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Path of Exile is a MAJESTIC incline

430am

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It was actually worth 10-20 divs then and they felt pity on you.
Nah, I price-check the stuff I actually put on sale extensively. My REAL gripe against the trading system doesn't even concern GGG, it's awakened-poe-trade not supporting Wayland on Linux so I have to fucking alt-tab to check the price from my browser window instead of it being a pop up in the game, but that one's on me.
 

Turisas

Arch Devil
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I have to fucking alt-tab to check the price from my browser window instead of it being a pop up in the game, but that one's on me.

Yeah that doesn't sound very ideal at all. I'd probably get a second monitor just for that in that position.
 

tritosine2k

Erudite
Joined
Dec 29, 2010
Messages
1,811
The fuck's the point of that? The entire profit off Delirium runs is to get orbs and then reroll them to diviner/fine and trade.
dunno, maybe farming clusters?
Nobody buys clusters, at all. Orbs are where it's at.
I made 15 div on clusters before getting bored (so it was early), Tujen gave reservation cluster twice, rest were low effort flips will do it again
I have to fucking alt-tab to check the price from my browser window instead of it being a pop up in the game, but that one's on me.

Yeah that doesn't sound very ideal at all. I'd probably get a second monitor just for that in that position.
still an overhead which a phone app isn't.
 
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ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
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The occasional goatse hideout is a treat. Also, asking prices are fine, people are different, it's bartering, not weighing gold at the fucking monetary fund. I had cases of offering items for like 10c and people dropping 2 div and pressing accept. I had many cases of people over-paying me, and sometimes not having a bit of c to make the full price, but me being glad to get it off my hands ASAP. The human part's fine. What's the worst that could happen, you get underpaid 10c? You get way more than that in a single map run. Just play the game.
I was waiting for this. You do but it is in all kinds of currency that you then need to trade for useful currency using same trade system. Even with bots ruling currency trading it is still irritaiting.
And then when you actually want to do some crafting and then want to buy crafting components in bigger numbers.. good luck LOL
Their whole system is designed to be irritating and after 5+ years of playing trade PoE I lost willpower to continue. This is why I am now playing SSF and playing less then ever (because it is not designed for SSF either).
 

ArchAngel

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It was actually worth 10-20 divs then and they felt pity on you.
Nah, I price-check the stuff I actually put on sale extensively. My REAL gripe against the trading system doesn't even concern GGG, it's awakened-poe-trade not supporting Wayland on Linux so I have to fucking alt-tab to check the price from my browser window instead of it being a pop up in the game, but that one's on me.
Here we go #2. Do you know how much time you lose by engaging in whole trading system? Before I switched to SSF I spent as much time wasting time checking values of different items, putting them on sale and interacting with people wanting to buy shit and then trying to use same shitty system trying to buy stuff I need.

Now I just play SSF, get to lvl 90+, gather as much crafting power as I can by that level, use it all to craft something good that I need to get to lvl 95+ and then quit if I failed, try another character or wait for next league. But I had fun the whole time and I PLAYED the game 100% of the time, I didn't play the TRADE!
 

tritosine2k

Erudite
Joined
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Messages
1,811
It was actually worth 10-20 divs then and they felt pity on you.
Nah, I price-check the stuff I actually put on sale extensively. My REAL gripe against the trading system doesn't even concern GGG, it's awakened-poe-trade not supporting Wayland on Linux so I have to fucking alt-tab to check the price from my browser window instead of it being a pop up in the game, but that one's on me.
Here we go #2. Do you know how much time you lose by engaging in whole trading system?
It's really not much because lootfilter drops something you already know it's something special. But it's sorta fun its not obvious at first why certain uniques would be special. Then you realise maybe its because corrupt/double corrupt. In SSF this scenario doesn't even make sense and also cards don't make sense unless you farm regret or tabula or 6link bow. I already get bored I need such scenario 2 try before resorting to flip.

Main attraction of game is build diversity SSF just compounds the chore of leveling.

I like trade as it is, you can easily mess up even if you make money because some builds are oversold and way worse IRL.
 
