Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Path of Exile is a MAJESTIC incline

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,563
Welcome to the Bone Zone

Probably an almost 100% indication that boneshatter would be nerfed or heavily 'reworked' (uber-nerfed in GGG parliance)

Which is shame, it is only "melee" skill that let me run low level red maps in SSF with a 5L...
And this upcoming league I was thinking of going Boneshatter again, this time with a Slayer. I guess GGG will not be happy until we all play RF, totems, mines or minions only..
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,789
Location
(╯°□°)╯︵ ┻━┻

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,428
Location
spite
0sjjzp6gcrgb1.jpg
 

Peachcurl

Arcane
Joined
Jan 3, 2020
Messages
10,789
Location
(╯°□°)╯︵ ┻━┻

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,545
Location
Crait
What don't you guys like about trade?

I'm starting to get used to trading on console. It is less efficient but I've come to appreciate the streamlined process and anonymity.
 

430am

Educated
Joined
Apr 11, 2023
Messages
240
Location
divine_cybermancy
I don't have a problem with trade either, I get absolutely everything I want just fine even on mega popular builds like RF. Duh, maybe don't send offers for the underpriced first result that a thousand chinese bots and a hundred guys will ping, pay 5-10c more and there you have it instantly.
 

Ba'al

Scholar
Joined
Jun 26, 2016
Messages
205
The trading system in early Pokemon games, where you needed a physical cable to connect two game consoles, is better designed than whatever the fuck PoE's trading system is.

I don't even know how you're supposed to trade without a premium stash tab. To find an item you're looking for you have to go to a third party site (?), copy and paste the 'buy text' into the game's chat (??), then the buyer and seller have to meet in the same instance (if the seller is afk then lmao), the seller must manually find the item the buyer is looking for (???) and then finally both can engage with the trade screen, where even though the item and price were determined beforehand, scamming can still happen. So apparently you can set a price for an item in the stash and a third party site can track it, but your own fucking client cannot? The third party site know exactly which item you're buying, but there's just no way for the trade screen to detect if the correct item is in the trade?

Chris Volcel said that all this is intentional so I guess garbage design is part of his vision. I play SSF because I can't stand trading, though for some builds it's just not viable to target farm the items you need and I really wish you could.
 

430am

Educated
Joined
Apr 11, 2023
Messages
240
Location
divine_cybermancy
I don't even know how you're supposed to trade without a premium stash tab.
By buying stuff from other people. If you really need to sell something worthwhile, use trade chat, TFT and other means if somehow by finishing your first league or a few of them you still haven't dropped like five bucks.
To find an item you're looking for you have to go to a third party site
It's an official first party website on the pathofexile.com domain with an API that works directly with the game, you don't know what you're talking about.
copy and paste the 'buy text' into the game's chat
No, you just literally click the button that says SEND TRADE next to the item you want, and that's it.
the seller must manually find the item the buyer is looking for
It's directly highlighted in your stash for convenience and even tells you exactly where it is, you don't need to "find" anything.
even though the item and price were determined beforehand, scamming can still happen. So apparently you can set a price for an item in the stash and a third party site can track it, but your own fucking client cannot?
You have to mouse over and examine each item that you're sending and receiving just to prevent scams. If you traded even once in the game, you'd know this. Also the ones where the correct item isn't locked in automatically is because the offer says ASKING price, which means you can work something out in the process if you want.
For the same instance you just press one button to teleport to the guy's hideout and that's it. It's more hands-on with directly interacting with players instead of it being an auction listing, and I personally don't see a problem with that. If the dev wants people to directly trade with each other instead of having a one-click FFXIV auction that's their decision. The website's already there to make your life easier with this instead of shouting on trade chat all day. I never had a problem or an inconvenience with buying or selling regardless of builds and farming strats, even if you're selling like 500 maps in bulk just make an offer on TFT which takes a minute and someone will hit you up. All in all, try playing the game. Going all in to play SSF, which is a very specific experience, just because you can't bother to find a minute to buy an item that you want sounds like a miserable experience, and I doubt you got very far. People usually play SSF because they like the in-depth crafting system and having the experience of making it completely from drops, it's a league of its own with unique gameplay, but if it's just from trading system butthurt, that's called clownmode. Basically the "look ma, no hands!" moment.
The reason why I don't mind it being direct interaction with players is because I've met many people during trade that I just made friends with, who helped me out, and we played the game together and did bosses and map runs together and are in contact during leagues. It's very useful for example for crafting shit that you don't have for your items by giving it to the dudes in the guild who have it. So yes, the whole direct-interaction thing does in fact work for getting involved in the game community.
 
Last edited:

Ba'al

Scholar
Joined
Jun 26, 2016
Messages
205
trade chat, TFT
lol

I was mistaken about the site being third party, my main complaint is that it is something you have to do outside the game ("try playing the game" lol). The 'send trade' I did not know about and item highlight I think is a recent addition that I haven't perceived because I switched to SSF since. Both good additions. Mouse over requirement doesn't prevent scams. It would be incredibly easy to improve the trade screen and I'm not going to write an essay how, but off the top of my head - how about a currency counter that shows something like 15 chaos, 4 alchemy to the side? An intern could write this shit in a day ffs. What you've done is just go over my complaints and said that it doesn't bother you. But can't you admit that the system is needlessly awkward? There are plenty of examples in the industry and pretty much all of them are more intuitive to use. I didn't even mention the perspective of the seller and how selling an item necessitates stopping whatever you're currently doing but I'm sure you don't find anything wrong with that either.

