>June 2024
IT'S OVER
Also closed beta means they will either only take in a smaller number of players or they will charge you to play that.>June 2024
IT'S OVER
yeah that CLOSED BETA date really hurt to hear
>June 2024
IT'S OVER
yeah that CLOSED BETA date really hurt to hear
I was expecting them to have switched a lot of people from poe1 but 8 people is insane. No wonder we got some really content-starved leagues for a while now.wait a second
https://clips.twitch.tv/CrispyClearCobblerSeemsGood-xw0EcXgz_xZwXh_f
8 people done more than whole blizz department
I was expecting them to have switched a lot of people from poe1 but 8 people is insane. No wonder we got some really content-starved leagues for a while now.wait a second
https://clips.twitch.tv/CrispyClearCobblerSeemsGood-xw0EcXgz_xZwXh_f
8 people done more than whole blizz department
League seems like it could be fun. Not sure if there's any incentive to not just dive enemy base totems, but I guess we'll see.
Not a fan of the guardian changes (the elemental thingie only spawning on kill is a kick in the balls). Chieftain changes seem like they'd be really strong with the right build and items, but also kinda janky as aside from tawhoa/tukohama there's nothing that is equivalent to MOAR damage. The explosion has crazy high damage although the chance is kinda low.
You get some free resists (the max fire node seems really good with rise of pheonix but kinda shit without it, so as SSF its bad). And then you have a node which requires you to be stationary, which feels sad. No HP regen, no MOAR fire damage or regen, no tankyness.League seems like it could be fun. Not sure if there's any incentive to not just dive enemy base totems, but I guess we'll see.
Not a fan of the guardian changes (the elemental thingie only spawning on kill is a kick in the balls). Chieftain changes seem like they'd be really strong with the right build and items, but also kinda janky as aside from tawhoa/tukohama there's nothing that is equivalent to MOAR damage. The explosion has crazy high damage although the chance is kinda low.
I’m 90% sure Chieftain is going to be the new default for Righteous Fire with those nodes. I.e. my new go-to
You get some free resists (the max fire node seems really good with rise of pheonix but kinda shit without it, so as SSF its bad). And then you have a node which requires you to be stationary, which feels sad. No HP regen, no MOAR fire damage or regen, no tankyness.League seems like it could be fun. Not sure if there's any incentive to not just dive enemy base totems, but I guess we'll see.
Not a fan of the guardian changes (the elemental thingie only spawning on kill is a kick in the balls). Chieftain changes seem like they'd be really strong with the right build and items, but also kinda janky as aside from tawhoa/tukohama there's nothing that is equivalent to MOAR damage. The explosion has crazy high damage although the chance is kinda low.
I’m 90% sure Chieftain is going to be the new default for Righteous Fire with those nodes. I.e. my new go-to
What am I missing?
no tankyness
I was going to mention how sanctum is the only one that stood out but for some reason decided against it. Sentinel was them "experimenting" with no balance changes and no new skill gems, Lake of Kalandra needed an extra month to get it into a proper state and even then I thought it was horrible and Crucible barely has anything going for it outside the crafting system. The map itself is a barren corridor, couldn't even bother (or more likely, they couldn't get it in time) to have a boss before the Forge.I hated Sanctum but content-starved? Felt like a very fleshed out league. And tbf with defences now mattering with the rework it might become one of my favorite leagues
Explain it to me though. Obviously max res is really good, but for sources of +max fire res I count exactly two +1% on the tree, and one of them is right next to +2% all (which means you could pick up +1 light and cold for 2 points if you really wanted), so you're really getting +2% cold/lightning max res. That's good, but is it good for an ascendancy notable that's behind another kinda mediocre notable? It'll take a lot of gear pressure off for ssf, but still. Combined with some +max fire res on gear and it becomes really stronk, and phoenix shield is not that rare as for as uniques go, so maybe it has potential as a 4th node.That maximum resistances are completely nuts in PoE and we get two of them completely free
Same.Ngamahu node has to have great potential, but I can't think of one right on the bat.
Explain it to me though. Obviously max res is really good, but for sources of +max fire resThat maximum resistances are completely nuts in PoE and we get two of them completely free
Hinekora is probably going to be really good QoL for rares though
That's good, but is it good for an ascendancy notable that's behind another kinda mediocre notable?
How is Tasalio helping with chaos res? Just by reducing gear pressure in general since it'll be +70 light and cold res in the end?
Ramako is going to mean you don't need flammability,
Maybe I'm reading it wrong but Ramako feels like a trap since it sets enemy res to 0. If that's true than you're going to lose a ton of damage from curses or scorch/legacy of fury.the Ramako, Sun's Light node is just absolute off its rocker in terms of damage. To a point where I can't even believe it's real.
Maybe I'm reading it wrong but Ramako feels like a trap since it sets enemy res to 0. If that's true than you're going to lose a ton of damage from curses or scorch/legacy of fury.the Ramako, Sun's Light node is just absolute off its rocker in terms of damage. To a point where I can't even believe it's real.
What part of really good qol is callous disregard?Saying this with such callous disregard
Why? There's no other damage curse, and the defensive curses are mediocre. And not having to curse at all is minor qol, at least when the alternative is needing to stand still.Not needing flammability would be insane.
What part of really good qol is callous disregard?Saying this with such callous disregard
Why? There's no other damage curse, and the defensive curses are mediocre. And not having to curse at all is minor qol, at least when the alternative is needing to stand still.