Cael
Arcane
- Joined
- Nov 1, 2017
- Messages
- 21,966
Well, first you need to move to Spain...Call me a stupid but I don't really "get" the role of Jaethal. How do you actually build inquisitors?
Well, first you need to move to Spain...Call me a stupid but I don't really "get" the role of Jaethal. How do you actually build inquisitors?
Barb 9/Stalwart Def 10 will get you DR 7/-.Any chance of a Dwarven Defender type build for DR stacking?
DD gives up to DR 6/- at level 10. Get adamantine armour that gives DR 3/- and mix in levels that give Dr x/- (e.g., Barb 7) and suddenly, you have a character that takes has DR 10+ vs anything including adamantine weapons. Make the guy a high AC tank, plonk him in a narrow corridor and let hilarity ensue.
...Now I am tempted to make one in NWN2... And throw in DD for the extra lulz.
Barb 9/Stalwart Def 10 will get you DR 7/-.
Yeah. Looks like they basically copied the Dwarven Defender for that one.Barb 9/Stalwart Def 10 will get you DR 7/-.Any chance of a Dwarven Defender type build for DR stacking?
DD gives up to DR 6/- at level 10. Get adamantine armour that gives DR 3/- and mix in levels that give Dr x/- (e.g., Barb 7) and suddenly, you have a character that takes has DR 10+ vs anything including adamantine weapons. Make the guy a high AC tank, plonk him in a narrow corridor and let hilarity ensue.
...Now I am tempted to make one in NWN2... And throw in DD for the extra lulz.
No, I was looking at the regular Barb, but Invulnerable Rager is better for this: at level 10, you have DR5/-, right?You mean the invulnerable rager archetype, right?
You're right, it is level 10. However, like vazha pointed out, you can get DR 10/ as an Invulnerable Rager as a single-class. So you could get DR 10/- as an Invulnerable Rager 20, or as Invulnerable Rager 10 / Stalwart Defender 10.Yeah. Looks like they basically copied the Dwarven Defender for that one.
It's Barb 10, by the way. That is when it gets DR 2/-.
No, I was looking at the regular Barb, but Invulnerable Rager is better for this: at level 10, you have DR5/-, right?You mean the invulnerable rager archetype, right?
You're right, it is level 10. However, like vazha pointed out, you can get DR 10/ as an Invulnerable Rager as a single-class. So you could get DR 10/- as an Invulnerable Rager 20, or as Invulnerable Rager 10 / Stalwart Defender 10.Yeah. Looks like they basically copied the Dwarven Defender for that one.
It's Barb 10, by the way. That is when it gets DR 2/-.
Well, first you need to move to Spain...Call me a stupid but I don't really "get" the role of Jaethal. How do you actually build inquisitors?
Fatigue isn't permanent after Defense Stance, it lasts about as long as fatigue after Rage (2 rounds fatigue per 1 round you spent in Defensive Stance). Roused Defense does away with the Fatigue penalty entirely, pretty much.No, I was looking at the regular Barb, but Invulnerable Rager is better for this: at level 10, you have DR5/-, right?You mean the invulnerable rager archetype, right?
You're right, it is level 10. However, like vazha pointed out, you can get DR 10/ as an Invulnerable Rager as a single-class. So you could get DR 10/- as an Invulnerable Rager 20, or as Invulnerable Rager 10 / Stalwart Defender 10.Yeah. Looks like they basically copied the Dwarven Defender for that one.
It's Barb 10, by the way. That is when it gets DR 2/-.
Exactly. I think this kind of eats out the defenders niche, the Barb just got too many good things going for him - rage, various stances, uncanny dodges and all that. You could still make a lvl 2/4 dip to defender though, for its stance, although you'll spend most time fatigued and requiring to be cast restoration spells on.
I did forget about that power, my Valerie is only SD 3 right now. Thanks!You guys are forgetting the additional 2 damage reduction from the Stalwart Defender's increased damage reduction Defensive Power.
So you could have DR 12/- if you did Barb10/Def10
Alternatively, you could build a defender with a dip of 2 or 3 levels in paladin. If you pick fatigue with Mercy you could remove the drawback of your defender stance with lay on hands. That said, it would certainly be a trade in total DR for better saves.
