Tacgnol
Shitlord
- Joined
- Oct 12, 2010
- Messages
- 1,871,883
I killed them in the end by spamming Channel Energy with Tristian and my paladin. I don't use Alchemist and I never needed Undeath to Death so far so I don't keep it prepared. I didn't try Sirocco as my summon shit and use Channel Energy tactic worked. Sirocco is usually what I try once I don't have other options :DYou can totally nuke them even without being specialist nuker with sirocco as well as some non obvious spells like sonic shout group and they take full damage from Force, so force bombs should kill them as well as Undeath to Death. I even did damage to them with stuff like firestorms or something similar and Evoker Flame Wall is alright too.Sometimes you run into one of those fights where you can feel it was done by a sadistic designer. 10 high level rogue ghosts with crazy high Ref save and evasion. You cannot nuke them, they are immune to necro and enchantment spells and they are fast and surround targets, debilitate them and sneak attack them to 0 health fast... not to mention ghosts take half damage from all damage sources and are immune to non magical weapons (which includes many Kineticist blasts).
Thank god one of the tricks still worked. Summon lots of shit and confuse the AI while you take them down one by one with single target non reflex save attacks.
And now with access to Deadly Earth with Kalikke only stuff immune to non magical attacks can even live long enough to provide any challenge. Deadly Earth is completely OP. I did try some Flame Strikes and shit, they all saved (and Tristian has spell focus evocation and both Elemental Focus Fire feats).
Now that I think about it, Tristian had Mass Heal prepared so I probably could have tried to use that one. I guess I will try that next time I run into a big bunch of ghosts (I expect chapter 6 and 7 dungeons will have them).
Unfortunately, the game lacks some of the options you have on the tabletop for dealing with incorporeals.
For instance, ghost salt weapons (temporary Ghost Touch salt/oil for weapons). Barbarians also get access to a rage power called Ghost Rager that lets them damage incorporeals as normal (in addition to getting a large bonus to touch AC).
Does the game even contain any Ghost Touch weapons? I don't remember seeing any.