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Pathfinder Pathfinder: Kingmaker - Enhanced Plus Edition - now with turn-based combat

Joined
May 31, 2018
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Amiri talks a lot of shit, but her arc shows what she really is. That still doesn't make her pleasant. Valerie is stuck on herself, which also gets tempered. She was much quieter, so I didn't mind her.

Octavia and Regongar need to be told to shut up and never speak again posthaste. They are tolerable then. Otherwise, both become quite annoying. My least favorite is Jaethal. The epitome of bored teenage edgelord. "I'm so cool and awesome. I was bored with stuff before you even knew about it." She will also remind you of this constantly.
That she murdered and brewed her family so that she could get high is also heinously evil. I had her killed a the first plot opportunity.
Harrim is a wet blanket, and is supposed to be. That doesn't mean I found him amusing.

Companions that didn't annoy me are Linzi, Jubilost, Nok-Nok, Ekun, The Twins, and Tristian. I expected to not like Tristian for being effeminate, but he was fine.
I let him kill Jaethal when she gets brought back by the BBEG
I didn't think Valerie was that bad, but I certainly understand if others do.
 
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processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
607
Companions that didn't annoy me are Linzi, Jubilost, Nok-Nok, Ekun, The Twins, and Tristian.
I'm surprised that you didn't find Linzi annoying if you found the other people you mentioned offputting, I had issues with some of the other companions (particularly Tristian and Octavia) but Linzi was the one who really got my goat every time she opened her mouth. Agreed on Nok-Nok, Ekun and the twins though.
 

Faarbaute

Arbiter
Joined
Mar 2, 2017
Messages
825
The main redeeming feature of the female companions like Amri and Valerie in Pathfinder:Kingmaker is that even though they are all essentially trannies, i.e women who have taken on the roles of, dress, and pretend to be like men, they still act like hysterical women and through their individual quest chains, it becomes apparent that this is, in fact, what has gotten them into trouble in the first place. There is an opportunity for resolution, and they can be, at least momentarily, brought back down to earth.

This follows a general pattern present amongst several of the companion characters, namely that they are in the way of themselves, which leads me to believe that it was entirely incidental in the first place, and not a stab at girl power at all, but whatever.

That being said, you can actually tell them to shut the fuck up and don't bother talking with them again except for their quests. Everyone else if fine and saying that they serve some kind of feminist agenda is a gross exaggeration.
Women in huge armor or with oversized swords (or shields in Valerie's case) have no basis in reality and are the definition of feminist propaganda. Don't be naive.

Liches have no basis in reality either but I don't believe they're undead propaganda.
I don't really care for this specific "gender wars! I cannot be a man anymore goddammit!" reality tunnel, as it doesn't really enhances my life in any meaningful way, so I don't really see what the fuss is all about for having women warriors in my fantasy world.
The oversized weapons thing is more like comic book silly than "har-har we will turn male teenagers to pussies".
The difference being that, Liches are portrayed as evil transgressors. As opposed to girl bosses, who are in fact the same, but are portrayed as virtuous.
 
Last edited:

Lios

Cipher
Joined
Jun 17, 2014
Messages
435
The main redeeming feature of the female companions like Amri and Valerie in Pathfinder:Kingmaker is that even though they are all essentially trannies, i.e women who have taken on the roles of, dress, and pretend to be like men, they still act like hysterical women and through their individual quest chains, it becomes apparent that this is, in fact, what has gotten them into trouble in the first place. There is an opportunity for resolution, and they can be, at least momentarily, brought back down to earth.

This follows a general pattern present amongst several of the companion characters, namely that they are in the way of themselves, which leads me to believe that it was entirely incidental in the first place, and not a stab at girl power at all, but whatever.

That being said, you can actually tell them to shut the fuck up and don't bother talking with them again except for their quests. Everyone else if fine and saying that they serve some kind of feminist agenda is a gross exaggeration.
Women in huge armor or with oversized swords (or shields in Valerie's case) have no basis in reality and are the definition of feminist propaganda. Don't be naive.

