Mark.L.Joy
Prophet
- Joined
- Sep 11, 2016
- Messages
- 1,380
I've never read a single line of dialogue in this game.
How's the voice acting?I've never read a single line of dialogue in this game.
Why are you so in love with death?How's the voice acting?I've never read a single line of dialogue in this game.
They were moving in the opposite direction with the voice lines of the newly introduced Scion in 2.0.0, but the voice-overs were hated for being a bit long-winded and because the voicework was fairly inconsistent and she could switch from calm and curious one moment to melodramatic and grating the next. The bitching was big enough that GGG caved and "learned their lesson" and basically moved in the opposite direction instead of trying to make characters fit into the storyworld. In fact, the bits where Scion seemed to make sense of wtf was going on and her place in the world were a good touch. The problem was the delivery and execution (and they should probably just make alternate shorter voice-overs for people who prefer that). But they nixed the whole thing and took it as a design direction afterwards that they should avoid making protagonist development a thing. But I think part of it also boiled down to "we're making too much shit in too little time so fuck individualizing content."Yeah storywise it has the same problem as other PoE. They first build up myth and then you kill it leaving nothing unanswered. Imho the worst is act 5 and whole part2. It is just a slog and whole Sin quest chain is just meh.
The most annoying thing is that after act 3/4 basically all unique text and voice acting toward exikes is gone. It feels like you play wooden block than supposed character. If that was ultimate purpose then why no character creator ?
I don't know why they're fooling with potion refilling. It seems like they're just randomly flailing at this point.
That was 7 tears ago.
This is just after your breaking point, looks like modern build missing some dmg.
here's some hopeAdditionally, we'll review less valuable single-square items like Wisdom Scrolls or Orbs of Transmutation and make it so that they drop less frequently but in higher stacks. For example, in maps you might see Wisdom Scrolls five times less often but they'll drop in average stack sizes of five or so. It could also mean for example, that in a Breach, that instead of several splinters you're getting a larger stack of them every few Breaches. Ultimately, you'd be getting the same amount of these overall, but will have fewer clicks overall to pick them up.
That's how you know your build is shit.near one shot everything
degenerate 1 button builds that can brainlessly one shot or near one shot everything while moving at the speed of a coked up weasel.
Yeah, the very idea of someone playing the game in a way I don't like ruins it for me too. Damned other people! If only their clear speed was lower I'd have more fun!PoEs biggest problems are the bloated skill tree and the explosive power creep leading to degenerate 1 button builds that can brainlessly one shot or near one shot everything while moving at the speed of a coked up weasel.
Yeah, the very idea of someone playing the game in a way I don't like ruins it for me too. Damned other people! If only their clear speed was lower I'd have more fun!PoEs biggest problems are the bloated skill tree and the explosive power creep leading to degenerate 1 button builds that can brainlessly one shot or near one shot everything while moving at the speed of a coked up weasel.
The real problem is the game being balanced around those explosive power builds, and everything else needing to be tuned up to be as explosive, rather than toning down the top build ingredients. But honestly they do a decent enough job curbing the worst offenders.
PoEs biggest problems are the bloated skill tree and the explosive power creep leading to degenerate 1 button builds that can brainlessly one shot or near one shot everything while moving at the speed of a coked up weasel.