialogues. Out of different types of players, Sawyer is full retard explorer. He doesn't care about all other systems like fighting, dialogue, leveling up your character, etc, etc. Maybe he doesn't even realize it? Anyway, I think a perfect setting for his game would be some post-apocalyptic setting set in slightly alternative middle ages, where you walk around as a loner figure, explore the remains of a destroyed civilization, dig shit up, read some dusty old tomes, etc. Of course he'd also need a writer for this, cause he can't write for shit himself.

licence it to some self-funded studio from europe or russia
NO. NOO!!!!!!!!!! Russian studios must redeem themselves through blood and sand before they can be trusted again with anything else after the way they fucked up the Might and Magic franchise.
 

Ninjerk

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Since everyone is making wild predictions in this thread (as per tradition), I'll have a go:

Paradox have much more sense (financial and otherwise) than CCP and didn't buy the IP to either sit on it or make a single isometric story-heavy CRPG that the people here crave. Instead they will develop this setting massively across multiple genres and developers, from grand strategy games to RPGs, MMOs and maybe even action games. They will vary wildly both in scale and quality and at least two will please the Codex, while the others will make it announce the death of the franchise, only to get excited for the next one.

Saving this comment to quote in two years time, when we will have the first WIP screenshots of the first game (probably a CRPG) will appear.
I could dig that, but you can't just make the abused Pipboy inside you just go away because hope. :negative:
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
NO. NOO!!!!!!!!!! Russian studios must redeem themselves through blood and sand before they can be trusted again with anything else after the way they fucked up the Might and Magic franchise.

The only Russian studio that worked on Might & Magic made HoMM5.
 
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Excidium II

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Ironically enough, I think his dream RPG would have no combat mechanics and no dialogues. Out of different types of players, Sawyer is full retard explorer. He doesn't care about all other systems like fighting, dialogue, leveling up your character, etc, etc. Maybe he doesn't even realize it? Anyway, I think a perfect setting for his game would be some post-apocalyptic setting set in slightly alternative middle ages, where you walk around as a loner figure, explore the remains of a destroyed civilization, dig shit up, read some dusty old tomes, etc. Of course he'd also need a writer for this, cause he can't write for shit himself.
iirc his favourite RPG is ars magicka, so that makes a bit of sense.
 

Ninjerk

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In Mortal Online you can kill a guy, make a bag out of his skin and then eat his head. It's not AAA production values, but it's almost there already. The more popamole games are made, the more their market will be saturated and the more studios will have to look into making mature games. And when production costs lessen, it will happen. Just wait another 10 years.


No.


Ironically enough, I think his dream RPG would have no combat mechanics and no dialogues. Out of different types of players, Sawyer is full retard explorer. He doesn't care about all other systems like fighting, dialogue, leveling up your character, etc, etc. Maybe he doesn't even realize it? Anyway, I think a perfect setting for his game would be some post-apocalyptic setting set in slightly alternative middle ages, where you walk around as a loner figure, explore the remains of a destroyed civilization, dig shit up, read some dusty old tomes, etc. Of course he'd also need a writer for this, cause he can't write for shit himself.


NO. NOO!!!!!!!!!! Russian studios must redeem themselves through blood and sand before they can be trusted again with anything else after the way they fucked up the Might and Magic franchise.
Is MO still going?

Coincidentally I was just thinking about how far displaced from literature/drama that some of the Sawyer-inspired writing is (e.g. encyclopedic NPCs).
 

Roguey

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Encyclopedic NPCs are anti-Sawyer, that's all on Fenstermaker.

The 4th edition will be after the end events though, but not in an apocalyptic fashion.

This strengthens my belief that it's a nostalgia grab for people attached to the name "The Masquerade."
 
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This strengthens my belief that it's a nostalgia grab for people attached to the name "The Masquerade."
White Wolf is dead but their lifelong tradition of re-releasing the exact same books with worse art and minor fluff/rules changes lives on with Onyx Path.

And it's more like it's just giving the average WoD fan what he wants, more metaplot shit to discuss about on forums.
 

Invictus

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Divinity: Original Sin 2
Paradox has a good relationship both with Obsidian and InXile so perhaps this could be the first game crowdfunded by their plataform so this makes too much sense not to work either way
 

Roguey

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Best case scenario, Obsidian, Larian, inXile and whoever else is interested all get to license one of the settings and we get a flood of White Wolf RPGs, most of which won't be about vampires.

Monkey's Paw, they all get botched.
 

Lockkaliber

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Project: Eternity Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
I can't believe some people actually had hopes/still have hopes for the WoD MMO. Only a handful of MMO's have ever delivered on any of the grand promises that they made during development. In the end, they all turn into horrible miscarriages of design or Everquest/WoW clones. Let that shit die and be forgotten for ever.

As for this Paradox thing, I don't really know what to expect. I kind of think Troika nailed it with trying to go full on with the atmosphere and the first person view, as far as immershun goes. I've only played the pen and paper RPG briefly, but the main draw for other players I know seemed to be the metaplot and being able to interact with it to some degree.
 

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