Liches have no basis in reality either but I don't believe they're undead propaganda.
I don't really care for this specific "gender wars! I cannot be a man anymore goddammit!" reality tunnel, as it doesn't really enhances my life in any meaningful way, so I don't really see what the fuss is all about for having women warriors in my fantasy world.
The oversized weapons thing is more like comic book silly than "har-har we will turn male teenagers to pussies".
The difference being that, Liches are portrayed as evil transgressors. As opposed to girl bosses, who are in fact the same, but are portrayed as virtuous.

Eh, I didn't see this "girl boss" theme that you describe to be honest. I mean, both Aldori and the other queen/boss bitch will gladly manipulate you to serve their interests first and foremost. Amiri and the other female companions are deeply flawed and they are presented as such and you can choose how to end their sagas in different ways. Also Jaethal exists, who is absolutely not virtuous. And for every girl boss there is a virtuous or heroic male archetype too, like that guy who can serve as your warden, or the pious priest etc. You get my point.

I mean, I haven't gone out with the guys from Owlcat for beers in order to know their politics, and I can understand that most of us are propaganda machines for various causes, consciously or not, companies even more, but I honestly fail to see this big feminist propaganda in this specific game.
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933

Liches have no basis in reality either but I don't believe they're undead propaganda.
I don't really care for this specific "gender wars! I cannot be a man anymore goddammit!" reality tunnel, as it doesn't really enhances my life in any meaningful way, so I don't really see what the fuss is all about for having women warriors in my fantasy world.
The oversized weapons thing is more like comic book silly than "har-har we will turn male teenagers to pussies".
Who gives a shit about any of that. Amiri is a shit character because her writing is trash, not because of politics. In ASOIAF Brienne of Tarth wrecks multiple dudes and hardly anybody complains about 'muh realism' with that character. (Even in the show where they botched her character quite a bit, luckily the actress is very talented and more or less pulled it off) I wonder why? It's because she's a great character, well-written and the things that happen to her are interesting and believable. She's also flawed and isn't portrayed as invincible.

Amiri on the other hand:

- starts with 16 STR instead of 19, making her a shit character mechanically
- doesn't have any of the relatively less-shit Barb archetypes such as IR or MD
- is human, which is a shit race unless you really leverage the bonus feat, let's see she has... Toughness and proficiency in a terrible weapon type. Nice
- can't even solo a fucking animal, gets her shit kicked in instantly, but she still thinks she's a great fighter
- talks like a retard and treats everyone around her like shit
- has a stick permanently lodged up her ass because her tribe had trouble accepting a female wanting to be a fighter this is a medieval fantasy game btw
- straight up lied about how she got her sword IIRC
- puts herself in situations where she is hopelessly out of her depth, such as the barbarian camp infiltration quest which tests a bunch of skills no Barbarian would ever specialise in
- is a dumbfuck

Yeah what a great character, I can't imagine why people don't like her, it must be POLITICS
all those points sound like things a dumb woman would do, which in the end is kinda based, it's like owning a pitbull or something, you can put it out of it's misery at anytime, if you were living in africa or something you'd want a pitbull to fight off the roving cannibal gangs, same reason I want amari in my party, and because I needed meat shields, basically 100 percent of the time you should have enlarge person on her and attacking from the second row, which I think every party can use, she might not be great but she is useful is she not
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
honestly I'm ok with women who are dumb more than women who are smart, she respects you as the pack leader

a smart woman would think up some diabolical shit to betray you and sell your soul to demons somehow, I want a nice average or below average dumb girl who thinks she's super tough

https://youtu.be/pceDfPLf2hw
 

Cat

also: ⛽
Joined
Nov 24, 2017
Messages
209
Honestly Nok-Nok is the best character in this game. When it comes to female cast, Linzi is no1, for being normal and cutesy in a very inoffensive way. Fortunately one can create mercs and companions can stay in the kingdom.
Linzi is corrupt. She steals the peoples' tax money in order to finance her own purchases. A just society would have her hanged for treason.
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
Honestly Nok-Nok is the best character in this game. When it comes to female cast, Linzi is no1, for being normal and cutesy in a very inoffensive way. Fortunately one can create mercs and companions can stay in the kingdom.
Linzi is corrupt. She steals the peoples' tax money in order to finance her own purchases. A just society would have her hanged for treason.
we're rich as fuck as the king/baron lord

