True, maybe mass stone mass and protection vs arrows would have saved me. I have used stoneskin, but not often, don't think I have used protection vs arrows, not memorized maybe I carry a scroll. I did, Linzi, Octavia and Ekundayo all had greater invisbility, that bought me, one to two turns... Tried throwing up skeleonts and the pocket dragon on the ledge among the archers, they took no chaff at all just got ignored. That is why I resorted to teleporting my whole party up to them sense nothing else was working.There's always a viable strategy, even in turn-based, you just have to find it. Using RTWP in that manner is basically exploiting the game's poor mechanics. That said, you do you, the game can be a fucking bitch at times so I don't blame you for using that.
Hell, I did it in Wrath occasionally lol
Anyway for example if archers are pissing you off, you could try using some kind of damage reduction spell such as Protection From Arrows, or Stoneskin, those tend to be quite good against archers. Alternatively giving your back row Invisibility to start the fight can work wonders
IIRC there’s a way in the palace to take out those archers before that fight.True, maybe mass stone mass and protection vs arrows would have saved me. I have used stoneskin, but not often, don't think I have used protection vs arrows, not memorized maybe I carry a scroll. I did, Linzi, Octavia and Ekundayo all had greater invisbility, that bought me, one to two turns... Tried throwing up skeleonts and the pocket dragon on the ledge among the archers, they took no chaff at all just got ignored. That is why I resorted to teleporting my whole party up to them sense nothing else was working.There's always a viable strategy, even in turn-based, you just have to find it. Using RTWP in that manner is basically exploiting the game's poor mechanics. That said, you do you, the game can be a fucking bitch at times so I don't blame you for using that.
Hell, I did it in Wrath occasionally lol
Anyway for example if archers are pissing you off, you could try using some kind of damage reduction spell such as Protection From Arrows, or Stoneskin, those tend to be quite good against archers. Alternatively giving your back row Invisibility to start the fight can work wonders
Oh, would have loved to have had that opportunity.IIRC there’s a way in the palace to take out those archers before that fight.True, maybe mass stone mass and protection vs arrows would have saved me. I have used stoneskin, but not often, don't think I have used protection vs arrows, not memorized maybe I carry a scroll. I did, Linzi, Octavia and Ekundayo all had greater invisbility, that bought me, one to two turns... Tried throwing up skeleonts and the pocket dragon on the ledge among the archers, they took no chaff at all just got ignored. That is why I resorted to teleporting my whole party up to them sense nothing else was working.There's always a viable strategy, even in turn-based, you just have to find it. Using RTWP in that manner is basically exploiting the game's poor mechanics. That said, you do you, the game can be a fucking bitch at times so I don't blame you for using that.
Hell, I did it in Wrath occasionally lol
Anyway for example if archers are pissing you off, you could try using some kind of damage reduction spell such as Protection From Arrows, or Stoneskin, those tend to be quite good against archers. Alternatively giving your back row Invisibility to start the fight can work wonders
You're about halfway through the Varnhold quest, but, as for your general progress, I think you're firmly in the second half. There's still a bunch of content, even more if you bother with stuff like artisan's quests, but the game becomes fairly straightforward at this point. If it's been feeling like a slog so far, despair not, the game most certainly has an ending screen that an average human can get to see within a natural human lifespan.Ehi girlZ,
I'm level 12 and in the Vordakai's Tomb (just arrived at the second level).
How far am I in the main quest?
I've seen that, generally speaking, the side quests are rarefied now and also easier to complete; that speeds my game a lot.
But on the other side, I see that main-quest's related quest become more and more and more long dungeon crawlers. And I have never preferred long dungeons to humanly acceptable ones.
Thank you for your answer. I'm not in despair, generally speaking, but I'm surely more than 100h in it and it starts to feel too long for my standards, especially because, as I said, the dungeon are getting bigger and I don't love very long dungeons.You're about halfway through the Varnhold quest, but, as for your general progress, I think you're firmly in the second half. There's still a bunch of content, even more if you bother with stuff like artisan's quests, but the game becomes fairly straightforward at this point. If it's been feeling like a slog so far, despair not, the game most certainly has an ending screen that an average human can get to see within a natural human lifespan.Ehi girlZ,
I'm level 12 and in the Vordakai's Tomb (just arrived at the second level).
How far am I in the main quest?
I've seen that, generally speaking, the side quests are rarefied now and also easier to complete; that speeds my game a lot.
But on the other side, I see that main-quest's related quest become more and more and more long dungeon crawlers. And I have never preferred long dungeons to humanly acceptable ones.
Unfortunately I can't remember how my experience with the timers went, but I think it's safe to assume potential bugs have been fixed. Which is to say, you're unlikely to trigger a failstate if you got the quest done. I think it keeps going even after the dungeon is cleared because there's a pseudo-objective at the end, aka mandatory downtime. It also might be related to the potentially more ominous Relic quest you should have in your journal.Thank you for your answer. I'm not in despair, generally speaking, but I'm surely more than 100h in it and it starts to feel too long for my standards, especially because, as I said, the dungeon are getting bigger and I don't love very long dungeons.You're about halfway through the Varnhold quest, but, as for your general progress, I think you're firmly in the second half. There's still a bunch of content, even more if you bother with stuff like artisan's quests, but the game becomes fairly straightforward at this point. If it's been feeling like a slog so far, despair not, the game most certainly has an ending screen that an average human can get to see within a natural human lifespan.Ehi girlZ,
I'm level 12 and in the Vordakai's Tomb (just arrived at the second level).
How far am I in the main quest?
I've seen that, generally speaking, the side quests are rarefied now and also easier to complete; that speeds my game a lot.
But on the other side, I see that main-quest's related quest become more and more and more long dungeon crawlers. And I have never preferred long dungeons to humanly acceptable ones.
But it's not a bad game, I would be fool to depict it as a bad game. I'm loving it so far.
I detest time constraints, but I understand the reasons behind them.
P.s. After I clean Vordakai's Tomb, the timer for Varnhold's Vanishing "resets"? Because I have only 13 days left...
Unfortunately I can't remember how my experience with the timers went, but I think it's safe to assume potential bugs have been fixed. Which is to say, you're unlikely to trigger a failstate if you got the quest done. I think it keeps going even after the dungeon is cleared because there's a pseudo-objective at the end, aka mandatory downtime. It also might be related to the potentially more ominous Relic quest you should have in your journal.
I don't remember any timers "resetting" TBH.
If you dislike long dungeons, you might hate the semi-final one...
Thank you for your answers.The plot is strictly controlled by the in-game timer, which starts as soon as Chapter 1 starts I believe.
Chapter after Varnhold isn't really a dungeon-focused one, but the semi-final dungeon is... divisive.
There I went down to the seventh level and then came back. Maybe I'll proceed a little bit more nowNah not soon, unless you are going to do the Tenebrous Depths dungeon which is DLC.
Thank you. Jaethal is not in the group (I prefer to have Amiri and Valerie in the frontline). I will use death ward on Valeriedeath ward / tank with jaethal
equal rights equal fightsHaving any women in your frontline is disgusting.
In my kingdom I like to think they don't have equal rights.equal rights equal fights