Modest AC but you don't see 64 WIS everyday. With Magic Weapon, Greater stacking unfortunately the double DR/Adamantine doesn't do much. At least they've now capped it at +5 total.
Notice all the prebuffs. This is progress.
Greater Angelic should have given +4 Resist but whatever. 50 DC naice, naice. Angel buffs are absurd (Immune to Disease and Ability Drain Communal is lvl 7 so you get it right after becoming Angel). Since the spells are the main threat here just a matter of ganking this guy before he gets down to attacking.
64 WIS = whatever you were planning to do with Intimidate isn't happening.
Likewise Dispels need help if they're going to do anything in general. Think I'll try to take Spell Focus Abjuration at some point for Dismissal then take Spell Specialization to boost Dispel maybe. The Feats that trigger on successful Dispels also makes this look like a fruitful avenue to explore.
MC Angel had a little better luck.
Whatever that mystery Dispel was it shaved 8 AC off which made all the difference. That (Holy) damage MC is doing after Seelah hits is from 7th level Angel buff Sun-Marked. It's min/lvl. Busted. Avenger's Blessing is rnd/lvl.
Evidently also Dispelled Mark of Justice, which shouldn't happen.
Mark of Justice going from winmore to very much needed for Unfair makes me think I'll either keep Seelah a Pal or play MC Pal (maybe with Martyr) and let Seelah go Dirge Bard.
Regill clearing out the chaff. That extra packet of (Holy) damage from the Insane Half-Elf at bottom is from Regill's Leading Strike which will only get better and better. He doesn't even have Improved Two-Weapon yet. Should be playing Ember because she's good but Regill too much fun.
Seelah's Mount doing OK here. Looks like a Smilodon but only has two attax with no iteratives. Don't even have access to Animal Growth in this party so definitely underutilized.
Didn't plan to do much attacking so not fully buffed. Kit Bard does get bite + Pounce at 15 so can be built for attacking, but this one more for casting.
Sosiel on the other hand is already doing good work attacking and will only get better. Sorcerous Reflex lets him fire off a Prayer or Divine Power as a Swift action then smash.