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Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

Incendax

Augur
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Jul 4, 2010
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level up points: all in strength; the level 20 point can go where-ever (30 str naked @ level 20; 38 str with onslaught heavy armor; 44 if you get some buff bot to cast legendary proportions)
You could go Abyssal Sorcerer 20 and start with Martial Weapon Proficiency.

You end up with self buffed Stength of 54, +55 Attack Bonus, Full BAB (Tranformation), automatically Shaken everything that is not immune, everything Shaken is flat-footed to you, and +51 Persuasion - give or take based on item choices and buffs.

Even the early game would be pretty easy, since you can have huge weapons and true strike spam.
 
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level up points: all in strength; the level 20 point can go where-ever (30 str naked @ level 20; 38 str with onslaught heavy armor; 44 if you get some buff bot to cast legendary proportions)
You could go Abyssal Sorcerer 20 and start with Exotic Weapon Mastery (Fauchard).

You end up with self buffed Stength of 54, +55 Attack Bonus, Full BAB (Tranformation), automatically Shaken everything that is not immune, everything Shaken is flat-footed to you, every attack sunders Armor, and every sunder armor triggers Mastery damage. +51 Persuasion, give or take based on item choices and buffs.
citation needed. even if its true but hes too squishy without dragonkind/transformation (and it takes way too long to get those spells)
also remember no heavy armor and no obscene dex so; too squishy.

also fauchard is of no use when in dragonkind mode (natural attacks only) so might as well go with a longspear.
 
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Haplo

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Pillars of Eternity 2: Deadfire
level up points: all in strength; the level 20 point can go where-ever (30 str naked @ level 20; 38 str with onslaught heavy armor; 44 if you get some buff bot to cast legendary proportions)
You could go Abyssal Sorcerer 20 and start with Martial Weapon Proficiency.

You end up with self buffed Stength of 54, +55 Attack Bonus, Full BAB (Tranformation), automatically Shaken everything that is not immune, everything Shaken is flat-footed to you, and +51 Persuasion - give or take based on item choices and buffs.

Does the Strength size bonus from Dragonkind stack with Strength size bonus from Legendary Proportions?

If it does, isn't that a bug?

Also can you still benefit from equipped items?

Also 55 AB? Seems kinda high.
20 BAB
22 (?) Str
5 Greater Magic Claw or some such?
4 Greater Heroism
1 Haste
-2 (?) Size

Did you include some other buffs?
 

razvedchiki

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what about a build around the elven curved blade,witcher style?
i was thinking for alchemist for the mutagen and the rest fighter,but that way there is no way i can get the dex bonus to dmg.
so what about 4 lvls of rogue for the uncanny dodge and the dex bonus to dmg rogues get rest fighter.2handed fighter archetype doesnt work if i go dex right?
 

Deleted Member 16721

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I spec'd Jaethal with Elven Curve Blade. Beautiful weapon and she was nasty with it. Until she died. At my hand. :/
 

Jarpie

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Codex 2012 MCA
WTF, you killed the best waifu in game? Jaethal is the best companion, and you killed her?

possibly_retarded.png
 

Haplo

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Pillars of Eternity 2: Deadfire
what about a build around the elven curved blade,witcher style?
i was thinking for alchemist for the mutagen and the rest fighter,but that way there is no way i can get the dex bonus to dmg.
so what about 4 lvls of rogue for the uncanny dodge and the dex bonus to dmg rogues get rest fighter.2handed fighter archetype doesnt work if i go dex right?
Yes, you can use Dex for damage with an Elven Curved Blade. And no, it's not worth it. If you plan to hold your weapon in both hands, go for Strength to get the 150% damage bonus from Str. This won't work with Dex.

And sure, a Strength based Vivisectionist works exceptionally well.
 

Deleted Member 16721

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WTF, you killed the best waifu in game? Jaethal is the best companion, and you killed her?

possibly_retarded.png

I couldn't watch her do that to her own daughter, bruh. It was too much. But she was the best waifu. I wish there was an option for her to become your undead bride with an undead kingdom and you yourself turning undead. :bounce:
 
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if you do go fir dex; better to go fir a 1h light finessabe weapon and weapon finesse + slashing/fencing grace.

2 level dips in archeologist bard or regular barbarian will provide you with uncanny dodge + luck bonus of archeologist / rage bonus of barb.

you can then go for either 1h and crane style, wing, riposte/combat expertise route.
that with sweet self buff spells and sneak attacks of vivisectionist (int based spell slots) and duelist canny defense (int to dodge armor class) can make a decent non-squishy dodge tank with some damage potential. archeologist bard dip for uncanny dodge preffered as rage gives penalty to AC. course be lawful and add 1 lvl monk dip if you want cha to ac; but ur main stats are dex and int and since u wont get grand mutagen with the dips, +dex mutagen gives -wis i suppose. so you could go for 1 level scaled fist dip for the later +cha items dont go to waste. most munchkin would be if you go for sword saint instead of vivisectionist. sword saint int to ac class feature stacks with duelist. BTW, for duelist class features to work with slashing weapons (kukri/dueling sword comes to mind); you need slashing grace. it does not work with rogue's finesse training last time i checked. if u do go rogue for finesse training/ duelist go for 1h piercing weapon like rapier or something.