so a few thousand gold is nothing

she is chronicling your legend story that will sound through the ages, and pitax must be countered by our printing presses

seethe
 

Cat

also: ⛽
Joined
Nov 24, 2017
Messages
209
Honestly Nok-Nok is the best character in this game. When it comes to female cast, Linzi is no1, for being normal and cutesy in a very inoffensive way. Fortunately one can create mercs and companions can stay in the kingdom.
Linzi is corrupt. She steals the peoples' tax money in order to finance her own purchases. A just society would have her hanged for treason.
we're rich as fuck as the king/baron lord

so a few thousand gold is nothing

she is chronicling your legend story that will sound through the ages, and pitax must be countered by our printing presses

seethe
"A few thousand" he says. The printing press costs 175 BP, 1 BP is 80 gold, 1 gold is roughly 100 dollars. The bitch embezzled 1400000 dollars from the kingdom's coffers.

And seriously, couldn't she have found a cheaper printing press? Did she have to buy the one made out of diamonds?
 

the mole

Arbiter
Shitposter
Joined
Aug 1, 2019
Messages
1,933
Honestly Nok-Nok is the best character in this game. When it comes to female cast, Linzi is no1, for being normal and cutesy in a very inoffensive way. Fortunately one can create mercs and companions can stay in the kingdom.
Linzi is corrupt. She steals the peoples' tax money in order to finance her own purchases. A just society would have her hanged for treason.
we're rich as fuck as the king/baron lord

so a few thousand gold is nothing

she is chronicling your legend story that will sound through the ages, and pitax must be countered by our printing presses

seethe
"A few thousand" he says. The printing press costs 175 BP, 1 BP is 80 gold, 1 gold is roughly 100 dollars. The bitch embezzled 1400000 dollars from the kingdom's coffers.

And seriously, couldn't she have found a cheaper printing press? Did she have to buy the one made out of diamonds?
1 million in current day dollars, huh

1 gold in current dollars assuming 1 oz coins is 2400 dollars

since gold was never that abundant in previous ages and large scale mining wasn't invented yet we could pretend that instead of gold we're using copper or silver which is far less valued

or, we must pretend that this medival society has the same inflation as our current system with corrupt bankers somehow inflating the amount of gold by trimming coins or alchemy whereas gold is now worth nothing not 100 dollars, a gold might as well be a copper then

also the propaganda department of my state needs to be strong

we have low taxes and based propaganda
 

Cat

also: ⛽
Joined
Nov 24, 2017
Messages
209
or, we must pretend that this medival society has the same inflation as our current system with corrupt bankers somehow inflating the amount of gold by trimming coins or alchemy whereas gold is now worth nothing not 100 dollars, a gold might as well be a copper then
Dude, they have people using a spell called Plane Shift to travel to the literal elemental planes to mine rare earth elements. There are entirely new and novel ways to commit jewery when magic is involved.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
507
Hi guys, I've concluded act 5 and I have also "killed" the 5th part of the curse. Now I've just a couple of Kingdom "quest" and the last (I suppose) Jubilost related one (I have to waith for the 24th of the month) in the Journal. Plus, I was arrived to level XI of the Tenebrous Depth (boring, honestly, for what I normally like)

Nothing more.

How Can I "start" act 6 (and then I suppose there is an Act 7) and eventually the part 6 of this fucking curse?
 
Joined
Jan 7, 2012
Messages
15,172
It's all based on the in game date. If you finished up all kingdom tasks and leveled up everything then you have to spam the skip day button.
 