I just find it absurd how Fat Baldson frequently mentions that he likes the idea of one player finding an item and another player saying "I need that, give it to me" and yet the trading system feels like an afterthought.
 

Alex

Arcane
Joined
Jun 14, 2007
Messages
9,328
Location
São Paulo - Brasil
I don't even know how you're supposed to trade without a premium stash tab.
By buying stuff from other people. If you really need to sell something worthwhile, use trade chat, TFT and other means if somehow by finishing your first league or a few of them you still haven't dropped like five bucks.
To find an item you're looking for you have to go to a third party site
It's an official first party website on the pathofexile.com domain with an API that works directly with the game, you don't know what you're talking about.
copy and paste the 'buy text' into the game's chat
No, you just literally click the button that says SEND TRADE next to the item you want, and that's it.
the seller must manually find the item the buyer is looking for
It's directly highlighted in your stash for convenience and even tells you exactly where it is, you don't need to "find" anything.
even though the item and price were determined beforehand, scamming can still happen. So apparently you can set a price for an item in the stash and a third party site can track it, but your own fucking client cannot?
You have to mouse over and examine each item that you're sending and receiving just to prevent scams. If you traded even once in the game, you'd know this. Also the ones where the correct item isn't locked in automatically is because the offer says ASKING price, which means you can work something out in the process if you want.
For the same instance you just press one button to teleport to the guy's hideout and that's it. It's more hands-on with directly interacting with players instead of it being an auction listing, and I personally don't see a problem with that. If the dev wants people to directly trade with each other instead of having a one-click FFXIV auction that's their decision. The website's already there to make your life easier with this instead of shouting on trade chat all day. I never had a problem or an inconvenience with buying or selling regardless of builds and farming strats, even if you're selling like 500 maps in bulk just make an offer on TFT which takes a minute and someone will hit you up. All in all, try playing the game. Going all in to play SSF, which is a very specific experience, just because you can't bother to find a minute to buy an item that you want sounds like a miserable experience, and I doubt you got very far. People usually play SSF because they like the in-depth crafting system and having the experience of making it completely from drops, it's a league of its own with unique gameplay, but if it's just from trading system butthurt, that's called clownmode. Basically the "look ma, no hands!" moment.
The reason why I don't mind it being direct interaction with players is because I've met many people during trade that I just made friends with, who helped me out, and we played the game together and did bosses and map runs together and are in contact during leagues. It's very useful for example for crafting shit that you don't have for your items by giving it to the dudes in the guild who have it. So yes, the whole direct-interaction thing does in fact work for getting involved in the game community.

I don't disagree with anything you've said. But I think a more automated system for smaller stuff would help the game.
 

430am

Educated
Joined
Apr 11, 2023
Messages
240
Location
divine_cybermancy
No argument, gotcha.
First off, you don't have to do it outside of the game. The "try playing the game" remark is there because you are obviously very unfamiliar with the trading system and its uses due to lack of experience with the game. Yes, mouse over does prevent scams because you examine everything you get, and if you press accept after that and you get scammed, then it's on you for being retarded. Your complaint about lack of counter is even more baffling. Each orb has max stack count. If your asking price for an item is 120c and a dude drops you 6 stacks of 20c and you NEED a counter for that to make sure you don't get scammed, then how did you even pass grade school? Also, if dropping a portal for 30 seconds to make a trade is a massive inconvenience for you -- and once again, if you'd play, you wouldn't sell shit below a certain price because it isn't worth your time -- compared to playing the entire game in SSF on purpose(good luck getting all voidstones in your league), then I don't even know what to say. If I get an offer for 1-2div then on the contrary I'm happy to drop portal or "dude 5mins", not inconvenienced by it.
he likes the idea of one player finding an item and another player saying "I need that, give it to me" and yet the trading system feels like an afterthought.
Know what flew over your head there while reading that? The implication of human-human interaction, not clicking on an auction button with instant purchase. Works like intended.
I don't disagree with anything you've said. But I think a more automated system for smaller stuff would help the game.
Yeah, I respect and empathize with some people that have that opinion, but I like the current one. I enjoy dropping in and checking people's hideouts and build setups, haggling and sometimes making friends just chatting about stuff.
 

430am

Educated
Joined
Apr 11, 2023
Messages
240
Location
divine_cybermancy
The occasional goatse hideout is a treat. Also, asking prices are fine, people are different, it's bartering, not weighing gold at the fucking monetary fund. I had cases of offering items for like 10c and people dropping 2 div and pressing accept. I had many cases of people over-paying me, and sometimes not having a bit of c to make the full price, but me being glad to get it off my hands ASAP. The human part's fine. What's the worst that could happen, you get underpaid 10c? You get way more than that in a single map run. Just play the game.
 

Turisas

Arch Devil
Patron
Joined
May 25, 2009
Messages
10,014
I had cases of offering items for like 10c and people dropping 2 div and pressing accept.
It was actually worth 10-20 divs then and they felt pity on you. Unless it was just some league ending shenanigans for them, people like to share their loads in different ways I suppose.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom