Is it just me or did Titan Quest have better graphics and "physics" (bodies flying from hits) than PoE? It also had an interesting class system and good loot.WYSIWYG loot bro. Have you tried Titan Quest? I know a lot of people hate on it, but loot not just made sense but was actually physically implemented in the game. I can't stop praising it. It was common sense, but also genius.
Physics and graphics? Probably. Remember that MMOs target the lowest common denominator.Is it just me or did Titan Quest have better graphics and "physics" (bodies flying from hits) than PoE? It also had an interesting class system and good loot.WYSIWYG loot bro. Have you tried Titan Quest? I know a lot of people hate on it, but loot not just made sense but was actually physically implemented in the game. I can't stop praising it. It was common sense, but also genius.
Of course. I love their tree. It's very out there. However, the base armour is definitely designed for each archetype.Except you aren't at all locked to those gear choices based on your class, and your build etc. can make you change your mind. A ranger with iron reflexes could use eva, eva/arm, and an EB templar would probably want pure armor etc. etc.
The most annoying thing is that if you DC five minutes later, you are boned.14862nd in the queue
Well, there are only 3 defensive stats, and each one is associated with an attribute that is required to equip armor. What other options are there? They could add an armor type that adds everything at once, or they could arbitrarily ignore one of the hybrids or even one of the pure armor types. I can't think of any advantage that would have though.Of course. I love their tree. It's very out there. However, the base armour is definitely designed for each archetype.Except you aren't at all locked to those gear choices based on your class, and your build etc. can make you change your mind. A ranger with iron reflexes could use eva, eva/arm, and an EB templar would probably want pure armor etc. etc.
So anyway, the game is kinda boring. Walk into area, play whack-a-mole, shit dies, loot flies everywhere, ignore it because you're already carrying loot from the previous area, walk into next lot of monsters, repeat.
Also, what actually happens when you die? I've died twice now and couldn't discern any sort of negative consequence.
And do what with them? Upgrade with those orbs? I've been stockpiling those for now, seems like a rng nightmare to put them to use.A quick tip. You shouldnt be picking all the blue shit thats laying around, its not worth your time and effort.
You pick white items with Superior prefix, items with 5 or 6 linked sockets, items with 3 linked sockets of different colours, rares, uniques.