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Path of Exile is a MAJESTIC incline

Cyberarmy

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After all those years I was finally in a mood to play RF, practiced it in the events and done my homework. THEN BAAAAAAMMM!!!!
RF nerfed, heavily...

A huge league nevertheless, just Ultimatum is fun enough for me to play it. Kinda strange that they didn't touched Sanctum much.
 

Grunker

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Patch Notes said:
Righteous Fire:
  • No longer Deals 39-2447.9 base Fire Damage per Second. Now deals 70% of your Maximum Life and Energy Shield as Base Fire Damage per second (both previously 35%).
  • Quality now provides +0-0.3 metres to radius, instead of 0-20% increased Burning Damage.

look-how-they-massacred-my-boy-meme.gif
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Patch Notes said:
Righteous Fire:
  • No longer Deals 39-2447.9 base Fire Damage per Second. Now deals 70% of your Maximum Life and Energy Shield as Base Fire Damage per second (both previously 35%).
  • Quality now provides +0-0.3 metres to radius, instead of 0-20% increased Burning Damage.

look-how-they-massacred-my-boy-meme.gif
So from 2400 + 35% to just 70%. You'd need 7k hp+ES to make up the difference. Not that hard for an inquisitor, huge nerf for other ascendancies. Probably also a big nerf to leveling with it, although it was honestly amazing at it, so it might still be pretty ok.

Some of these new ascendencies seem cool. Ability to spawn mobs during single target fights in particular seems like it will enable some builds.

Return of ultimatum is also cool.

I am dubious to transfigured gems, seems like it will be a fucking pain for ssf, the same way alternate quality or helmet enchants were.

The league map seems to force you to facecheck enemies, which is a bit MEH. Also don't like the russian roulette of accidentally giving the map boss +50% damage resistance or whatever.

No idea if I will play this league, what with rogue trader and such.
 

Grunker

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Patch Notes said:
Righteous Fire:
  • No longer Deals 39-2447.9 base Fire Damage per Second. Now deals 70% of your Maximum Life and Energy Shield as Base Fire Damage per second (both previously 35%).
  • Quality now provides +0-0.3 metres to radius, instead of 0-20% increased Burning Damage.

look-how-they-massacred-my-boy-meme.gif
So from 2400 + 35% to just 70%. You'd need 7k hp+ES to make up the difference. Not that hard for an inquisitor, huge nerf for other ascendancies.

It’s much worse than that, since you can‘t scale with +gem level anymore. Even for inqui, it’s a big nerf.
 

Tarkleigh

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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
I am very exited for the introduction of Ultimatum into the Standard League. I missed the league back in the day but seems like it is great fun. I also don't mind metamorph being removed a bit, it always was a very meh mechanic.

Not sure about the skill gem changes, yet, I need to read the patch notes first.
 

Jaedar

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It’s much worse than that, since you can‘t scale with +gem level anymore. Even for inqui, it’s a big nerf.
I never got any gems higher than level 20 last league anyway, either with corrupts or mods. If it doesn't touch my SSF experience it doesn't matter. r00flez!

Skimming through patch notes: vortex also got meganerfed, zombies got a big nerf. Worst kirac mods of all time. Am I the only one who thinks that +0.2 to radius is incredibly stingy for a max quality gem? Or is the new "meter" radius bigger than the unit radius from before?

I also don't mind metamorph being removed a bit, it always was a very meh mechanic.
Metamorph sux. I am 100% fine with it being removed.
 

Grunker

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It’s much worse than that, since you can‘t scale with +gem level anymore. Even for inqui, it’s a big nerf.
I never got any gems higher than level 20 last league anyway

sometimes reading your posts in this thread make brain hurty hurty

you can get +gem level from a few sources not just the gem itself, and a few of those can absolutely be crafted in ssf pretty easily
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Checking out the new ascendencies:
Maji seems a bit meh, I guess tinctures might be cool since you can stop using potions.
Warlock's crimson power seems hilarious, although I haven't done the math yet (but how can getting +500 maximum life from a medium tier chest piece at level 70 possibly be anything but busted?).
Primalist is guaranteed busto in trade, will probably be shit in ssf.

It’s much worse than that, since you can‘t scale with +gem level anymore. Even for inqui, it’s a big nerf.
I never got any gems higher than level 20 last league anyway

sometimes reading your posts in this thread make brain hurty hurty

you can get +gem level from a few sources not just the gem itself, and a few of those can absolutely be crafted in ssf pretty easily
And yet I failed every time I tried! The wonders of RNGsus. Yet I managed to craft like 5 +1 chaos amulets. I also remember asking for advice at the time on how to craft and I got none, so it's entirely possible I missed the best way. I mostly tried via harvest iirc.
 

Gerrard

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Huge nerf, maybe it'll scale good with 10K hp and 20 k ES but I'll go invest that big in another skill.
But then there's just no reason not to make a Rathpith Globe build, since investing in life/ES doesn't increase the damage of your Fire Trap for single target.
 

ArchAngel

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Ah nice, more mechanics on top of mechanics.. it stopped being fun a while ago and they are making it harder and harder for new players to get into PoE1.

I am mostly looking forward to PoE2 because we get to start over fresh without 10 years of mostly crappy mechanics.
 

Kjaska

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Huge transformative changes, GGG did it again! Was prepared for another placeholder League tbh, since they are probably in full turbo crunch now that they have announced the beta for july. Very pleasantly surprised.

WASD + xbows + (potentially)Deadeye Ascendancy has me hyped for PoE2 for the first time.

