Chaotic_Heretic
Arcane
Late game the spellstrike is almost useless, because of the danger of getting AoO's unnecessarily. The surest way to success is buffs, and staying out of range of most attacks by using large weapons. It is only useful midgame and that too very sparingly because you get too few uses. In early game, it is too hard to pull off without getting hit in the face.
I would rather depend on Mirror images, enlarges and weapon enchants to stay alive and let die, thank you.
In most cases it is easier to hit them in the head with club then even try this spellstrike shenanigans.
And we returned back where we started)
That is why full strength Demonic Scion focusing on self buffs is more fun than trying to use melee spell combat which has so shit implementation in this RTwP version. remember metamagiced spells no longer cost a standard action so cannot be used effectively in spell combat (i.e. full round attack).
I too was super excited with metamagic master and magical lineage traits but after testing turned out that it costs full round action so no more spell combat with metamaxed spells (unless bug?)
Why cannot I get spell perfection though? I meet the pre-reqs of spell perfection of the EA mod but cannot get it on my str magus (should theoretically turn shocking grasp into a lv0 spell when stacking with traits...)