Desiderius
Found your egg, Robinett, you sneaky bastard
- Joined
- Jul 22, 2019
- Messages
- 14,845
And what Advanced talent you what so much?and another at level 10 where you would have gotten your best Advanced Talent for 2d6 whole damage.
~7 Divine Damage on each attack, that works not depending on SA and hits through any DR is better than a couple of Weapon Specialization feats (+4) at least. For me, I would take it any day over +4d6 sneak attack dice, for example, because of its DR avoiding properties.
Especially in Wrath, where all end game bosses and a lot of trash enemies, like swarms, are precision-immune and sport some crazy DR, making huge chunk of elemental enchantments useless.
Is 7.5 guaranteed damage a good Talent? Would 75 guaranteed damage be good instead of talents?
Maybe? Depends what is needed. Have to hit stuff in the first place which Shatter chain and Shield Mastery certainly helps. Covering the scouting skills frees up a slot for companions that can spread out the damage or attack Touch AC or provide debuff so whole party can hit reliably.
In KM ranged Slayer specifically I can see it, but Jae and Ekun can already bring that hurt. Jae can also cast Castigate, Mass on ambushes and Ekun brings along Okbo. He's doing a lot of extra damage himself!