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Pathfinder Pathfinder: Kingmaker Builds and Strats Thread

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,540
Pillars of Eternity 2: Deadfire
I like it a lot. Mechanics and character building is some of the best in computer games (beats NWNs and leaves the likes of BG in the dust). UI is gorgeous, graphics are nice. Combat is really good for real time (and there's a lot of it). Exploration is also a strong aspect.

For me that was enough to break my rule and buy an unfinished, somewhat buggy game. Up to you and your priorities.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,237
20% off on Steam atm. Tempted to buy it. Should I?
If you enjoy RTwP combat you should. This game and Underrail are two most incline games since the golden days.

I will dare to say that what is Underrail for true Fallout genre, P:KM is for IE games genre.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,414
Location
Grand Chien
Man, it sucks you can't tell Sahiya what you want from her (you generally can tell that to other artisans). I keep getting Monastic Kamas and Sling Staffs. I want my Fauchard, FFS.
On the plus side, I got a pretty sweet +4 Bastard with +6 Cha and Will save bonus for Val. Not that bad for beginning of Chapter 3.
Can't you just save scum?

Come on, that would be cheating!

J/K.
Technically you can, but its not easy. Seems to me like the next item is determined on the delivery of the previous one... so you need to save just before getting one and then have like 2-3 months of peace in your barony. Meanwhile handling events, visitor dialogues and loading times means its like 20 minutes per try even when you do have that peaceful period.

Unless you don't care about your kingdom or set it on auto, I guess.
Ah. Crap. Not easy to game the system, then.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,414
Location
Grand Chien
20% off on Steam atm. Tempted to buy it. Should I?
Yes, I think you should. There's a lot of game here, even if you put off anything past the Stag Lord quest (because of the incoming Kingdom management patch).

But, on the other hand, you could wait til the December sales. No rush, plenty of good games about.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,540
Pillars of Eternity 2: Deadfire
Man, it sucks you can't tell Sahiya what you want from her (you generally can tell that to other artisans). I keep getting Monastic Kamas and Sling Staffs. I want my Fauchard, FFS.
On the plus side, I got a pretty sweet +4 Bastard with +6 Cha and Will save bonus for Val. Not that bad for beginning of Chapter 3.
Can't you just save scum?

Come on, that would be cheating!

J/K.
Technically you can, but its not easy. Seems to me like the next item is determined on the delivery of the previous one... so you need to save just before getting one and then have like 2-3 months of peace in your barony. Meanwhile handling events, visitor dialogues and loading times means its like 20 minutes per try even when you do have that peaceful period.

Unless you don't care about your kingdom or set it on auto, I guess.
Ah. Crap. Not easy to game the system, then.

It should be quite a bit easier for other artisans, as you can tell them what you want - and then have a random choice out of 3-4 picks (rather then 10+).
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,501
Man, it sucks you can't tell Sahiya what you want from her (you generally can tell that to other artisans). I keep getting Monastic Kamas and Sling Staffs. I want my Fauchard, FFS.
On the plus side, I got a pretty sweet +4 Bastard with +6 Cha and Will save bonus for Val. Not that bad for beginning of Chapter 3.
Can't you just save scum?

Come on, that would be cheating!

J/K.
Technically you can, but its not easy. Seems to me like the next item is determined on the delivery of the previous one... so you need to save just before getting one and then have like 2-3 months of peace in your barony. Meanwhile handling events, visitor dialogues and loading times means its like 20 minutes per try even when you do have that peaceful period.

Unless you don't care about your kingdom or set it on auto, I guess.
Ah. Crap. Not easy to game the system, then.

If you're considering save scumming something so tedious you should just spawn the item instead, why waste time?
 

razvedchiki

Magister
Joined
May 25, 2015
Messages
4,319
Location
on the back of a T34.
Yes, I think you should. There's a lot of game here, even if you put off anything past the Stag Lord quest (because of the incoming Kingdom management patch).

But, on the other hand, you could wait til the December sales. No rush, plenty of good games about.

this will bring changes on how to manage the kingdom or it will be just a sort of manual?
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,927
Location
Small but great planet of Potatohole
20% off on Steam atm. Tempted to buy it. Should I?
If you enjoy RTwP combat you should. This game and Underrail are two most incline games since the golden days.