Never really cared about Ultimatum, but it's definitely better than Metamorph. I would have preferred they remove Ritual instead of Metamorph, as Ritual is actively annoying whereas Metamorph is just mediocre but inoffensive. Ritual makes your map go twice as long and you'll sometimes forget all the rewards inside, while Metamorph can be done at almost no additional time cost.

Current Lab helmet enchant thing is very streaky and unreliable in SSF. It is also gay, as you can't farm Gift of the Goddess anymore in a reliable fashion. The new Lab promises to be much more reliable when it comes to getting the preferred tranny gem. Additionally, the removal of the ability to flip an active skill gem makes Gemcutter Prisms much more valuable and also skill gems with quality.

Skill changes:

Perforate might be a build now
Penis Brand could also be a build now
Splitting Steel might be OP now with Nimis
Vortex was completely raped for some reason
Righteous Fire looks nerfed, however the single target was mostly from Fire Trap anyway and that has remained intact. Furthermore, it might still have enough damage to kill white mobs and that should be enough to clear the packs via explosions.
Summon Raging Spirit is nerfed heavily. It was pretty comfy to level with as a summoner, not sure how well it will perform now. It's probably still ok, but ideally you want a summoner to be busted to compensate for the unsatisfying playstyle.

Speaker of the Dead Keystone nerfed by almost 2/3. Brutal. I didn't get to test it myself, but it looked kinda annoying to do and like a chore instead of something you look forward to doing.
Meticulous Appraiser Keystone lives! I'm very glad to abuse that shit again next League.
Destructive Play was already great and only slightly annoying because you had to wait for Maven to cast the thing, now you can just instakill the boss. Big QoL change.


Kaom Gloves rip. I loved using these with Kikazaru. Now it's back to rare gloves with the rage implicit. Melee suffers for the sins of bow characters (and miners).
Frostferno was an excellent item that helped many mediocre builds (Ice Shot) achieve damage levels that felt good. It's still strong, but a lot of the mediocre builds are now going to be bottom of the barrel again instead of feeling good.
Ralakesh boots changed. Rip Discharge. I'm glad I got to play it at least once.

Hinekora's Lock investors got raped a little. Get fucked Standard weirdos!

Spell Cascade fix now makes Impending Doom much worse. Not that it was great anyway. Rip.
Returning Proj no longer completely busted for Poison builds.
Minions getting raped by Sirus deatomization storms is pretty retarded, no idea why they had to fix it.

Choir of the Damned node from Warlock of the Mists Ascendancy looks completely retarded for melee builds like Boneshatter (up to 5x damage increase on single target). Unless it has some long internal cooldown, this shit will make bossing much easier for many builds.
 
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Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
I might be back to ED Contagion next league. Thought I would never leave RF
I was also considering this actually. Been a long time since I played ED, and I suspect it will be very fun in ultimatum. I'm also eyeing some forbidden rite - league ascendency life stacking bullshit.
The former seems to have lowish base dps tho, and the latter you never know how quickly you can get to the league ascendancies, they might require grinding high tier red maps to even appear.
 

Grunker

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I might be back to ED Contagion next league. Thought I would never leave RF
cpt lance will save ya



:love: Lance liking this change was expected since he likes weird ES builds, buuuut that does sound more promising that I thought.

And it will be trickier and more expensive regardless - plus you’ll have to choose between pumping trap or RF.

Especially the latter I feel like the captain is glossing over a bit. The whole point of the build was that you could scale your RF and single target by double dipping
 

Cyberarmy

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Divinity: Original Sin 2
Summon Raging Spirit is nerfed heavily. It was pretty comfy to level with as a summoner, not sure how well it will perform now. It's probably still ok, but ideally you want a summoner to be busted to compensate for the unsatisfying playstyle.

They actually said that SRS didn't change at all, only wording changed. But we'll have to see it in action.
 

Kjaska

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My plan so far is to just start Deadeye Lightning Arrow and pick Warden of the Maji for the very versatile Oath node (can shore up resists until you have the gear and then swap to movement speed for faster progression and even the life will come in handy when you're past lvl95) and the busted looking Tinctures. LA gets the nice helmet enchant for the price of 20 GCPs now.

IMO you guys should consider Blade Fall + Blade Blast or Detonate Dead instead of ED + Contagion, since those are also two button builds, but compared to ED + C they have actual single target damage.
 

Damned Registrations

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"Um akshually RF is now better than before if you spend 5+ mirrors on your build"
I can't wait to hear that it got nerfed down to 45% life+ES because someone used it with an aura slave. Seems to be the standard way for PoE to get 'balanced.' Find something that the streamers are making look good with obscene levels of investment, then nerf it across the board so nobody else can even try a pretend version themselves.
 

Grunker

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"Um akshually RF is now better than before if you spend 5+ mirrors on your build"
I can't wait to hear that it got nerfed down to 45% life+ES because someone used it with an aura slave. Seems to be the standard way for PoE to get 'balanced.' Find something that the streamers are making look good with obscene levels of investment, then nerf it across the board so nobody else can even try a pretend version themselves.

The weird thing about the RF change is that yes, it was very popular, but that’s because the build felt so good - not because it was OP. It was always way harder to scale its damage compared most other popular builds.
 

Grunker

RPG Codex Ghost
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My plan so far is to just start Deadeye Lightning Arrow and pick Warden of the Maji for the very versatile Oath node (can shore up resists until you have the gear and then swap to movement speed for faster progression and even the life will come in handy when you're past lvl95) and the busted looking Tinctures. LA gets the nice helmet enchant for the price of 20 GCPs now.

IMO you guys should consider Blade Fall + Blade Blast or Detonate Dead instead of ED + Contagion, since those are also two button builds, but compared to ED + C they have actual single target damage.
None of those builds appeal to me unfortunately.
 

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