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Baron Dupek

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tf is schizm?
AU7Pm0szUjQXa2xPb6T7vEFHiI5p7iZFJmpOkUQFlU4.jpg

good for weaker builds that are not Legion-effective
 

430am

Educated
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And then when you actually want to do some crafting and then want to buy crafting components in bigger numbers.. good luck LOL
Achieved with a single press of a button? There's a bulk sale option in your stash (and on the website) in case you never bothered to look before crying. Somehow I have zero problems with buying tens of stacks of currency to reroll orbs or selling essences 50 at a time that make mad bank. I think you'd be surprised to hear that I've been selling "crafting components" for divs as my primary income along with logbooks this league, and I got all voidstones along with the perfect solved build and stopped playing because I pretty much completed the game with a chest full of divs that won't even buy me anything I need at that point. Like less than halfway into the league. I didn't need any luck.
You do but it is in all kinds of currency that you then need to trade for useful currency using same trade system.
There exists a little something called a loot filter, it lets you filter all the shit you don't need or shouldn't bother with. So you can spec your atlas into something you want to farm and pick up just that and sell it. I know, it's that easy.
Before I switched to SSF I spent as much time wasting time checking values of different items, putting them on sale
Sounds like a you problem. If you played the game for five years as you claim (I find it hard to believe considering what you're saying) you can tell whether an item is worth selling just having a glance at the modifiers and the item type. If you're hauling twenty items a run to meticulously price check and sell for 15c a pop, I have bad news for you: you're doing it wrong. Watch a guide on youtube, people make pretty good ones about what you should be aiming to farm and profit from. Also, trade is an essential part of the game, it's not "time wasted". That's why SSF is it's own separate league. You sell to get profit, you buy what you need. The entire end-game is built around farming and selling. It's not going to be completely streamlined for you with a press of a single button, it's a barter market that you need to engage in and know what you're doing. In other MMO games with automated markets in order to make a profit it is still required for you to know what you're selling and why, to know it's market value and do research and comparison. Don't want that -- play SSF, but there's no reason to whine because of user error. There's tons of information out there for years to help you out, even with complete spoonfed formulas of how to spec your loot, what to get, what to do and how to sell. If you're spending hours price checking each item worrying about whether you can get profit in the margin of 5-10c no wonder you feel miserable. And if you were selling items that actually go for something, then that margin wouldn't be an issue in the first place, and by extension, the problem that you described wouldn't exist.
Also, pretty much all end-game strats I know are focused on bulk selling currency or mechanic based stuff. You don't "farm" weapons or gear for sale. It's an outlier where something super good drops so you just pick it up to throw it in a sale tab because why not, it's income. Or, people hand crafting gear specific to a popular build and pushing it on the market for like 4-15div. The only people who sell the low-c items they pick up off the floor and price check for some reason are new to the game and abandon that behavior very soon. It's not an optimal way to play the game at all, but the game gives you that freedom to keep bashing your head against a wall if you want since it's a free market.
 
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ArchAngel

Arcane
Joined
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Messages
21,551
And then when you actually want to do some crafting and then want to buy crafting components in bigger numbers.. good luck LOL
Achieved with a single press of a button? There's a bulk sale option in your stash (and on the website) in case you never bothered to look before crying. Somehow I have zero problems with buying tens of stacks of currency to reroll orbs or selling essences 50 at a time that make mad bank. I think you'd be surprised to hear that I've been selling "crafting components" for divs as my primary income along with logbooks this league, and I got all voidstones along with the perfect solved build and stopped playing because I pretty much completed the game with a chest full of divs that won't even buy me anything I need at that point. Like less than halfway into the league. I didn't need any luck.
You do but it is in all kinds of currency that you then need to trade for useful currency using same trade system.
There exists a little something called a loot filter, it lets you filter all the shit you don't need or shouldn't bother with. So you can spec your atlas into something you want to farm and pick up just that and sell it. I know, it's that easy.
Before I switched to SSF I spent as much time wasting time checking values of different items, putting them on sale
Sounds like a you problem. If you played the game for five years as you claim (I find it hard to believe considering what you're saying) you can tell whether an item is worth selling just having a glance at the modifiers and the item type. If you're hauling twenty items a run to meticulously price check and sell for 15c a pop, I have bad news for you: you're doing it wrong. Watch a guide on youtube, people make pretty good ones about what you should be aiming to farm and profit from. Also, trade is an essential part of the game, it's not "time wasted". That's why SSF is it's own separate league. You sell to get profit, you buy what you need. The entire end-game is built around farming and selling. It's not going to be completely streamlined for you with a press of a single button, it's a barter market that you need to engage in and know what you're doing. In other MMO games with automated markets in order to make a profit it is still required for you to know what you're selling and why, to know it's market value and do research and comparison. Don't want that -- play SSF, but there's no reason to whine because of user error. There's tons of information out there for years to help you out, even with complete spoonfed formulas of how to spec your loot, what to get, what to do and how to sell. If you're spending hours price checking each item worrying about whether you can get profit in the margin of 5-10c no wonder you feel miserable. And if you were selling items that actually go for something, then that margin wouldn't be an issue in the first place, and by extension, the problem that you described wouldn't exist.
Also, pretty much all end-game strats I know are focused on bulk selling currency or mechanic based stuff. You don't "farm" weapons or gear for sale. It's an outlier where something super good drops so you just pick it up to throw it in a sale tab because why not, it's income. Or, people hand crafting gear specific to a popular build and pushing it on the market for like 4-15div. The only people who sell the low-c items they pick up off the floor and price check for some reason are new to the game and abandon that behavior very soon.
Dear God man, do you read what you write? Why did you spent so much time learning this trade simulator?
I just want to play aRPG, get loot off ground and have fun. I only engaged in trade as little as possible. I do not care to spend 1 extra minute to "learn" how to play trade simulator better. I do not care about that AT ALL.
This is what I and others are complaining about.

Maybe you get your fun from all this shit, I do not. I want simple trade or good drops so I can spent every minute playing aRPG, not a Trade Simulator. Congrats, you are a master of Trade.. in what is supposed to be an aRPG. LOL
 

430am

Educated
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I just want to play aRPG, get loot off ground and have fun.
Then do just that, nobody's holding a gun to your head forcing you to trade. It's there for you if you don't want to grind for 150 hours for a single piece of gear.
Maybe you get your fun from all this shit, I do not.
So not a problem of the trade system. Thank you for agreeing. There's no problem with playing SSF, I get what you're saying, have fun in your own way. I have fun not only completing the game but solving the build, doing all pinnacle bosses and getting rich before I stop for the league.
Also, it doesn't take a lot to "master" the trade or whatever, it's easy. Funny enough, it takes way more time and suffering to clear all content with SSF than doing it with trade. Because then you WISH you could get the ten stacks of orbs that you need to craft your gear with a single trade offer instead of doing 500 map runs.
 
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Reever

Scholar
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Joined
Jul 4, 2018
Messages
601
hmm, diving a bit more into it, there are a lot of diverging opinions on this ascendancy. Guess we’ll have to wait and see

9c8sjr5uc3fb1.png
At first I was disappointed that Gladiator didn't get a rework but if this and guardian is the type of balance they have in mind I'll take my 0.4% thank you very much.
The fuck's the point of that? The entire profit off Delirium runs is to get orbs and then reroll them to diviner/fine and trade.
now you get a shitty ground effect all over the map
 

Turisas

Arch Devil
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At first I was disappointed that Gladiator didn't get a rework but if this and guardian is the type of balance they have in mind I'll take my 0.4% thank you very much.

Gladiator's just a plain busta, might as well stick with duelist and not pick an ascendancy at all. And eg. Flaskfinder's rework was perfectly fine, in the sense that at least it's coherent and just works™ even if the nodes themselves are pretty damned boring.
 

Reever

Scholar
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Messages
601
At first I was disappointed that Gladiator didn't get a rework but if this and guardian is the type of balance they have in mind I'll take my 0.4% thank you very much.

Gladiator's just a plain busta, might as well stick with duelist and not pick an ascendancy at all.
Or just pick Champion since it's in a great spot right now.
 

ArchAngel

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I just want to play aRPG, get loot off ground and have fun.
Then do just that, nobody's holding a gun to your head forcing you to trade. It's there for you if you don't want to grind for 150 hours for a single piece of gear.
Maybe you get your fun from all this shit, I do not.
So not a problem of the trade system. Thank you for agreeing. There's no problem with playing SSF, I get what you're saying, have fun in your own way. I have fun not only completing the game but solving the build, doing all pinnacle bosses and getting rich before I stop for the league.
Also, it doesn't take a lot to "master" the trade or whatever, it's easy. Funny enough, it takes way more time and suffering to clear all content with SSF than doing it with trade. Because then you WISH you could get the ten stacks of orbs that you need to craft your gear with a single trade offer instead of doing 500 map runs.
It is certainly a HUGE problem because game is not designed around SSF (like it should be) but trading is a pain that needs you to learn a seperate game called Trade Simulator.

And the REAL reason why that is, they are afraid people will complete their characters faster and quit the league faster. That is only reason why they put these stupid artificial barriers around trade.
Sure OK, but since SSF is a seperate mode anyways, they could just add better drops there and then both groups would be satisfied.

But what about all the items that would go back to Standard after league is over?
#1 Screw Standard
#2 make Standard SSF and migrate those characters there
 
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430am

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game is not designed around SSF (like it should be)
Really, it should be? Says who, you? It's already easy to complete all 10 acts and finish the game without any help. The pinnacle bosses are for min-maxing your build, like the ubers in Diablo.
And the REAL reason why that is, they are afraid people will complete their characters faster and quit the league faster.
I just told you that clearing all content is WAY faster with trade and sometimes straight up impossible on SSF depending on build and luck. Read before replying to me.
There's no "artificial barriers". You don't have to trade at all if you don't want to. It's entirely possible to self-craft all your gear, but it will take a ton of time grinding the materials respeccing the atlas tree instead of just getting exactly what you want from someone who has it.
Git gud. There's no secret conspiracy theory out to get you, you never bothered to become skilled at the end game in either modes.
 
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ArchAngel

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Messages
21,551
game is not designed around SSF (like it should be)
Really, it should be? Says who, you? It's already easy to complete all 10 acts and finish the game without any help. The pinnacle bosses are for min-maxing your build, like the ubers in Diablo.
And the REAL reason why that is, they are afraid people will complete their characters faster and quit the league faster.
I just told you that clearing all content is WAY faster with trade and sometimes straight up impossible on SSF depending on build and luck. Read before replying to me.
There's no "artificial barriers". You don't have to trade at all if you don't want to. It's entirely possible to self-craft all your gear, but it will take a ton of time grinding the materials respeccing the atlas tree instead of just getting exactly what you want from someone who has it.
Git gud. There's no secret conspiracy theory out to get you, you never bothered to become skilled at the end game in either modes.
"Git gud" in this case means learn the Trade Simulator and suffer the terrible trade system. You are trully retarded, it feels like talking to a TDS person.
What happened to a loot hunt? Why is there not a focus on that?
It is why I said it should be designed around SSF or seperate SSF from trade shit for real, not just in name.

Hopefully PoE2 becomes less reliant on trade
 

tritosine2k

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Messages
1,811
It is why I said it should be designed around SSF

in this game that means farming plus they'll make you jump through hoops twice over before implementing anything deterministic.

It's rather interesting how spectre builds are treated so bad in a row like they are done with that whole ordeal.

In any case if POE2 is really path of souls I wouldn't mind if some of this (1) stuff comes to dungeon crawlers.
 

ArchAngel

Arcane
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Messages
21,551
It is why I said it should be designed around SSF

in this game that means farming plus they'll make you jump through hoops twice over before implementing anything deterministic.

It's more interesting how spectre builds are treated so bad in a row like they are done with the whole ordeal.
Well PoE2 having special fusings that are drops and guarantee +1 link to your skills and the way they are going to seperate skill links from gear (FINALLY! I hated that shit from Closed Beta of PoE1 and wrote them big feedback post about it) is already a big bonus to not needing to trade. Sure trading will make it faster but hopefully it will not be as crazy difference as it is now. Even in SSF I get plenty of 6L, they are just corrupted items or item bases that are useless for me. Hopefully this Greater Fusing that 6L your skills drops as often as 6L do in current game.

New Chaos orbs being like Annul orb + Exalted in one is also very cool in process of making your own gear instead of trading for it. And shops actually having useful upgrades and being a source of current 1 to 10c rares that let you start mapping without need to trade for them is also incline.
 

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