Joined
Jan 7, 2012
Messages
15,172
As with most acts, the actual amount of stuff you have to do is fairly small in Act 6, but there's a lot of extra areas, content, and kingdom stuff that will pop up. Act 7 is a bit different and primarily involves a very strenuous dungeon crawl.
 

dutchwench

Novice
Joined
May 21, 2024
Messages
87
It's all based on the in game date. If you finished up all kingdom tasks and leveled up everything then you have to spam the skip day button.
Thank you. I will you this time to rank up my kingdom. How long are Act 6 and 7?
There are always companion quests (that are pretty solid I think) for you to do in case you feel like Longfinder Infinitemaker - Extended Edition has not quite outstayed its welcome just yet, but this part of the game is going to go by faster compared to what's been leading up to it, even the act you just finished. There's not that much travel, and a lot of combat, so it puts you in this trance-like mood where it feels like you're actively making progress towards the end as opposed to collecting gems for blacksmiths. As such, your ETA will be severely affected by your gameplay. But it would be smart of you to not sigh in relief just yet - I did and I regretted it.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
507
It's all based on the in game date. If you finished up all kingdom tasks and leveled up everything then you have to spam the skip day button.
Thank you. I will you this time to rank up my kingdom. How long are Act 6 and 7?
There are always companion quests (that are pretty solid I think) for you to do in case you feel like Longfinder Infinitemaker - Extended Edition has not quite outstayed its welcome just yet, but this part of the game is going to go by faster compared to what's been leading up to it, even the act you just finished. There's not that much travel, and a lot of combat, so it puts you in this trance-like mood where it feels like you're actively making progress towards the end as opposed to collecting gems for blacksmiths. As such, your ETA will be severely affected by your gameplay. But it would be smart of you to not sigh in relief just yet - I did and I regretted it.
I'm trying not to sigh in relief, true. Because I know myself. I'm level 15 (3k to level 16) and I see that most of the encounters are not a problem right now even in Hard mode. So, I KNOW I could go directly towards the end and do just the main quest, but I have this mental problem that I have to see and do everything before I finish the game.

So, at the moment, I'm doing all last companion quests (also those I don't ccare about, like Nok Nok, Kalikke, Jubilost and Regongar.

And it's true: this game is a very good RPG but at some point it feels too long and a bit repetitive in the schema. Hope this act 6 and 7 will not be a continue fiight againts primal creatures.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,926
It's all based on the in game date. If you finished up all kingdom tasks and leveled up everything then you have to spam the skip day button.
Thank you. I will you this time to rank up my kingdom. How long are Act 6 and 7?
There are always companion quests (that are pretty solid I think) for you to do in case you feel like Longfinder Infinitemaker - Extended Edition has not quite outstayed its welcome just yet, but this part of the game is going to go by faster compared to what's been leading up to it, even the act you just finished. There's not that much travel, and a lot of combat, so it puts you in this trance-like mood where it feels like you're actively making progress towards the end as opposed to collecting gems for blacksmiths. As such, your ETA will be severely affected by your gameplay. But it would be smart of you to not sigh in relief just yet - I did and I regretted it.
I'm trying not to sigh in relief, true. Because I know myself. I'm level 15 (3k to level 16) and I see that most of the encounters are not a problem right now even in Hard mode. So, I KNOW I could go directly towards the end and do just the main quest, but I have this mental problem that I have to see and do everything before I finish the game.

So, at the moment, I'm doing all last companion quests (also those I don't ccare about, like Nok Nok, Kalikke, Jubilost and Regongar.