I will dare to say that what is Underrail for true Fallout genre, P:KM is for IE games genre.
I'm not particularly fond of RTwP combat myself but I say the answer is YES regardless. I also don't care much about IE games (though BG2 and IWD1 were enjoyable to play once back in the day) but this one is simply a very strong CRPG all around. Solid mechanics, great character creation and development, good variety of enemies, good itemization, some game mechanics rarely present in other CRPGs, plenty of stuff to explore, side-quests and in general TONS of content - of mostly good quality. There is just too many things that make a CRPG good in here to pass up.
Though waiting never hurt anyone, the game is not going away and it might only get better in time, so it doesn't hurt to wait a bit.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Yes, I think you should. There's a lot of game here, even if you put off anything past the Stag Lord quest (because of the incoming Kingdom management patch).

But, on the other hand, you could wait til the December sales. No rush, plenty of good games about.

this will bring changes on how to manage the kingdom or it will be just a sort of manual?
Changes I believe, they already posted a crash-course on how it works in one of the updates.

So, Falchion or Greatsword in this game for a two-hander?
Also, Scimitar or Falcata?

Since this depends heavily on the "itemization" I am curious if there is an optimum. I suspect that the Scimitar of the Bear god wins. But I am curious.
Definitely Scimitar. Bear God is awesome, and there are multiple other good +4/+5 scimitars. There are not enough good Falcatas to justify the Exotic proficiency.
There are good Greatswords and good Falchions but I would say Greatsword is a better choice. There is a really great +5 Holy greatsword in Chapter 6 if that interests you, and lots of other good ones.
A common enemy in Chapter 6/7 drops so many +5 Keen Falchions you won't know what to do with them, though.
 

Lawntoilet

Prophet
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Joined
Oct 5, 2018
Messages
1,840
Thanks, Lawntoilet . So a Paladin is actually good with Sword and Board I guess. Are they any good shields out there? Until the early chapters I have only found a shield +1.
There are excellent shields of every size, plus S&B can get TWF and Shield Bash. It's a solid option.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,927
Location
Small but great planet of Potatohole
Great.

So with this info in hand one can choose the power attack path or the TWF path with Shield. I suspect that the power attack is more useful in the long run. It allows you to sacrifice Dex and just pump Str.
The more important consideration IMO is that paladin doesn't get any additional feats. TWF while using a shield requires several (TWF + Shield Bash to start, improved TWF, eventually Shield Master). That would take half of your feats. I put some thought into it myself (I went through 1st chapter with a paladin), and at least my conclusions are that a paladin cannot afford the feats for TWF with shield. I mean technically he can but it's suboptimal.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,414
Location
Grand Chien
Only consider TWF with shield if you have lots of feats and you don't plan on using heavy armor.

Otherwise, it's really not worth it.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,911
Heavy maces are good for all game duration. There is nice bastard sword Opressor with +6 bonus to charisma so you can free head slot for something else. Like that helmet with bonus AC and +to intimidate checks.
Nazrielle masterpiece longsword is gud too. Longswords have many good options but almost all of them are endgame so there is a good chance Perfection will be your FIRST really good longsword.
 
Last edited:

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,414
Location
Grand Chien
Man, it sucks you can't tell Sahiya what you want from her (you generally can tell that to other artisans). I keep getting Monastic Kamas and Sling Staffs. I want my Fauchard, FFS.
On the plus side, I got a pretty sweet +4 Bastard with +6 Cha and Will save bonus for Val. Not that bad for beginning of Chapter 3.
Can't you just save scum?

Come on, that would be cheating!

J/K.
Technically you can, but its not easy. Seems to me like the next item is determined on the delivery of the previous one... so you need to save just before getting one and then have like 2-3 months of peace in your barony. Meanwhile handling events, visitor dialogues and loading times means its like 20 minutes per try even when you do have that peaceful period.

Unless you don't care about your kingdom or set it on auto, I guess.
Ah. Crap. Not easy to game the system, then.

If you're considering save scumming something so tedious you should just spawn the item instead, why waste time?
There is a big difference between working within the confines of the game system, and using the console.

