Serus
Arcane
Transformation comes a bit too late to matter though, it's a level 6 alchemist spell AFAIK which means level 16? You supposedly end the game at 16~17 with full party so that's only helpful at the very end.I really don't think it's worth it to ditch Vivisectionist levels in favour of Fighter levels. Pure Vivisectionist is the way to go.
In this game more attack bonus >>>>>>> more sneak dice. If sneak attack were the same bonus damage and simply worked on everything with no need for setup it would still be true.
1 viv for mutagen and accomplished sneak attacker, rest in full BAB classes.
Overcoming enemy AC is the end all and be all of making a physical damage class work and it's very hard for a 3/4th BAB class to do, even with 30 main stat and maxed out buffs and flanking and what have you.
30 Main stat? That's kinda weak. I expect my Vivi to have 40 Strenght. 46 buffed. Also when he gets Transformation, buffed he will have full BAB.
Also sure, AB is important. But you can buff it quite a bit. Flanking + Outflank: +4. Freebooter's Bane + Freebooter's Bond: +4 (at level 5), up to +7. Greater Heroism: +4. Bard Inspire Courage: +4. Prayer +1. Attacking Prone enemy: -4 AC.
However all this is missing the big picture. That a Fighter X/Vivi 1 is reliant on spells from others while a pure Vivisectionist is actually mostly-self sufficient and can even provide buffs for other party members. Individually might not be stronger (though it can be argued that he is) but the party as a whole certainly is. Making a char is not just about damage but also synergy with the rest of the party.
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