And it's true: this game is a very good RPG but at some point it feels too long and a bit repetitive in the schema. Hope this act 6 and 7 will not be a continue fiight againts primal creatures.
Ah, my sweet, naive child... You have not been following the story, have you?
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
507
It's all based on the in game date. If you finished up all kingdom tasks and leveled up everything then you have to spam the skip day button.
Thank you. I will you this time to rank up my kingdom. How long are Act 6 and 7?
There are always companion quests (that are pretty solid I think) for you to do in case you feel like Longfinder Infinitemaker - Extended Edition has not quite outstayed its welcome just yet, but this part of the game is going to go by faster compared to what's been leading up to it, even the act you just finished. There's not that much travel, and a lot of combat, so it puts you in this trance-like mood where it feels like you're actively making progress towards the end as opposed to collecting gems for blacksmiths. As such, your ETA will be severely affected by your gameplay. But it would be smart of you to not sigh in relief just yet - I did and I regretted it.
I'm trying not to sigh in relief, true. Because I know myself. I'm level 15 (3k to level 16) and I see that most of the encounters are not a problem right now even in Hard mode. So, I KNOW I could go directly towards the end and do just the main quest, but I have this mental problem that I have to see and do everything before I finish the game.

So, at the moment, I'm doing all last companion quests (also those I don't ccare about, like Nok Nok, Kalikke, Jubilost and Regongar.

And it's true: this game is a very good RPG but at some point it feels too long and a bit repetitive in the schema. Hope this act 6 and 7 will not be a continue fiight againts primal creatures.
Ah, my sweet, naive child... You have not been following the story, have you?
I have... I have...
I'm sure I'll be facing that fucking Nyrissa and her First World creatures/fey

But, you know, hope it's the last to die.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,926
It's all based on the in game date. If you finished up all kingdom tasks and leveled up everything then you have to spam the skip day button.
Thank you. I will you this time to rank up my kingdom. How long are Act 6 and 7?
There are always companion quests (that are pretty solid I think) for you to do in case you feel like Longfinder Infinitemaker - Extended Edition has not quite outstayed its welcome just yet, but this part of the game is going to go by faster compared to what's been leading up to it, even the act you just finished. There's not that much travel, and a lot of combat, so it puts you in this trance-like mood where it feels like you're actively making progress towards the end as opposed to collecting gems for blacksmiths. As such, your ETA will be severely affected by your gameplay. But it would be smart of you to not sigh in relief just yet - I did and I regretted it.
I'm trying not to sigh in relief, true. Because I know myself. I'm level 15 (3k to level 16) and I see that most of the encounters are not a problem right now even in Hard mode. So, I KNOW I could go directly towards the end and do just the main quest, but I have this mental problem that I have to see and do everything before I finish the game.

So, at the moment, I'm doing all last companion quests (also those I don't ccare about, like Nok Nok, Kalikke, Jubilost and Regongar.

And it's true: this game is a very good RPG but at some point it feels too long and a bit repetitive in the schema. Hope this act 6 and 7 will not be a continue fiight againts primal creatures.
Ah, my sweet, naive child... You have not been following the story, have you?
I have... I have...
I'm sure I'll be facing that fucking Nyrissa and her First World creatures/fey

But, you know, hope it's the last to die.
With Bugmaker Shitfinder, hope should be the first thing to be tied up and shot repeatedly with a M82.
 

Litmanen

Educated
Joined
Feb 27, 2024
Messages
507
Anyway, the end game (kingdom-wise) is really buggy. Every single time I have an event, let's say during month VII, it is labeled as "should be attended before I of IX month. But, every single time, at the beginning of the VIII month, those events fail. And I'm losing TONS of points of my kingdom because of that and now the stability is "worried".

Plus, all the events have a DC that high that even with tokens I barely arrive to 50% chance of success.
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
21,926
Anyway, the end game (kingdom-wise) is really buggy. Every single time I have an event, let's say during month VII, it is labeled as "should be attended before I of IX month. But, every single time, at the beginning of the VIII month, those events fail. And I'm losing TONS of points of my kingdom because of that and now the stability is "worried".

Plus, all the events have a DC that high that even with tokens I barely arrive to 50% chance of success.
Yep. It also helps to understand that none of the building bonuses that supposedly give you a bonus to your roll works. For example, hospital is supposed to give +1 to your Counsellor's rolls in the district, but if you add up your bonuses, it actually doesn't (i.e., comparing the bonus between two districts, one with and one without, shows no difference). The only bonus you get is whether that position gets and advantage or disadvantage to resolve the event, as that directly affects the DC.
 

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