Anyway, I already indicated that I wouldn't bother precisely because of that tedium.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
what are the best one handers for pally?i have found some excellent heavy maces and warhammers early chapter 2.
Heavy maces or scimitars. Later in game, longswords are good too.
There are some great rapiers too.
If going Exotic, Dueling or Bastard swords are a good choice for the whole game (especially Dueling).
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
Sorry for stupid question, but someone managed to find 2 sai? I using a build on two sai, but in Ratnook Hills instead of storm sai (which described in document with all magic weapons) I managed to find storm short sword, wtf. Did they displaced items in during patch streak? Or it's bug?
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
Sorry for stupid question, but someone managed to find 2 sai? I using a build on two sai, but in Ratnook Hills instead of storm sai (which described in document with all magic weapons) I managed to find storm short sword, wtf. Did they displaced items in during patch streak? Or it's bug?
Tulip can make you good Sais. There are other ones you'll run across too. You'll get 2 magic sais eventually.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,927
Location
Small but great planet of Potatohole
what are the best one handers for pally?i have found some excellent heavy maces and warhammers early chapter 2.
Heavy maces or scimitars. Later in game, longswords are good too.
There are some great rapiers too.
If going Exotic, Dueling or Bastard swords are a good choice for the whole game (especially Dueling).
Let me just add to that: Of that bunch heavy maces are afaik the only ones with critical range 20-20. Rapiers and scimitars are 18-20, the others are iirc 19-20. It might be something worth taking into consideration. Or not.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
what are the best one handers for pally?i have found some excellent heavy maces and warhammers early chapter 2.
Heavy maces or scimitars. Later in game, longswords are good too.
There are some great rapiers too.
If going Exotic, Dueling or Bastard swords are a good choice for the whole game (especially Dueling).
Let me just add to that: Of that bunch heavy maces are afaik the only ones with critical range 20-20. Rapiers and scimitars are 18-20, the others are iirc 19-20. It might be something worth taking into consideration. Or not.
Good point. I don't think there are any maces with expanded crit range but there are several with really good non-damage abilities (+1AC stacking on hit or Freedom of Movement or what have you).
There is one dueling sword with 18-20 crit that stacks with Improved Crit or Magus Keen enhancement, though. It's one of the best weapons in the game.
 

Jarpie

Arcane
Patron
Joined
Oct 30, 2009
Messages
6,693
Codex 2012 MCA
People said on discord that a lot of enemies are neutral, do you guys know if that's true? I was gonna start a new game with paladin.
 

Shadenuat

Arcane
Joined
Dec 9, 2011
Messages
11,977
Location
Russia
Not really. But often enemies have mixed alignments between evil and chaos, and even lawful and chaos. In one encounter you can meet a neutral spider and a fey spider with chaotic alignment. In prologue you can meet neutral bandits and evil leader, then chaotic bandits, then evil bandits, then lawful evil kobolds.
 

Lawntoilet

Prophet
Patron
Joined
Oct 5, 2018
Messages
1,840
what are the best one handers for pally?i have found some excellent heavy maces and warhammers early chapter 2.
Heavy maces or scimitars. Later in game, longswords are good too.
There are some great rapiers too.
If going Exotic, Dueling or Bastard swords are a good choice for the whole game (especially Dueling).
Let me just add to that: Of that bunch heavy maces are afaik the only ones with critical range 20-20. Rapiers and scimitars are 18-20, the others are iirc 19-20. It might be something worth taking into consideration. Or not.
Good point. I don't think there are any maces with expanded crit range but there are several with really good non-damage abilities (+1AC stacking on hit or Freedom of Movement or what have you).
There is one dueling sword with 18-20 crit that stacks with Improved Crit or Magus Keen enhancement, though. It's one of the best weapons in the game.

Sounds like a great weapon for a sword saint. Swordsaint is made for that kind of stuff though. It is heavily primed towards crits already and must invest in dex based damage/attack. Duelling sword with Slashing grace would be super useful.
There are lots of Agile weapons too starting even in chapter 1, I'd say Slashing/Fencing Grace is a low priority feat. Maybe not for a Sword Saint, but for a Dex build with full martial weapon proficiency.
That super powerful Dueling Sword is also Agile.
 

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