Yosharian
Arcane
Yikes. *nervously eyes lack of Blind-Fight on his builds*Endgame they all feature like 50%.
Concealment is a bane of fighters in this game, really. Worse than high AC.
Yikes. *nervously eyes lack of Blind-Fight on his builds*Endgame they all feature like 50%.
Concealment is a bane of fighters in this game, really. Worse than high AC.
Acid.Thinking about making an elemental bloodline eldritch scion. Whats the best energy type in the game?
Water if you are going tank. Air and Fire are decent for DPS. Earth is the only weak link.Thinking about making an elemental bloodline eldritch scion. Whats the best energy type in the game?
There are two main issues with the Eldritch Knight, and they can be summed up with one word: MAGUS.Is an eldritch knight melee build any good? I know that it won't as good of a caster as a pure wizard or as good at melee as a magus, but its a better caster than a magus and a better melee fighter than a wizard. You could go with a 2h power attacking strength build and with your full BAB you could get 4 attacks compared to the magus' 3. Not to mention access to a more varied spell list and 7-9th level spells.
Except, of course, casting spells. Magus never get high-level spells, whereas an Eldritch Knight only loses 1 Caster Level, allowing it to go all the way up to 9th-level spellcasting.There are two main issues with the Eldritch Knight, and they can be summed up with one word: MAGUS.Is an eldritch knight melee build any good? I know that it won't as good of a caster as a pure wizard or as good at melee as a magus, but its a better caster than a magus and a better melee fighter than a wizard. You could go with a 2h power attacking strength build and with your full BAB you could get 4 attacks compared to the magus' 3. Not to mention access to a more varied spell list and 7-9th level spells.
1. The EK doesn't have any easy way of casting in armor. It takes two feats to use the best light armor, which is a significant investment, not to mention that you need decent Dex to make the most out of light armor, which isn't suited to a melee Strength build (you can still do it, but it isn't 'optimal'). Magus, meanwhile, gets casting in armor for free, even in heavy armor!
2. The Magus gets tons of free stuff, principally the ability to use Arcane Pool to boost his weapon Enhancement AND the ability to apply his casting ability score modifer to his attack roll. This means the Magus can easily penetrate DR that will cause major problems for the EK, and his attack roll will always be higher.
This is without even taking into account Spell Combat or Spellstrike, or Spell Recall.
That said, EK is still pretty good, and I almost took one for my own party. But ultimately, Magus just does everything EK does, better.
IDK, I saw that level 8 spell, greater shout or something, that stuns for 4d6 rounds if you fail the save, 2d6 rounds no matter what, in a 60' cone. Seems pretty damn strong to meDidn't owlcat kinda nerf some of the pure casters by leaving out some of the crazier high level spells?
Yes they left out Time Stop (too difficult to implement apparently) and a lot of other spells like Charm PersonDidn't owlcat kinda nerf some of the pure casters by leaving out some of the crazier high level spells?
Not only that, EK is full BAB, Magus only 3/4 BAB. Magus arcane pool fueled abilities last for 1 round typically (lol) until you finally get the ability to spend 2 points to make it last 1min per lvl. Then look at the size of the pool to realize you won't be using that stuff a lot. And... spellcasting is definitely much, much weaker. Otoh you have to wait quite some time before you can take EK levels.Except, of course, casting spells.
I don't think sofairy fire and glitterdust remove concealment
fact:
archer fighter is the best build
I experimented further since then and found the "answer", just forgot to update the thread. Here's wot i found:
* True Sight does nothing. As in, not only against concealment, it's just a spell that you can cast that doesn't do anything.
* See Invisibility, Faerie Fire, Glitterdust, Dispel, Greater Dispel do nothing against this particular form of concealment that some magical beasts, fae and demons have. That may or may not be intended. Those spells will still properly combat spells from enemy casters(Blur/Displacement/Mirror Image/(Greater) Invisibility) when applicable.
3. Any means of obtaining Blindsight - Echolocation, Dragonkind II-III, some sorcerer bloodlines etc. will allow you to bypass this sort of concealment
4. Improved Precise Shot and Improved Blind Fighting also help.
P.S. I don't know for sure what they did in Pathfinder, but back in 3.0/3.5, despite years of experience, i don't remember any sort of "extraplanar concealment", unless that's meant to represent the ability to shift between planes at will, like, say, phase spiders or blink dogs have.
Eventually yes. e.g. 10EK + 2 Fighter + 8 Wizard= 16BAB 4 attacks, something a Magus never reaches.Is an eldritch knight melee build any good?
Not only that, EK is full BAB, Magus only 3/4 BAB. Magus arcane pool fueled abilities last for 1 round typically (lol) until you finally get the ability to spend 2 points to make it last 1min per lvl. Then look at the size of the pool to realize you won't be using that stuff a lot. And... spellcasting is definitely much, much weaker. Otoh you have to wait quite some time before you can take EK levels.Except, of course, casting spells.
too much setup and effortfact:
archer fighter is the best build
No, this is:
https://steamcommunity.com/app/640820/discussions/0/3393916911747585718/