Considering he'll have to dump either dex or wis to min/max that build, pally saves are indeed super important.I was playing around with a weird concept (Paladin 3/Fighter 8/Vivisectionist 2/Stalwart Defender 7) that specialized in reach weapons and trip attacks. At a certain point, I think the extra saves are going to be more valuable than the DR or AC. (Alchemist levels let you cast shield on yourself.)
You can also get creative and take Cognatogen as the alchemist discovery so you can have an even higher CHA, but combat trick might be better so you can use the Mutagen for STR. (14 base + 2 racial + 4 cognatogen + 4 enhancement = +7 to all saves)Considering he'll have to dump either dex or wis to min/max that build, pally saves are indeed super important.I was playing around with a weird concept (Paladin 3/Fighter 8/Vivisectionist 2/Stalwart Defender 7) that specialized in reach weapons and trip attacks. At a certain point, I think the extra saves are going to be more valuable than the DR or AC. (Alchemist levels let you cast shield on yourself.)
Hang on.. Hang the futhock on: you mean you can use both mutagen and cognatogen at the same freaking time? I thought they were mutually exclusive!You can also get creative and take Cognatogen as the alchemist discovery so you can have an even higher CHA, but combat trick might be better so you can use the Mutagen for STR. (14 base + 2 racial + 4 cognatogen + 4 enhancement = +7 to all saves)Considering he'll have to dump either dex or wis to min/max that build, pally saves are indeed super important.I was playing around with a weird concept (Paladin 3/Fighter 8/Vivisectionist 2/Stalwart Defender 7) that specialized in reach weapons and trip attacks. At a certain point, I think the extra saves are going to be more valuable than the DR or AC. (Alchemist levels let you cast shield on yourself.)
Bear in mind that the Natural AC bonus you get from Mutagen isn't supposed to stack with other Natural AC bonuses you can get from spells. It is stacking right now, though.
Also a level 1 Alchemist's Mutagen only last ten minutes. Meh. Also, the ability score penalty from Mutagen interferes with your casting, if it reduces your main casting score.
Yes, they stack.Bear in mind that the Natural AC bonus you get from Mutagen isn't supposed to stack with other Natural AC bonuses you can get from spells. It is stacking right now, though.
Also a level 1 Alchemist's Mutagen only last ten minutes. Meh. Also, the ability score penalty from Mutagen interferes with your casting, if it reduces your main casting score.
Not sure about the stacking rules. I mean I thought that all "Natural" would overlap also. But turns out "alchemical" Natural AC is "base" armor type, Barkskin is "enchantment", while Legendary Proportions are "size". So maybe they should stack after all? It's not clear for me.
Barbarian has a Rage Power (gets one of these every 2nd level) that grants 2/- Damage Reduction, you can take it 3 times, and it stacks with itself and with other sources of DR.
So you can get 6/- just from the Rage Powers, and then the Invulnerable Rager archetype grants up to 10/- simply by levelling it up, so that's up to 16/-
You have to be at least Barbarian 8 to select that Rage Power, so you can't get it from quick dips.
Wait, per PnP Legendary Proportions' Natural Armor bonus IS a size bonus... wtf. So yeah, they should stack... hmmmYes, they stack.Bear in mind that the Natural AC bonus you get from Mutagen isn't supposed to stack with other Natural AC bonuses you can get from spells. It is stacking right now, though.
Also a level 1 Alchemist's Mutagen only last ten minutes. Meh. Also, the ability score penalty from Mutagen interferes with your casting, if it reduces your main casting score.
Not sure about the stacking rules. I mean I thought that all "Natural" would overlap also. But turns out "alchemical" Natural AC is "base" armor type, Barkskin is "enchantment", while Legendary Proportions are "size". So maybe they should stack after all? It's not clear for me.
The key to stacking in 3.x is not WHERE it comes from but the TYPE of effect. 2 enhancements will not stack, regardless if one is a spell and the other an item. A size and an enhancement will stack, as will a racial and an enhancement.
It's a must for every two-hander, at least in early-mid game. It's thanks to them I'm progressing at all in my insane playthrough.I don't think Cleave is very good really
I don't think Cleave is very good really
I don't think Cleave is very good really
that make sense otherwise you can have a double bloodline.Oh, I want to ruin plans also!Please come and ruin all my plans as always.
Abyssal Bloodline is not eligible for DD. Having a Draconic Bloodline is an unlisted requirement.
Fun fact: You can get into DD with Bard, but it sets your bloodline to draconic.