4 rogue dip for finesse training works fine if u dip in knife master for the extra sneak attack damage or go 2 barb for uncanny fodge and rage bonus; go full two weapon fighting feats and pirhana strike for max damage. still lose grand mutagen so honestly 20 vicisectionist is better from damage point of view.
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
what about a build around the elven curved blade,witcher style?

I am also for going with strength for Elven Curved Blade. Not only getting 1.5 stat bonus is not possible with DEX, Power Attack analogue Piranha Strike also do not give 1.5 bonus for 2-handing. Of course, you can have 13 STR for Power Attack even on DEX char, but imho not worth it.

Main difference with DEX route is AC, but in P:K for the second half of game all enemies have such a high AB that I see no point in balancing AC and offense on damagers - without specialized build with all proper dips and monk robes or good old shield you'll still be hit more often than not. I do not say that AC for them is completely neglectable but Improved Invis and other buffs a much easier way to protect fragile melee in the rare cases when they are hit.

With STR as main stat mix between Vivi and two-hander specialist fighter will work nicely, only without delusions about his tanking abilities.
 
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Seari

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Pathfinder: Wrath
You can make a tanky character by 2 handing a 1 handed weapon and getting 1.5 STR bonus while utilizing crane wing. Of course you need to stack some other sources of AC as well.
 

Haplo

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Pillars of Eternity 2: Deadfire
My Str based two handed Fauchard biting & tripping Vivisectionist has 60 buffed AC before Defensive Fighting, Wings or Combat Expertise. So it's possible. Of course, I did dip Monk.
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
What I try to say that even one high AC char is more than you need in 90% cases on Hard and Unfair. Wasting feats and class levels so all your party damagers had high AC is counterproductive. And full crane wing is 3-4 feats.
 

Haplo

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Pillars of Eternity 2: Deadfire
So I skipped Crane Wing and Riposte. They are not supposed to work with your offhand occupied anyway.

I meant melee dodge bonus from actual wings/EA mod that provides spells with similar effects.
 

razvedchiki

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my theory crafted twitcher is 3 lvls rogue for the dex to dmg,2-4 alc for mutagens and self bufs and the rest prob continue with alc or fighter.maybe add a lvl of monk for the crane style extra ac and -2 to hit when defensive fighting/wis to ac,though the wis to ac wont work well with the mutagen.focus on crits for the elven edgy blade.this char is for varnholds by the way.
though its better to have an alc party member to cast on you shield/barkskin etc since he will eventually be higher lvl and the bufs will last much longer,you loose the mutagen then of course.
 

Haplo

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Pillars of Eternity 2: Deadfire
Why would the monk wis to AC not work with Mutagen? And why would you loose the Mutagen when buffed?

My argument against Finesse wielding of an ECB, is that you're not gaining the 150% damage Stat modifier, nor shield defenses, nor getting extra offhand attacks.
 

Haplo

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Pillars of Eternity 2: Deadfire
Well it's just a -1 modifier. In the main game you eventually have +4 from the items alone (don't know about Varnholds Lot).
 

Incendax

Augur
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892
What I try to say that even one high AC char is more than you need in 90% cases on Hard and Unfair. Wasting feats and class levels so all your party damagers had high AC is counterproductive.
Definitely. Once you've got some summoned distractions on the board, and have 1-2 tanks (depending on preference), I had no problem running the rest of my people with crap AC. Like barely above 20 as a pure coincidence.

I actually dislike Thug Frighten because it increases the chance your back liners get attacked.
 

Haplo

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Pillars of Eternity 2: Deadfire
I can't quite agree with that. It mostly works when there are generally melee opponents. But on my last play session in Pittax palace (on hard) I had to constantly hide my 24 AC Linzi behind corners, avoiding LoS with enemies, or they would instantly turn her into a pincushion (and what's worse, make her disappear). Same deal before that in some encounters with some Ferocious undead archers.

As I understand the final enemies have ranged capability as well (not that high armor necessarily protects then).
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
And that is a main reason why there is not much sense to build even one super AC char - endgame is full of archers, touch attacks and casters that target anyone but him. Lowest AC/HP is especially attractive and trying to get everyone into "solid AC" territory is mostly waste of feats an spell slots. My only tank-paladin on first run was so "attractive" that he spent all House swinging 2-hander at mostly full HP. Hard CC/Summons/trickster-level damage is all more useful then godly AC in last 2 chapters and not all this cool earlier when stinking cloud/bard song/bunch of skeletons will perform better. They will tank 3 raging Owlbears in the swamp on lvl 6-7 but any character trying to do this will be completely destroyed no matter how good his build is.
 
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Technomancer

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The latest DLC added this to fighter:

Effortless Dual-Wielding
The fighter treats all one-handed weapons that belong to the associated weapon group as though they were light weapons when determining his penalties on attack rolls for fighting with two weapons.

Can anyone suggest dual wield build with this talent in mind? I know that knife rogue is better. What weapons would you use? There is this club "grim finale" that you can find twice in the game, what about double bastard swords?
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
Scimitars and Dueling Swords come to mind, both of them have a top tier weapon for main hand like Thundering Claw or Bloodhound and something decent for off-hand, especially scimitars with couple of +4 - +5 Holy. Rapiers and Estocs qualify too, but there are difficulties with finding even one that is really good.
 

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